Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DieselGuy55
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,585 Elo+
Solo
Da Ji
Da Ji
NoticeableSenpai
Da Ji
Level 115
God Stats
9W - 4L
1,661 SR
Queue Stats
25W - 7L
1,663 Elo+
Party 1
Odin
Odin
Sully mannn
Odin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
YungBrady503
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,634 Elo+
Solo
Team Averages
Level 132
1,532 SR
1,602 Elo+

VS

Team Averages
Level 119
1,497 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bu_22_Muffin
Bellona
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,587 Elo+
Solo
Freya
Freya
Chillwix
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 297L
1,475 Elo+
Solo
Thoth
Thoth
Fenixevilangel
Thoth
Level 114
God Stats
1W - 4L
1,484 SR
Queue Stats
322W - 343L
1,499 Elo+
Solo
Izanami
Izanami
phynxy
Izanami
Level 126
God Stats
11W - 7L
1,500 SR
Queue Stats
52W - 63L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 0 / 9
8,672
867
6,877
8,855
9,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
6 / 1 / 7
8,421
842
8,589
7,304
3,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
7,877
788
4,826
3,499
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 7
7,512
751
5,383
8,419
6,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
YungBrady503
Baron Samedi
15
2 / 0 / 10
7,795
780
8,827
6,066
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 2 / 2
6,441
644
2,191
7,734
5,027
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Bu_22_Muffin
Bellona
11
1 / 3 / 0
6,304
630
3,699
6,579
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Chillwix
Freya
12
0 / 3 / 1
6,604
660
2,092
6,625
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 6 / 2
6,633
663
3,859
8,324
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
phynxy
Izanami
14
3 / 5 / 0
7,557
756
6,225
10,436
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
19
Kills
4
4
Deaths
19
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
9
10.5
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Bellona
Bu_22_Muffin
Bellona
1
3
0
0.33
L
Freya
Chillwix
Freya
0
3
1
0.17
W
Medusa
6
1
7
9.5
L
0
6
2
0.17
W
3
1
5
5.5
W
2
2
7
2.75
W
Baron Samedi
YungBrady503
Baron Samedi
2
0
10
7
L
Izanami
phynxy
Izanami
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
18,066
34,143
Taken
39,698
22,697
Mitigated
18,744
14,086
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,877
652
2,912
2,449
8,855
9,316
30
2,236
6,619
16,638
0
L
Cabrakan
 
Cabrakan
2,191
366
228
1,109
7,734
5,027
0
2,599
5,135
8,428
0
L
Bellona
Bu_22_Muffin
Bellona
3,699
812
0
1,082
6,579
4,988
0
2,604
3,975
0
9,115
L
Freya
Chillwix
Freya
2,092
699
0
1,118
6,625
2,263
0
1,491
5,134
10,622
0
W
Medusa
8,589
1,585
0
1,670
7,304
3,046
1,355
721
6,481
0
35,152
L
3,859
407
223
985
8,324
2,807
0
3,944
4,380
18,247
0
W
4,826
1,109
0
893
3,499
1,477
136
1,655
1,844
0
20,439
W
5,383
1,251
0
1,914
8,419
6,176
0
2,921
5,498
0
19,247
W
Baron Samedi
YungBrady503
Baron Samedi
8,827
653
450
3,798
6,066
2,682
405
609
5,457
33,536
0
L
Izanami
phynxy
Izanami
6,225
4,001
0
2,699
10,436
3,659
0
5,066
5,370
0
28,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
33,539
210
Minions Killed
146
0
Camps Cleared
0
1,095,874
Distance Traveled
797,768
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,672
867
27
3
0
223,979
2
L
Cabrakan
6,441
644
11
1
0
172,031
1
L
Bellona
6,304
630
14
1
0
100,364
1
L
Freya
6,604
660
29
3
0
185,598
1
W
Medusa
8,421
842
51
5
0
217,732
0
L
Thoth
6,633
663
31
3
0
161,732
1
W
Da Ji
7,877
788
37
4
0
232,685
1
W
Odin
7,512
751
37
4
0
216,947
0
W
Baron Samedi
7,795
780
58
6
0
204,531
2
L
Izanami
7,557
756
61
6
0
178,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role