Player Matchup

Danzaburou
Danzaburou
Bronze III
Chivalric
Danzaburou
Bronze III
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 64L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Krypto55
Erlang Shen
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
TheBlackVegeta
Bellona
Bronze III
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 124L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Wildshield
Cliodhna
Bronze III
Level 141
God Stats
1W - 0L
1,247 SR
Queue Stats
29W - 19L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
thundƏrbird
Merlin
Bronze III
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
420W - 388L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,449 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,500 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
BrESTERMINADOR
Sun Wukong
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Dadalift
Izanami
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
ToxicBean122
Nemesis
Bronze III
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
WSWBubba77
The Morrigan
Bronze III
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
tt779
Atlas
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chivalric
Danzaburou
14
4 / 0 / 2
8,279
637
6,086
3,935
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Krypto55
Erlang Shen
13
3 / 0 / 10
7,748
596
7,293
10,573
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 5
7,605
585
7,965
8,902
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Wildshield
Cliodhna
14
6 / 2 / 6
7,918
609
7,873
9,169
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
6 / 0 / 5
9,022
694
8,086
3,280
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CamazotzOlorunHou YiThoth

VS

Bans
AchillesMulanGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrESTERMINADOR
Sun Wukong
11
0 / 2 / 2
6,692
515
6,715
11,481
6,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Dadalift
Izanami
12
0 / 3 / 0
6,632
510
1,528
8,450
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ToxicBean122
Nemesis
12
3 / 6 / 0
7,411
570
6,320
12,357
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
WSWBubba77
The Morrigan
12
1 / 5 / 1
6,787
522
1,439
6,979
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
tt779
Atlas
9
0 / 4 / 1
5,641
434
2,746
9,676
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
4
4
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrESTERMINADOR
Sun Wukong
0
2
2
0.5
W
Danzaburou
Chivalric
Danzaburou
4
0
2
5
L
Izanami
Dadalift
Izanami
0
3
0
0
W
Erlang Shen
Krypto55
Erlang Shen
3
0
10
8
W
1
2
5
1.75
L
Nemesis
ToxicBean122
Nemesis
3
6
0
0.5
L
The Morrigan
WSWBubba77
The Morrigan
1
5
1
0.3
W
Cliodhna
Wildshield
Cliodhna
6
2
6
4.5
W
Merlin
6
0
5
8.5
L
Atlas
tt779
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
18,748
35,859
Taken
48,943
19,883
Mitigated
20,951
16,124
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrESTERMINADOR
Sun Wukong
6,715
938
0
3,408
11,481
6,973
0
1,473
9,279
4,346
36,162
W
Danzaburou
Chivalric
Danzaburou
6,086
2,370
0
2,643
3,935
1,062
0
392
3,543
0
50,308
L
Izanami
Dadalift
Izanami
1,528
1,089
0
2,335
8,450
1,805
0
396
8,016
0
43,068
W
Erlang Shen
Krypto55
Erlang Shen
7,293
3,005
417
4,124
10,573
5,901
0
1,812
8,761
0
34,429
W
7,965
731
242
3,872
8,902
8,869
0
2,300
6,602
7,555
37,538
L
Nemesis
ToxicBean122
Nemesis
6,320
2,920
0
1,072
12,357
3,488
0
3,274
8,814
0
41,844
L
The Morrigan
WSWBubba77
The Morrigan
1,439
141
0
132
6,979
1,968
0
1,904
4,934
41,888
0
W
Cliodhna
Wildshield
Cliodhna
7,873
2,162
0
4,075
9,169
3,107
0
615
8,554
0
49,576
W
Merlin
8,086
711
0
751
3,280
944
506
461
2,819
64,515
0
L
Atlas
tt779
Atlas
2,746
1,666
363
1,442
9,676
6,717
0
2,312
7,140
15,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
33,163
480
Minions Killed
380
0
Camps Cleared
0
1,442,084
Distance Traveled
1,260,609
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,692
515
87
7
0
274,703
5
W
Danzaburou
8,279
637
97
7
0
264,921
3
L
Izanami
6,632
510
111
9
0
228,785
6
W
Erlang Shen
7,748
596
42
3
0
296,755
7
W
Bellona
7,605
585
100
8
0
279,168
2
L
Nemesis
7,411
570
77
6
0
252,002
2
L
The Morrigan
6,787
522
85
7
0
245,397
5
W
Cliodhna
7,918
609
92
7
0
301,052
1
W
Merlin
9,022
694
149
11
0
300,188
5
L
Atlas
5,641
434
20
2
0
259,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role