Player Matchup

Sylvanus
Sylvanus
Exanorize
Sylvanus
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 78L
1,733 Elo+
Party 1
Ullr
Ullr
Hιrαετh
Ullr
Level 152
God Stats
6W - 14L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Ravana
Ravana
KotadSlayer
Ravana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 190L
1,978 Elo+
Party 1
Chaac
Chaac
TheTxReaper
Chaac
Level 16
God Stats
6W - 3L
1,677 SR
Queue Stats
10W - 19L
1,863 Elo+
Party 1
Merlin
Merlin
YesterdayZip
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,535 SR
1,715 Elo+

VS

Team Averages
Level 43
1,409 SR
1,291 Elo+
Bellona
Bellona
IMATWENDYS
Bellona
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 4
Bakasura
Bakasura
LeonNefarious
Bakasura
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 115L
1,131 Elo+
Party 3
Medusa
Medusa
Monocyte_87
Medusa
Level 33
God Stats
1W - 1L
1,331 SR
Queue Stats
30W - 29L
1,213 Elo+
Party 4
Sol
Sol
Rising80
Sol
Level 55
God Stats
39W - 25L
1,644 SR
Queue Stats
68W - 56L
1,682 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Tippowitz
Kumbhakarna
Level 54
God Stats
3W - 1L
1,285 SR
Queue Stats
150W - 167L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exanorize
Sylvanus
6
1 / 4 / 2
4,480
560
3,874
6,570
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 1 / 1
4,905
613
3,552
3,278
873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
8
2 / 3 / 1
4,979
622
2,663
4,600
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 5 / 1
4,751
594
3,598
7,695
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
1
0 / 0 / 0
1,551
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IMATWENDYS
Bellona
8
2 / 2 / 7
5,106
638
3,828
5,084
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
LeonNefarious
Bakasura
9
5 / 3 / 2
5,336
667
4,028
5,642
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
1 / 3 / 3
4,503
563
3,333
5,192
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 0 / 3
5,707
713
2,900
4,391
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Tippowitz
Kumbhakarna
7
1 / 1 / 2
4,283
535
1,228
5,909
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
13
13
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Exanorize
Sylvanus
1
4
2
0.5
L
3
1
1
3.5
W
Bellona
IMATWENDYS
Bellona
2
2
7
2.75
L
Ravana
2
3
1
0.83
W
Bakasura
LeonNefarious
Bakasura
5
3
2
2
W
Medusa
1
3
3
0.83
W
4
0
3
5.5
L
3
5
1
0.7
W
Kumbhakarna
Tippowitz
Kumbhakarna
1
1
2
2
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,687
Damage
15,317
22,143
Taken
26,218
12,829
Mitigated
9,945
5,429
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Exanorize
Sylvanus
3,874
1,134
593
1,936
6,570
4,983
0
2,167
4,403
13,655
0
L
3,552
1,411
0
7
3,278
873
926
636
2,642
0
20,272
W
Bellona
IMATWENDYS
Bellona
3,828
999
223
1,925
5,084
3,231
0
466
4,371
0
15,052
L
Ravana
2,663
955
0
1,440
4,600
1,301
0
0
4,435
0
20,469
W
Bakasura
LeonNefarious
Bakasura
4,028
2,499
0
1,569
5,642
2,277
0
191
5,293
0
16,335
W
Medusa
3,333
1,287
0
1,667
5,192
1,154
230
1,096
4,096
0
19,826
W
2,900
1,241
0
2,882
4,391
1,082
982
629
3,728
28,560
0
L
3,598
929
0
1,453
7,695
5,672
0
1,325
5,949
0
17,148
W
Kumbhakarna
Tippowitz
Kumbhakarna
1,228
311
0
1,860
5,909
2,201
24
1,492
4,417
8,503
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,666
Gold Earned
24,935
136
Minions Killed
205
0
Camps Cleared
0
570,986
Distance Traveled
801,891
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,480
560
15
2
0
123,590
3
L
Ullr
4,905
613
42
5
0
144,417
1
W
Bellona
5,106
638
31
4
0
161,860
0
L
Ravana
4,979
622
50
6
0
167,171
2
W
Bakasura
5,336
667
53
7
0
174,981
0
W
Medusa
4,503
563
46
6
0
155,309
2
W
Sol
5,707
713
59
7
0
159,462
2
L
Chaac
4,751
594
29
4
0
135,808
0
W
Kumbhakarna
4,283
535
16
2
0
150,279
2
L
Merlin
1,551
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role