Player Matchup

Artio
Artio
Gold I
 
Artio
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Lovely_Amaterasu
Awilix
Silver I
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 42L
1,636 MMR
Party 1
Hou Yi
Hou Yi
Gold V
SmoothedTube
Hou Yi
Gold V
Level 111
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 52L
1,646 MMR
Solo
Scylla
Scylla
Silver I
TaiSoJanky
Scylla
Silver I
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
69W - 52L
1,636 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
roosterz
Kuzenbo
Gold IV
Level 158
God Stats
3W - 1L
1,497 SR
Queue Stats
23W - 11L
1,657 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,499 SR
1,615 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,651 SR
1,648 MMR
Horus
Horus
Gold V
its_AHole_Epik
Horus
Gold V
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 328L
1,629 MMR
Solo
Danzaburou
Danzaburou
Silver I
kevvvbottt
Danzaburou
Silver I
Level 124
God Stats
11W - 8L
1,769 SR
Queue Stats
154W - 143L
1,641 MMR
Solo
Bastet
Bastet
Gold V
lilj4410
Bastet
Gold V
Level 160
God Stats
1W - 4L
1,555 SR
Queue Stats
216W - 212L
1,663 MMR
Party 2
Eset
Eset
Gold V
martboy
Eset
Gold V
Level 158
God Stats
0W - 1L
1,702 SR
Queue Stats
188W - 187L
1,663 MMR
Party 2
Cthulhu
Cthulhu
Gold III
qrafiti
Cthulhu
Gold III
Level 109
God Stats
2W - 3L
1,729 SR
Queue Stats
536W - 526L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 7
8,703
580
4,936
14,362
10,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 9
8,512
567
11,054
11,190
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
8 / 3 / 1
10,232
682
14,248
13,556
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
TaiSoJanky
Scylla
16
9 / 0 / 3
10,096
673
7,097
4,884
1,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
roosterz
Kuzenbo
12
2 / 1 / 8
8,274
552
5,437
8,859
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CliodhnaAtlas

VS

Bans
MulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,291
419
2,526
11,249
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
kevvvbottt
Danzaburou
12
0 / 2 / 3
7,501
500
4,188
8,113
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
lilj4410
Bastet
14
5 / 8 / 0
8,413
561
9,379
16,725
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
martboy
Eset
12
1 / 4 / 0
7,583
506
3,214
8,309
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
qrafiti
Cthulhu
13
1 / 4 / 2
8,098
540
7,490
13,629
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
7
7
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
7
4.5
W
2
2
9
3.25
W
Hou Yi
8
3
1
2.83
W
Scylla
TaiSoJanky
Scylla
9
0
3
10.5
L
0
4
4
0.5
L
Danzaburou
kevvvbottt
Danzaburou
0
2
3
0.75
L
Bastet
lilj4410
Bastet
5
8
0
0.63
L
Eset
martboy
Eset
1
4
0
0.25
L
Cthulhu
qrafiti
Cthulhu
1
4
2
0.5
W
Kuzenbo
roosterz
Kuzenbo
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
26,797
52,851
Taken
58,025
28,902
Mitigated
25,287
20,516
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,936
536
542
6,521
14,362
10,648
42
3,671
10,024
45,227
0
W
11,054
4,807
0
2,719
11,190
4,047
0
1,812
9,090
0
60,055
W
Hou Yi
14,248
7,835
0
6,773
13,556
4,374
680
1,693
11,667
0
81,259
W
Scylla
TaiSoJanky
Scylla
7,097
1,318
0
829
4,884
1,493
0
1,046
3,708
62,215
0
L
2,526
1,204
762
2,950
11,249
6,149
0
5,342
5,841
0
14,795
L
Danzaburou
kevvvbottt
Danzaburou
4,188
2,312
0
2,002
8,113
1,435
0
470
7,643
0
45,577
L
Bastet
lilj4410
Bastet
9,379
2,403
0
5,495
16,725
4,593
0
3,402
13,235
0
63,675
L
Eset
martboy
Eset
3,214
116
0
1,885
8,309
2,335
154
2,362
5,893
44,173
0
L
Cthulhu
qrafiti
Cthulhu
7,490
800
251
3,745
13,629
10,775
0
5,572
7,943
36,458
0
W
Kuzenbo
roosterz
Kuzenbo
5,437
2,415
628
2,504
8,859
8,340
120
1,199
7,547
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
37,886
471
Minions Killed
414
0
Camps Cleared
0
1,582,224
Distance Traveled
1,418,488
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,703
580
95
6
0
318,360
2
W
Awilix
8,512
567
101
7
0
350,393
1
W
Hou Yi
10,232
682
134
9
0
273,870
2
W
Scylla
10,096
673
121
8
0
316,772
2
L
Horus
6,291
419
19
1
0
311,776
1
L
Danzaburou
7,501
500
96
6
0
256,470
3
L
Bastet
8,413
561
99
7
0
289,699
3
L
Eset
7,583
506
110
7
0
268,358
3
L
Cthulhu
8,098
540
90
6
0
292,185
6
W
Kuzenbo
8,274
552
20
1
0
322,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role