Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ItzHotlineBing
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,524 Elo+
Solo
Neith
Neith
StaberinoBambino
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,692 Elo+
Party 1
Artio
Artio
jusste
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,577 Elo+
Solo
Susano
Susano
merkzilla428
Susano
Level 65
God Stats
1W - 1L
1,827 SR
Queue Stats
9W - 4L
1,692 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,597 Elo+

VS

Team Averages
Level 32
1,648 SR
1,633 Elo+
Thoth
Thoth
Her Eulogy
Thoth
Level 29
God Stats
7W - 6L
1,899 SR
Queue Stats
35W - 28L
1,645 Elo+
Solo
Anubis
Anubis
Melomamas3419
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Zorik123
Ravana
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,903 Elo+
Solo
Nike
Nike
emergencys
Nike
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Charybdis
Charybdis
tunafaced
Charybdis
Level 47
God Stats
13W - 12L
1,839 SR
Queue Stats
35W - 44L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 0 / 8
8,236
824
3,702
6,985
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
ItzHotlineBing
Zhong Kui
14
5 / 2 / 6
7,722
772
7,844
9,760
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 3
8,064
806
4,916
3,843
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
jusste
Artio
13
1 / 1 / 10
7,014
701
2,271
3,913
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
14
9 / 0 / 9
8,546
855
11,283
5,760
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 3 / 0
7,499
750
6,660
6,459
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
5,808
581
308
2,102
549
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Zorik123
Ravana
13
1 / 4 / 0
6,713
671
3,569
9,469
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 7 / 1
6,335
634
943
8,779
2,763
Charybdis
tunafaced
Charybdis
12
0 / 6 / 1
6,395
640
5,109
8,050
2,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
4
4
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
8
9
L
Thoth
3
3
0
1
W
Zhong Kui
ItzHotlineBing
Zhong Kui
5
2
6
4
L
0
3
0
0
W
3
1
3
4.5
L
Ravana
Zorik123
Ravana
1
4
0
0.25
L
0
7
1
0.07
W
Artio
jusste
Artio
1
1
10
6
W
Susano
9
0
9
13.5
L
Charybdis
tunafaced
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
16,589
30,261
Taken
34,859
17,926
Mitigated
11,330
6,313
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,702
1,003
0
618
6,985
3,664
1,457
659
6,139
0
23,499
L
Thoth
6,660
85
0
862
6,459
1,573
0
1,310
5,031
31,818
0
W
Zhong Kui
ItzHotlineBing
Zhong Kui
7,844
627
0
2,599
9,760
7,458
287
2,617
7,036
24,709
0
L
308
156
0
49
2,102
549
0
193
1,875
2,258
0
W
4,916
1,571
0
1,414
3,843
1,547
1,472
1,551
2,256
0
28,848
L
Ravana
Zorik123
Ravana
3,569
271
0
813
9,469
4,178
0
3,571
5,400
0
9,971
L
943
250
0
0
8,779
2,763
0
2,113
6,385
0
6,171
W
Artio
jusste
Artio
2,271
0
83
923
3,913
2,879
186
1,089
2,790
4,876
0
W
Susano
11,283
3,875
0
676
5,760
2,378
0
1,052
4,588
0
17,119
L
Charybdis
tunafaced
Charybdis
5,109
1,470
0
263
8,050
2,267
0
1,907
5,945
0
11,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
32,750
184
Minions Killed
117
0
Camps Cleared
0
1,075,947
Distance Traveled
785,803
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,236
824
42
4
0
219,862
2
L
Thoth
7,499
750
62
6
0
181,560
3
W
Zhong Kui
7,722
772
57
6
0
209,118
1
L
Anubis
5,808
581
3
0
0
52,957
0
W
Neith
8,064
806
69
7
0
191,220
1
L
Ravana
6,713
671
20
2
0
196,540
3
L
Nike
6,335
634
10
1
0
176,590
0
W
Artio
7,014
701
3
0
0
215,155
0
W
Susano
8,546
855
13
1
0
240,592
2
L
Charybdis
6,395
640
22
2
0
178,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role