Player Matchup

Neith
Neith
DeerGod43
Neith
Level 45
God Stats
7W - 7L
1,575 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 1
Chiron
Chiron
Murrycooper
Chiron
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 1
Ganesha
Ganesha
OGSlyCooper
Ganesha
Level 123
God Stats
2W - 0L
1,285 SR
Queue Stats
11W - 16L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Sa5quatch95
Kukulkan
Level 106
God Stats
3W - 2L
1,708 SR
Queue Stats
6W - 14L
1,447 Elo+
Party 1
Arachne
Arachne
eyeseeyouconner
Arachne
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 1
Team Averages
Level 99
1,513 SR
1,419 Elo+

VS

Team Averages
Level 9
1,407 SR
1,235 Elo+
Yemoja
Yemoja
AlanaStykes
Yemoja
Level 6
God Stats
4W - 7L
1,229 SR
Queue Stats
8W - 19L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
CoffeeCape5462
Ne Zha
Level 22
God Stats
2W - 3L
1,350 SR
Queue Stats
13W - 14L
1,331 Elo+
Solo
Tyr
Tyr
Iguim3138
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Solo
Cthulhu
Cthulhu
Kilroy4077
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,184 Elo+
Party 2
Ra
Ra
mrnningstr
Ra
Level 8
God Stats
1W - 3L
1,454 SR
Queue Stats
28W - 18L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeerGod43
Neith
16
4 / 0 / 6
8,385
839
4,450
3,341
1,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
13
2 / 2 / 9
7,722
772
13,100
7,479
1,955
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
OGSlyCooper
Ganesha
14
0 / 2 / 13
7,822
782
5,314
9,433
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Sa5quatch95
Kukulkan
15
4 / 0 / 9
8,463
846
7,788
2,895
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 0 / 6
8,748
875
12,298
8,068
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 1
6,807
681
2,063
6,740
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 3
6,592
659
5,160
12,913
6,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 2
6,435
644
1,229
13,362
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Kilroy4077
Cthulhu
12
0 / 4 / 2
6,387
639
4,460
10,218
3,765
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 0
7,892
789
8,229
6,679
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
19
Kills
4
4
Deaths
19
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
L
0
5
3
0.3
W
Neith
DeerGod43
Neith
4
0
6
7
L
0
4
2
0.25
L
Cthulhu
Kilroy4077
Cthulhu
0
4
2
0.25
W
Chiron
2
2
9
3.25
W
Ganesha
OGSlyCooper
Ganesha
0
2
13
3.25
W
Kukulkan
Sa5quatch95
Kukulkan
4
0
9
8.5
W
9
0
6
12
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
21,141
31,216
Taken
49,912
16,684
Mitigated
26,598
11,868
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,063
115
1,541
553
6,740
5,672
0
1,287
5,453
14,325
0
L
5,160
1,645
321
1,813
12,913
6,746
0
2,575
10,338
0
18,950
W
Neith
DeerGod43
Neith
4,450
1,523
0
1,077
3,341
1,138
1,595
1,582
1,759
0
26,895
L
1,229
440
0
2,069
13,362
8,117
23
2,523
10,839
0
7,121
L
Cthulhu
Kilroy4077
Cthulhu
4,460
180
202
580
10,218
3,765
112
4,759
5,459
12,986
0
W
Chiron
13,100
5,664
895
1,688
7,479
1,955
1,898
4,941
2,538
0
27,706
W
Ganesha
OGSlyCooper
Ganesha
5,314
277
441
3,571
9,433
8,762
354
4,596
4,837
11,325
0
W
Kukulkan
Sa5quatch95
Kukulkan
7,788
449
460
412
2,895
1,115
690
879
2,016
36,139
0
W
12,298
9,509
0
3,324
8,068
3,714
671
2,754
5,314
0
26,670
L
8,229
697
288
1,367
6,679
2,298
0
1,958
4,721
36,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
34,113
190
Minions Killed
154
0
Camps Cleared
0
1,020,436
Distance Traveled
909,580
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,807
681
21
2
0
172,159
0
L
Ne Zha
6,592
659
30
3
0
195,074
4
W
Neith
8,385
839
51
5
0
206,008
2
L
Tyr
6,435
644
15
2
0
200,460
0
L
Cthulhu
6,387
639
17
2
0
161,593
0
W
Chiron
7,722
772
35
4
0
196,597
2
W
Ganesha
7,822
782
1
0
0
194,418
4
W
Kukulkan
8,463
846
72
7
0
182,916
0
W
Arachne
8,748
875
31
3
0
240,497
3
L
Ra
7,892
789
71
7
0
180,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role