Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dustycats18
Bastet
Level 88
God Stats
20W - 18L
1,544 SR
Queue Stats
135W - 127L
1,528 Elo+
Solo
Chernobog
Chernobog
Miillyrock
Chernobog
Level 48
God Stats
3W - 2L
1,342 SR
Queue Stats
34W - 43L
1,255 Elo+
Party 1
Cerberus
Cerberus
Playboi__Jay__
Cerberus
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 79L
1,412 Elo+
Solo
Tiamat
Tiamat
cooldaman
Tiamat
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 163L
1,446 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,428 Elo+

VS

Team Averages
Level 89
1,404 SR
1,383 Elo+
Fenrir
Fenrir
Heeeeeeep
Fenrir
Level 11
God Stats
0W - 7L
1,062 SR
Queue Stats
17W - 24L
1,183 Elo+
Solo
Yemoja
Yemoja
Independent4758
Yemoja
Level 64
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 2L
1,111 Elo+
Solo
Ravana
Ravana
Mgw234
Ravana
Level 104
God Stats
0W - 9L
1,500 SR
Queue Stats
36W - 53L
1,399 Elo+
Solo
Raijin
Raijin
OgKiLlA247
Raijin
Level 160
God Stats
3W - 8L
1,314 SR
Queue Stats
150W - 152L
1,501 Elo+
Solo
Charybdis
Charybdis
Wicked_Iris
Charybdis
Level 106
God Stats
2W - 4L
1,732 SR
Queue Stats
6W - 6L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
15 / 3 / 13
12,569
898
21,046
11,432
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
11 / 2 / 11
12,401
886
17,532
13,570
6,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Miillyrock
Chernobog
17
8 / 1 / 14
11,615
830
12,094
10,017
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
1 / 0 / 18
10,641
760
7,371
12,001
8,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
cooldaman
Tiamat
18
6 / 3 / 11
11,414
815
13,591
11,198
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heeeeeeep
Fenrir
14
1 / 11 / 5
9,211
658
7,129
20,323
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 11 / 6
9,432
674
6,477
18,215
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Mgw234
Ravana
13
1 / 11 / 3
8,416
601
5,540
13,796
4,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
OgKiLlA247
Raijin
17
4 / 6 / 4
10,548
753
12,204
12,304
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wicked_Iris
Charybdis
17
2 / 3 / 3
10,109
722
7,751
13,341
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
41
Kills
9
9
Deaths
42
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
15
3
13
7.17
W
Bastet
11
2
11
8.25
L
Fenrir
Heeeeeeep
Fenrir
1
11
5
0.32
L
1
11
6
0.36
L
Ravana
Mgw234
Ravana
1
11
3
0.23
W
Chernobog
Miillyrock
Chernobog
8
1
14
15
L
Raijin
OgKiLlA247
Raijin
4
6
4
1
W
Cerberus
1
0
18
10
L
Charybdis
Wicked_Iris
Charybdis
2
3
3
1.17
W
Tiamat
cooldaman
Tiamat
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,634
Damage
39,101
58,218
Taken
77,979
30,780
Mitigated
26,926
22,850
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,046
4,260
81
2,999
11,432
4,990
1,349
2,111
9,181
50,359
0
W
Bastet
17,532
4,211
0
4,082
13,570
6,146
2,724
2,306
11,042
0
51,747
L
Fenrir
Heeeeeeep
Fenrir
7,129
1,474
0
1,275
20,323
7,333
0
10,848
9,148
31
13,298
L
6,477
1,482
558
1,080
18,215
7,240
0
11,094
6,967
19,625
0
L
Ravana
Mgw234
Ravana
5,540
1,535
0
494
13,796
4,538
0
7,386
6,201
0
12,172
W
Chernobog
Miillyrock
Chernobog
12,094
9,167
0
3,798
10,017
3,898
3,925
3,681
6,009
0
43,762
L
Raijin
OgKiLlA247
Raijin
12,204
1,453
0
264
12,304
4,137
0
6,389
5,761
42,558
0
W
Cerberus
7,371
390
677
6,224
12,001
8,701
763
3,373
8,051
17,414
0
L
Charybdis
Wicked_Iris
Charybdis
7,751
3,552
0
1,484
13,341
3,678
0
5,374
7,773
0
36,742
W
Tiamat
cooldaman
Tiamat
13,591
1,462
0
4,989
11,198
7,045
1,948
5,755
4,948
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,640
Gold Earned
47,716
272
Minions Killed
203
0
Camps Cleared
0
1,526,950
Distance Traveled
1,088,333
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,569
898
62
4
0
297,236
1
W
Bastet
12,401
886
78
6
0
339,748
2
L
Fenrir
9,211
658
16
1
0
232,135
2
L
Yemoja
9,432
674
30
2
0
222,967
1
L
Ravana
8,416
601
12
1
0
205,110
0
W
Chernobog
11,615
830
44
3
0
300,113
3
L
Raijin
10,548
753
91
7
0
174,674
1
W
Cerberus
10,641
760
35
3
0
297,567
3
L
Charybdis
10,109
722
54
4
0
253,447
2
W
Tiamat
11,414
815
53
4
0
292,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role