Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver I
Call9-1-1_
Vulcan
Silver I
Level 135
God Stats
0W - 1L
1,793 SR
Queue Stats
19W - 13L
1,642 MMR
Party 1
Medusa
Medusa
Silver III
Pri_Aphrodisiac
Medusa
Silver III
Level 148
God Stats
42W - 36L
1,680 SR
Queue Stats
283W - 318L
1,491 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,658 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,576 SR
1,528 MMR
Kuzenbo
Kuzenbo
Gold V
BaseRJ
Kuzenbo
Gold V
Level 146
God Stats
35W - 36L
1,678 SR
Queue Stats
439W - 454L
1,513 MMR
Party 2
Zeus
Zeus
Gold V
Focus Aphro
Zeus
Gold V
Level 135
God Stats
11W - 7L
1,550 SR
Queue Stats
586W - 441L
1,427 MMR
Party 2
Cupid
Cupid
Gold IV
lTh3l Punish3r
Cupid
Gold IV
Level 159
God Stats
44W - 31L
1,500 SR
Queue Stats
341W - 305L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 4 / 3
10,348
739
11,778
18,104
16,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Call9-1-1_
Vulcan
14
1 / 4 / 6
9,442
674
12,782
11,375
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 9 / 4
9,067
648
8,047
13,613
4,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetAh Muzen CabMulanFenrirAthena

VS

Bans
GebHadesAwilixMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaseRJ
Kuzenbo
16
3 / 3 / 12
10,533
752
11,559
16,344
18,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 11
10,831
774
16,490
13,126
4,725
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 6
11,151
797
10,107
10,362
3,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
17
17
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
3
1.63
W
Kuzenbo
BaseRJ
Kuzenbo
3
3
12
3
L
Vulcan
Call9-1-1_
Vulcan
1
4
6
1
W
6
2
11
5.75
L
2
9
4
0.44
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
38,156
43,092
Taken
39,832
25,546
Mitigated
26,086
9,543
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,778
2,025
797
6,168
18,104
16,448
75
10,965
6,739
0
36,126
W
Kuzenbo
BaseRJ
Kuzenbo
11,559
2,969
204
1,806
16,344
18,110
689
4,985
10,966
25,334
0
L
Vulcan
Call9-1-1_
Vulcan
12,782
2,288
0
1,710
11,375
4,159
130
7,672
3,415
42,472
0
W
16,490
954
0
2,168
13,126
4,725
159
4,282
8,582
53,781
0
L
8,047
2,466
113
755
13,613
4,939
400
8,671
4,650
0
25,462
W
10,107
5,464
2,286
2,515
10,362
3,251
1,895
3,117
7,113
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
32,515
167
Minions Killed
188
7
Camps Cleared
5
721,105
Distance Traveled
817,687
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,348
739
52
4
0
260,050
4
W
Kuzenbo
10,533
752
35
3
0
286,912
2
L
Vulcan
9,442
674
67
5
4
261,886
1
W
Zeus
10,831
774
84
6
1
262,525
5
L
Medusa
9,067
648
48
3
3
199,169
0
W
Cupid
11,151
797
69
5
4
268,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role