Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tiki_Drawz
Gilgamesh
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 102L
1,676 Elo+
Party 2
Charybdis
Charybdis
Trippy28
Charybdis
Level 61
God Stats
16W - 14L
1,176 SR
Queue Stats
459W - 448L
1,337 Elo+
Solo
Horus
Horus
daeisgae
Horus
Level 54
God Stats
13W - 18L
1,500 SR
Queue Stats
128W - 139L
1,500 Elo+
Party 2
Hera
Hera
iamplant
Hera
Level 59
God Stats
13W - 11L
1,828 SR
Queue Stats
83W - 99L
1,651 Elo+
Party 2
Team Averages
Level 66
1,501 SR
1,533 Elo+

VS

Team Averages
Level 60
1,582 SR
1,554 Elo+
Medusa
Medusa
CrimsonOG
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
DirtyLemur
Ao Kuang
Level 89
God Stats
46W - 37L
1,713 SR
Queue Stats
135W - 130L
1,652 Elo+
Party 3
Sol
Sol
WillBlackXD
Sol
Level 80
God Stats
69W - 74L
1,687 SR
Queue Stats
174W - 191L
1,410 Elo+
Solo
Geb
Geb
darlingdemon05
Geb
Level 36
God Stats
5W - 4L
1,511 SR
Queue Stats
10W - 11L
1,572 Elo+
Party 1
Bellona
Bellona
jalisa0907
Bellona
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 3 / 2
7,730
552
5,580
9,938
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Tiki_Drawz
Gilgamesh
12
2 / 4 / 3
7,779
556
4,557
9,877
6,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Trippy28
Charybdis
14
4 / 1 / 2
8,231
588
8,580
9,066
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
daeisgae
Horus
12
2 / 0 / 2
8,245
589
3,511
12,028
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
14
3 / 5 / 4
8,595
614
7,930
7,607
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrimsonOG
Medusa
8
1 / 2 / 1
5,509
394
4,413
5,295
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DirtyLemur
Ao Kuang
11
5 / 4 / 5
7,365
526
7,570
11,582
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 2 / 2
7,360
526
5,881
11,036
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 1
5,400
386
1,667
8,465
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jalisa0907
Bellona
13
3 / 3 / 4
7,405
529
6,745
9,360
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
13
13
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
2
0.67
L
Medusa
CrimsonOG
Medusa
1
2
1
0.75
L
Ao Kuang
DirtyLemur
Ao Kuang
5
4
5
1.88
W
Gilgamesh
Tiki_Drawz
Gilgamesh
2
4
3
0.88
W
Charybdis
Trippy28
Charybdis
4
1
2
5
L
4
2
2
2.5
W
Horus
daeisgae
Horus
2
0
2
3
L
0
1
1
0.5
W
Hera
3
5
4
1
L
Bellona
jalisa0907
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
26,276
48,516
Taken
45,738
25,943
Mitigated
21,140
20,374
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,580
1,837
0
5,942
9,938
5,269
449
3,818
6,120
0
45,261
L
Medusa
CrimsonOG
Medusa
4,413
1,766
0
1,161
5,295
1,032
0
731
4,564
0
20,592
L
Ao Kuang
DirtyLemur
Ao Kuang
7,570
2,457
0
3,726
11,582
3,702
0
2,048
9,438
22,507
7,013
W
Gilgamesh
Tiki_Drawz
Gilgamesh
4,557
841
0
1,484
9,877
6,738
396
3,286
6,591
0
33,376
W
Charybdis
Trippy28
Charybdis
8,580
4,313
0
4,024
9,066
3,240
2,192
2,451
6,615
0
61,117
L
5,881
1,763
0
5,735
11,036
3,744
1,188
3,532
7,290
39,727
4,366
W
Horus
daeisgae
Horus
3,511
1,832
1,982
5,270
12,028
7,904
626
1,980
10,048
0
21,542
L
1,667
116
0
432
8,465
4,354
0
0
8,465
8,561
0
W
Hera
7,930
2,636
0
1,672
7,607
2,792
630
4,147
3,460
47,609
0
L
Bellona
jalisa0907
Bellona
6,745
972
0
3,245
9,360
8,308
0
1,267
8,051
5,728
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
33,039
385
Minions Killed
235
0
Camps Cleared
0
1,374,616
Distance Traveled
1,208,089
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,730
552
87
6
0
260,671
6
L
Medusa
5,509
394
26
2
0
199,793
0
L
Ao Kuang
7,365
526
38
3
0
244,160
0
W
Gilgamesh
7,779
556
68
5
0
300,611
3
W
Charybdis
8,231
588
105
8
0
228,721
4
L
Sol
7,360
526
83
6
0
250,041
2
W
Horus
8,245
589
32
2
0
301,757
5
L
Geb
5,400
386
9
1
0
245,790
0
W
Hera
8,595
614
93
7
0
282,856
8
L
Bellona
7,405
529
79
6
0
268,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role