Player Matchup

Aphrodite
Aphrodite
Ramya Parehk
Aphrodite
Level 81
God Stats
39W - 27L
1,289 SR
Queue Stats
969W - 763L
1,315 Elo+
Solo
Skadi
Skadi
TenebrisLycan
Skadi
Level 103
God Stats
1W - 2L
1,764 SR
Queue Stats
8W - 11L
1,961 Elo+
Party 2
Cthulhu
Cthulhu
Turtleman123456
Cthulhu
Level 40
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,797 Elo+
Party 2
Team Averages
Level 75
1,606 SR
1,691 Elo+

VS

Team Averages
Level 91
1,515 SR
1,404 Elo+
Ganesha
Ganesha
EdgyAnthropoid
Ganesha
Level 109
God Stats
28W - 26L
1,759 SR
Queue Stats
126W - 154L
1,347 Elo+
Party 1
Ravana
Ravana
Niji_no_Sakura
Ravana
Level 99
God Stats
5W - 9L
1,285 SR
Queue Stats
157W - 230L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
lil-rocky1
Baron Samedi
Level 65
God Stats
7W - 1L
1,500 SR
Queue Stats
88W - 96L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ramya Parehk
Aphrodite
15
3 / 3 / 8
10,654
761
10,342
14,650
11,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 13 / 2
11,140
796
18,562
20,797
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 8 / 7
9,290
664
9,876
27,601
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 22
11,289
806
12,201
23,291
28,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 5 / 10
11,482
820
13,361
15,403
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
lil-rocky1
Baron Samedi
17
14 / 5 / 8
13,163
940
27,910
18,564
9,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
24
24
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
3
22
3.67
W
10
5
10
3
L
Aphrodite
Ramya Parehk
Aphrodite
3
3
8
2.33
L
8
13
2
0.69
L
0
8
7
0.44
W
Baron Samedi
lil-rocky1
Baron Samedi
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
53,472
63,048
Taken
57,258
35,332
Mitigated
49,563
15,016
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,201
1,170
1,244
4,201
23,291
28,707
845
8,512
14,090
28,644
0
W
13,361
4,828
1,633
3,300
15,403
10,976
930
6,988
8,159
0
24,237
L
Aphrodite
Ramya Parehk
Aphrodite
10,342
2,178
2,262
4,179
14,650
11,804
0
10,991
3,344
26,985
0
L
18,562
11,175
169
2,424
20,797
6,175
0
13,888
6,569
0
37,935
L
9,876
755
536
5,446
27,601
17,353
0
15,736
11,546
26,970
0
W
Baron Samedi
lil-rocky1
Baron Samedi
27,910
2,702
5,836
8,124
18,564
9,880
974
4,072
14,263
61,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
35,934
120
Minions Killed
118
6
Camps Cleared
2
540,217
Distance Traveled
661,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,289
806
3
0
0
247,773
1
W
Ravana
11,482
820
26
2
2
217,138
0
L
Aphrodite
10,654
761
32
2
0
187,984
0
L
Skadi
11,140
796
36
3
3
150,942
3
L
Cthulhu
9,290
664
52
4
3
201,291
0
W
Baron Samedi
13,163
940
89
6
0
196,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role