Player Matchup

Awilix
Awilix
PoopSoupKing
Awilix
Level 36
God Stats
2W - 2L
1,084 SR
Queue Stats
7W - 9L
1,419 Elo+
Solo
Apollo
Apollo
TheAlmondMilk2
Apollo
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 52L
1,261 Elo+
Party 2
Nike
Nike
TheDunch
Nike
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 87L
1,482 Elo+
Solo
Hercules
Hercules
WynnersCircle34
Hercules
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Agni
Agni
odelyx
Agni
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 20L
1,689 Elo+
Solo
Team Averages
Level 82
1,417 SR
1,470 Elo+

VS

Team Averages
Level 65
1,554 SR
1,402 Elo+
Hou Yi
Hou Yi
ASSxASSinator
Hou Yi
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
133W - 155L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gastes
Nu Wa
Level 61
God Stats
1W - 2L
1,846 SR
Queue Stats
4W - 8L
1,315 Elo+
Solo
Khepri
Khepri
Steady Crush
Khepri
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 235L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
suave641
Gilgamesh
Level 85
God Stats
8W - 3L
1,500 SR
Queue Stats
65W - 59L
1,333 Elo+
Solo
Charybdis
Charybdis
tokyo_ghoul4656
Charybdis
Level 4
God Stats
9W - 21L
1,422 SR
Queue Stats
14W - 45L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
3 / 4 / 13
10,672
821
8,701
11,821
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 12
10,956
843
12,727
13,581
5,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
17
4 / 1 / 13
10,457
804
8,019
15,325
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
17
6 / 2 / 9
10,355
797
11,531
18,526
14,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
odelyx
Agni
19
11 / 0 / 5
11,440
880
15,636
12,262
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,261
712
11,621
11,814
4,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Gastes
Nu Wa
16
4 / 5 / 2
9,693
746
18,145
9,979
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
1 / 4 / 2
9,170
705
8,615
14,793
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
suave641
Gilgamesh
15
0 / 6 / 3
8,588
661
8,160
16,844
12,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
tokyo_ghoul4656
Charybdis
14
2 / 9 / 1
8,743
673
2,876
13,868
5,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
30
Kills
9
9
Deaths
31
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Nu Wa
Gastes
Nu Wa
4
5
2
1
W
Awilix
3
4
13
2.38
L
Khepri
1
4
2
0.5
W
6
2
12
6
W
Nike
4
1
13
10.5
W
Hercules
6
2
9
5.25
W
Agni
odelyx
Agni
11
0
5
13.5
L
Gilgamesh
suave641
Gilgamesh
0
6
3
0.25
L
Charybdis
tokyo_ghoul4656
Charybdis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,614
Damage
49,417
71,515
Taken
67,298
39,567
Mitigated
43,779
22,273
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,621
5,608
0
785
11,814
4,411
476
2,000
9,343
0
21,975
L
Nu Wa
Gastes
Nu Wa
18,145
5,094
0
1,073
9,979
3,336
19
1,852
7,910
34,482
0
W
Awilix
8,701
3,843
0
3,433
11,821
4,509
348
5,785
5,862
0
29,107
L
Khepri
8,615
1,175
1,039
2,053
14,793
18,142
14
4,022
10,295
25,871
0
W
12,727
5,315
1,015
4,144
13,581
5,057
3,971
6,193
7,066
0
47,223
W
Nike
8,019
1,020
404
3,246
15,325
11,201
112
4,592
10,503
0
25,079
W
Hercules
11,531
4,167
23
5,274
18,526
14,803
373
5,440
12,806
0
33,598
W
Agni
odelyx
Agni
15,636
473
454
4,280
12,262
3,997
1,246
3,932
6,972
50,336
0
L
Gilgamesh
suave641
Gilgamesh
8,160
1,915
0
2,764
16,844
12,748
118
1,855
14,581
346
24,281
L
Charybdis
tokyo_ghoul4656
Charybdis
2,876
1,260
0
752
13,868
5,142
1,716
5,761
8,011
29
15,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
45,455
269
Minions Killed
171
0
Camps Cleared
0
1,380,189
Distance Traveled
1,175,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,261
712
31
2
0
216,854
0
L
Nu Wa
9,693
746
48
4
0
244,270
0
W
Awilix
10,672
821
50
4
0
292,941
0
L
Khepri
9,170
705
25
2
0
248,811
0
W
Apollo
10,956
843
77
6
0
274,719
0
W
Nike
10,457
804
38
3
0
291,008
0
W
Hercules
10,355
797
47
4
0
267,727
0
W
Agni
11,440
880
57
4
0
253,794
0
L
Gilgamesh
8,588
661
37
3
0
254,956
0
L
Charybdis
8,743
673
30
2
0
210,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role