Player Matchup

Anhur
Anhur
Enitio
Anhur
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 10L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
Il Stoney lI
Erlang Shen
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,275 Elo+
Solo
Neith
Neith
Morse8981
Neith
Level 27
God Stats
6W - 7L
1,267 SR
Queue Stats
6W - 7L
1,163 Elo+
Party 1
Hel
Hel
Ragknar9001
Hel
Level 84
God Stats
2W - 2L
1,496 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo
Mulan
Mulan
TheFarmster
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,163 Elo+
Party 1
Team Averages
Level 73
1,453 SR
1,296 Elo+

VS

Team Averages
Level 82
1,539 SR
1,404 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MayoParfait
Charybdis
Level 106
God Stats
1W - 2L
1,534 SR
Queue Stats
30W - 33L
1,312 Elo+
Solo
Cliodhna
Cliodhna
MinaNachtara
Cliodhna
Level 122
God Stats
1W - 3L
1,662 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Tiamat
Tiamat
OxydeX3
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,497 Elo+
Solo
Awilix
Awilix
PedroMurder
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enitio
Anhur
20
12 / 3 / 11
12,960
864
18,726
22,341
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Il Stoney lI
Erlang Shen
19
6 / 1 / 16
11,782
785
19,089
16,154
13,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Morse8981
Neith
18
8 / 1 / 11
11,899
793
11,847
8,516
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 2 / 19
11,334
756
9,632
12,314
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 17
10,496
700
8,776
15,650
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 4 / 1
9,229
615
4,435
12,953
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MayoParfait
Charybdis
16
3 / 9 / 4
9,939
663
13,860
17,525
5,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
MinaNachtara
Cliodhna
17
2 / 4 / 5
10,400
693
14,117
13,010
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
OxydeX3
Tiamat
19
4 / 3 / 4
11,528
769
18,203
18,232
10,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
15
0 / 10 / 5
9,260
617
3,704
17,924
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
30
Kills
9
10
Deaths
30
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Anhur
Enitio
Anhur
12
3
11
5.83
W
Erlang Shen
Il Stoney lI
Erlang Shen
6
1
16
14
L
Charybdis
MayoParfait
Charybdis
3
9
4
0.56
L
Cliodhna
MinaNachtara
Cliodhna
2
4
5
1.13
W
Neith
Morse8981
Neith
8
1
11
13.5
L
Tiamat
OxydeX3
Tiamat
4
3
4
2
L
Awilix
0
10
5
0.25
W
3
2
19
6.25
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,070
Damage
54,319
74,975
Taken
79,644
46,994
Mitigated
37,164
40,334
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,435
664
2,949
2,878
12,953
8,824
25
3,498
9,241
12,074
0
W
Anhur
Enitio
Anhur
18,726
10,401
0
9,774
22,341
9,565
2,898
5,120
17,221
0
62,364
W
Erlang Shen
Il Stoney lI
Erlang Shen
19,089
9,799
0
5,276
16,154
13,460
1,942
4,188
11,966
0
45,672
L
Charybdis
MayoParfait
Charybdis
13,860
7,802
0
2,363
17,525
5,670
926
1,842
15,529
400
26,779
L
Cliodhna
MinaNachtara
Cliodhna
14,117
1,134
0
2,138
13,010
4,889
0
925
11,950
0
35,152
W
Neith
Morse8981
Neith
11,847
6,322
0
2,498
8,516
3,536
1,207
2,975
5,541
0
46,562
L
Tiamat
OxydeX3
Tiamat
18,203
1,403
741
4,074
18,232
10,976
0
2,289
15,516
55,210
0
L
Awilix
3,704
2,265
370
1,291
17,924
6,805
0
1,078
16,676
0
12,196
W
9,632
1,023
11,193
8,276
12,314
5,140
346
3,832
8,482
38,658
0
W
8,776
1,006
526
2,791
15,650
15,293
27
6,923
8,727
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,471
Gold Earned
50,356
296
Minions Killed
204
0
Camps Cleared
0
1,502,303
Distance Traveled
1,271,020
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,229
615
21
1
0
227,314
0
W
Anhur
12,960
864
97
6
0
307,967
1
W
Erlang Shen
11,782
785
55
4
0
322,113
1
L
Charybdis
9,939
663
27
2
0
255,424
2
L
Cliodhna
10,400
693
49
3
0
335,948
3
W
Neith
11,899
793
75
5
0
256,790
0
L
Tiamat
11,528
769
85
6
0
249,624
1
L
Awilix
9,260
617
22
1
0
202,710
0
W
Hel
11,334
756
36
2
0
307,791
1
W
Mulan
10,496
700
33
2
0
307,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role