Player Matchup

Hercules
Hercules
EKiller93
Hercules
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 38L
1,353 Elo+
Solo
Sol
Sol
Hellmoonek
Sol
Level 41
God Stats
5W - 7L
1,219 SR
Queue Stats
204W - 216L
1,233 Elo+
Solo
Ravana
Ravana
KunnRaki
Ravana
Level 123
God Stats
1W - 2L
1,506 SR
Queue Stats
30W - 22L
1,301 Elo+
Solo
Hachiman
Hachiman
Nikita156
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Radiomraz
Kukulkan
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 37
1,445 SR
1,377 Elo+

VS

Team Averages
Level 77
1,643 SR
1,601 Elo+
Olorun
Olorun
Gael03
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,748 Elo+
Party 1
Bakasura
Bakasura
NazoxSama
Bakasura
Level 50
God Stats
2W - 1L
1,707 SR
Queue Stats
16W - 8L
1,576 Elo+
Party 1
Neith
Neith
SYVERWOLF718
Neith
Level 45
God Stats
2W - 0L
1,764 SR
Queue Stats
40W - 25L
1,750 Elo+
Party 1
Achilles
Achilles
TehCerberus
Achilles
Level 117
God Stats
1W - 0L
1,467 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
ToteA10
Sol
Level 106
God Stats
1W - 0L
1,778 SR
Queue Stats
4W - 2L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EKiller93
Hercules
14
2 / 6 / 2
8,372
698
5,494
16,442
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 9 / 2
9,404
784
16,821
20,162
6,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
KunnRaki
Ravana
16
3 / 10 / 4
9,230
769
9,013
20,359
10,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Nikita156
Hachiman
13
0 / 13 / 0
7,328
611
3,736
15,846
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Radiomraz
Kukulkan
16
2 / 5 / 0
8,890
741
8,979
12,684
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gael03
Olorun
16
4 / 4 / 8
9,757
813
15,520
11,617
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
NazoxSama
Bakasura
18
8 / 3 / 6
10,616
885
12,492
11,497
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 12
11,642
970
13,227
10,313
4,605
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TehCerberus
Achilles
16
0 / 3 / 5
9,443
787
3,076
12,636
9,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
19 / 0 / 8
12,786
1,066
33,192
19,309
7,826
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
11
Kills
43
43
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
EKiller93
Hercules
2
6
2
0.5
W
Olorun
Gael03
Olorun
4
4
8
2
L
4
9
2
0.56
L
Ravana
KunnRaki
Ravana
3
10
4
0.5
W
Bakasura
NazoxSama
Bakasura
8
3
6
3.67
L
Hachiman
Nikita156
Hachiman
0
13
0
0
L
Kukulkan
Radiomraz
Kukulkan
2
5
0
0.4
W
12
1
12
18
W
Achilles
TehCerberus
Achilles
0
3
5
0.83
W
Sol
19
0
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
77,507
85,493
Taken
65,372
37,799
Mitigated
32,581
12,450
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EKiller93
Hercules
5,494
2,483
423
3,471
16,442
9,764
0
11,950
3,747
0
11,059
W
Olorun
Gael03
Olorun
15,520
8,567
388
5,302
11,617
4,885
290
4,284
7,333
35,779
0
L
16,821
8,573
0
5,340
20,162
6,753
365
9,999
9,520
40,730
0
L
Ravana
KunnRaki
Ravana
9,013
1,757
0
1,432
20,359
10,195
0
9,418
9,416
0
20,160
W
Bakasura
NazoxSama
Bakasura
12,492
7,965
0
2,795
11,497
5,544
1,116
6,056
5,441
0
27,811
L
Hachiman
Nikita156
Hachiman
3,736
2,077
0
412
15,846
5,825
98
10,201
5,370
0
10,003
L
Kukulkan
Radiomraz
Kukulkan
8,979
773
13
1,359
12,684
5,262
0
7,144
5,470
39,735
0
W
13,227
4,098
0
3,592
10,313
4,605
0
5,360
4,953
0
32,336
W
Achilles
TehCerberus
Achilles
3,076
911
0
3,078
12,636
9,721
2,670
2,205
10,431
0
21,416
W
Sol
33,192
16,315
0
13,269
19,309
7,826
7,311
7,895
11,414
73,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
54,244
178
Minions Killed
260
0
Camps Cleared
0
962,958
Distance Traveled
1,154,503
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,372
698
13
1
0
188,648
2
W
Olorun
9,757
813
37
3
0
177,180
0
L
Sol
9,404
784
55
5
0
201,222
1
L
Ravana
9,230
769
27
2
0
211,083
3
W
Bakasura
10,616
885
63
5
0
263,680
0
L
Hachiman
7,328
611
14
1
0
140,004
0
L
Kukulkan
8,890
741
69
6
0
222,001
1
W
Neith
11,642
970
44
4
0
203,918
0
W
Achilles
9,443
787
30
3
0
246,017
0
W
Sol
12,786
1,066
86
7
0
263,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role