Player Matchup

Jing Wei
Jing Wei
GaMa xx Sweats
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,282 Elo+
Party 3
Loki
Loki
GaMaxxGhost
Loki
Level 67
God Stats
5W - 9L
1,500 SR
Queue Stats
147W - 139L
1,282 Elo+
Party 3
Geb
Geb
UpAnDown
Geb
Level 120
God Stats
2W - 3L
1,717 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 3
Tiamat
Tiamat
Vorpalswordz
Tiamat
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 96L
1,380 Elo+
Party 3
Nike
Nike
WarwickBoyyy
Nike
Level 104
God Stats
5W - 5L
1,647 SR
Queue Stats
196W - 188L
1,497 Elo+
Party 3
Team Averages
Level 87
1,573 SR
1,388 Elo+

VS

Team Averages
Level 37
1,502 SR
1,603 Elo+
Thor
Thor
Bl4ck_IRyuk
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 10L
1,896 Elo+
Party 2
Baron Samedi
Baron Samedi
I-MuFiuZy-I
Baron Samedi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,145 Elo+
Party 2
Sylvanus
Sylvanus
Lostien62
Sylvanus
Level 64
God Stats
48W - 40L
1,455 SR
Queue Stats
69W - 62L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MidoriYue
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,934 Elo+
Party 2
Izanami
Izanami
Ramauloss
Izanami
Level 45
God Stats
21W - 22L
1,555 SR
Queue Stats
21W - 23L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 7 / 1
7,710
406
3,841
11,645
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 2
8,210
432
11,029
15,686
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 4
7,513
395
8,527
18,574
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
14
4 / 6 / 2
9,259
487
11,816
13,199
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 2
9,366
493
12,229
20,551
16,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 13
11,678
615
17,109
19,890
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
I-MuFiuZy-I
Baron Samedi
18
8 / 2 / 10
11,001
579
18,504
13,479
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Lostien62
Sylvanus
14
1 / 1 / 17
9,572
504
4,993
11,524
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
MidoriYue
Cu Chulainn
17
2 / 3 / 12
10,479
552
12,420
20,346
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ramauloss
Izanami
18
6 / 1 / 8
11,115
585
10,156
9,197
4,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
9
Kills
29
29
Deaths
9
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
L
Jing Wei
0
7
1
0.07
L
3
7
2
0.57
W
Baron Samedi
I-MuFiuZy-I
Baron Samedi
8
2
10
6.5
W
Sylvanus
Lostien62
Sylvanus
1
1
17
9.5
W
Cu Chulainn
MidoriYue
Cu Chulainn
2
3
12
2.67
W
Izanami
Ramauloss
Izanami
6
1
8
10
L
0
6
4
0.33
L
Tiamat
4
6
2
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,442
Damage
63,182
79,655
Taken
74,436
49,979
Mitigated
52,903
15,111
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,109
2,491
1
5,685
19,890
8,640
213
5,595
14,295
0
76,336
L
Jing Wei
3,841
2,260
0
1,427
11,645
3,148
0
3,760
7,789
0
40,568
L
11,029
1,405
0
4,122
15,686
5,310
0
4,685
10,811
0
46,358
W
Baron Samedi
I-MuFiuZy-I
Baron Samedi
18,504
1,568
3,584
4,682
13,479
7,292
117
6,226
7,253
74,499
0
W
Sylvanus
Lostien62
Sylvanus
4,993
646
4,773
4,703
11,524
15,265
512
4,702
6,822
16,656
0
W
Cu Chulainn
MidoriYue
Cu Chulainn
12,420
2,036
832
4,408
20,346
17,512
0
3,922
16,424
6,947
63,500
W
Izanami
Ramauloss
Izanami
10,156
7,198
0
3,133
9,197
4,194
6,467
2,413
6,784
0
89,450
L
8,527
628
216
2,964
18,574
17,222
0
5,099
13,000
26,717
0
L
Tiamat
11,816
233
0
2,744
13,199
7,537
0
3,891
9,044
52,067
0
L
12,229
1,157
0
3,638
20,551
16,762
0
7,442
12,180
7,264
59,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
53,845
406
Minions Killed
534
0
Camps Cleared
0
1,766,245
Distance Traveled
1,822,268
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,678
615
114
6
0
395,403
3
L
Jing Wei
7,710
406
81
4
0
334,545
3
L
Loki
8,210
432
74
4
0
372,443
5
W
Baron Samedi
11,001
579
111
6
0
370,140
4
W
Sylvanus
9,572
504
18
1
0
358,502
4
W
Cu Chulainn
10,479
552
126
7
0
361,443
1
W
Izanami
11,115
585
165
9
0
336,780
4
L
Geb
7,513
395
28
1
0
361,907
6
L
Tiamat
9,259
487
85
4
0
332,505
3
L
Nike
9,366
493
138
7
0
364,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role