Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Afflícted
Achilles
Gold IV
Level 145
God Stats
5W - 3L
1,738 SR
Queue Stats
31W - 32L
1,734 MMR
Solo
Amaterasu
Amaterasu
Gold V
CynideCode
Amaterasu
Gold V
Level 125
God Stats
2W - 1L
1,758 SR
Queue Stats
15W - 9L
1,704 MMR
Party 1
Medusa
Medusa
Gold V
CynideWra
Medusa
Gold V
Level 119
God Stats
9W - 4L
1,942 SR
Queue Stats
51W - 41L
1,704 MMR
Party 1
Artio
Artio
Gold III
imallyours
Artio
Gold III
Level 156
God Stats
4W - 1L
1,772 SR
Queue Stats
147W - 128L
1,676 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,742 SR
1,664 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,550 SR
1,654 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Cyonrand
Bellona
Silver II
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,601 MMR
Solo
Fenrir
Fenrir
Gold V
KingLuat
Fenrir
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 21L
1,621 MMR
Solo
Cerberus
Cerberus
Bronze III
StrikerFlame
Cerberus
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,543 MMR
Solo
Ra
Ra
Platinum IV
elfergas13
Ra
Platinum IV
Level 89
God Stats
5W - 5L
1,748 SR
Queue Stats
213W - 204L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 5 / 6
12,131
578
12,104
13,334
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Afflícted
Achilles
17
1 / 8 / 8
11,726
558
12,335
20,461
13,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
CynideCode
Amaterasu
18
9 / 4 / 6
12,621
601
17,495
27,445
28,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
CynideWra
Medusa
20
8 / 2 / 5
14,209
677
23,232
18,293
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
15
5 / 5 / 12
12,032
573
7,557
25,557
25,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
MulanAtlasSolBastet

VS

Bans
GilgameshOdinPeleMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
2 / 3 / 3
12,373
589
18,590
18,172
5,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Cyonrand
Bellona
19
5 / 7 / 6
12,118
577
12,107
25,026
19,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KingLuat
Fenrir
17
7 / 7 / 7
11,106
529
9,512
20,752
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
StrikerFlame
Cerberus
16
5 / 4 / 7
11,257
536
12,979
25,289
25,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 5 / 8
11,978
570
15,796
13,502
5,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
26
Kills
23
24
Deaths
26
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
5
6
1.2
L
Hachiman
 
Hachiman
2
3
3
1.17
W
Achilles
Afflícted
Achilles
1
8
8
0.63
W
Amaterasu
CynideCode
Amaterasu
9
4
6
3
W
Medusa
CynideWra
Medusa
8
2
5
5.25
L
Bellona
Cyonrand
Bellona
5
7
6
1.14
L
Fenrir
KingLuat
Fenrir
7
7
7
1.5
L
Cerberus
StrikerFlame
Cerberus
5
4
7
2.13
L
4
5
8
1.6
W
Artio
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,723
Damage
68,984
105,090
Taken
102,741
81,208
Mitigated
64,092
42,042
Healing
37,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,104
480
0
1,356
13,334
5,388
2,393
6,593
6,741
88,382
0
L
Hachiman
 
Hachiman
18,590
13,407
0
9,688
18,172
5,292
2,404
898
17,274
0
122,019
W
Achilles
Afflícted
Achilles
12,335
4,738
0
4,678
20,461
13,561
30
5,401
15,060
0
72,452
W
Amaterasu
CynideCode
Amaterasu
17,495
9,380
593
13,494
27,445
28,353
384
6,812
20,633
0
64,909
W
Medusa
CynideWra
Medusa
23,232
13,116
0
9,253
18,293
8,317
3,278
5,867
12,426
0
144,856
L
Bellona
Cyonrand
Bellona
12,107
4,649
0
7,919
25,026
19,787
267
2,599
22,427
0
86,785
L
Fenrir
KingLuat
Fenrir
9,512
3,057
0
5,867
20,752
8,332
0
4,952
15,800
0
69,409
L
Cerberus
StrikerFlame
Cerberus
12,979
1,119
763
7,631
25,289
25,510
411
8,533
16,756
28,854
0
L
15,796
791
1,934
3,713
13,502
5,171
1,215
4,438
9,064
100,495
0
W
Artio
7,557
1,482
5,194
7,474
25,557
25,589
262
9,853
15,704
23,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
58,832
583
Minions Killed
692
0
Camps Cleared
0
2,117,877
Distance Traveled
1,982,496
37
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,131
578
136
6
0
393,604
2
L
Hachiman
12,373
589
211
10
0
371,199
5
W
Achilles
11,726
558
106
5
0
441,623
10
W
Amaterasu
12,621
601
106
5
0
465,612
4
W
Medusa
14,209
677
216
10
0
416,028
9
L
Bellona
12,118
577
158
8
0
368,806
5
L
Fenrir
11,106
529
96
5
0
415,503
7
L
Cerberus
11,257
536
40
2
0
418,204
19
L
Ra
11,978
570
187
9
0
408,784
4
W
Artio
12,032
573
19
1
0
401,010
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role