Player Matchup

Discordia
Discordia
BillDaButcher60
Discordia
Level 92
God Stats
10W - 8L
1,528 SR
Queue Stats
154W - 215L
1,392 Elo+
Party 1
Chaac
Chaac
Heretic Ztorm
Chaac
Level 75
God Stats
29W - 29L
1,539 SR
Queue Stats
126W - 177L
1,403 Elo+
Party 1
Zeus
Zeus
TheMadViking
Zeus
Level 114
God Stats
5W - 2L
1,347 SR
Queue Stats
196W - 182L
1,555 Elo+
Solo
Awilix
Awilix
khalibater96
Awilix
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,593 Elo+
Solo
Ganesha
Ganesha
wildchild num1
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 158L
1,490 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,487 Elo+

VS

Team Averages
Level 58
1,508 SR
1,446 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ComatoseBtw
Sylvanus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 17L
1,302 Elo+
Solo
Amaterasu
Amaterasu
SuN GoD1101
Amaterasu
Level 87
God Stats
12W - 7L
1,691 SR
Queue Stats
30W - 30L
1,659 Elo+
Solo
Thoth
Thoth
chevy chev78
Thoth
Level 110
God Stats
2W - 1L
1,765 SR
Queue Stats
41W - 46L
1,673 Elo+
Solo
Izanami
Izanami
scarfacezae
Izanami
Level 19
God Stats
8W - 9L
1,085 SR
Queue Stats
27W - 31L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BillDaButcher60
Discordia
13
1 / 1 / 5
7,291
729
9,531
4,982
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 6
7,040
704
5,580
10,696
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 4 / 3
8,647
865
13,837
7,144
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
15
4 / 5 / 3
8,399
840
6,434
9,417
2,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 9
8,123
812
5,402
12,615
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 2 / 4
8,083
808
5,564
7,553
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ComatoseBtw
Sylvanus
13
1 / 1 / 8
7,965
797
3,865
8,490
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
SuN GoD1101
Amaterasu
14
3 / 3 / 4
7,731
773
5,433
13,479
9,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 2 / 6
9,107
911
12,867
7,952
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
scarfacezae
Izanami
15
2 / 3 / 7
7,938
794
6,803
9,809
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
11
Kills
15
15
Deaths
11
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
4
3
W
Discordia
BillDaButcher60
Discordia
1
1
5
3.5
L
Sylvanus
ComatoseBtw
Sylvanus
1
1
8
5
W
0
3
6
1
L
Amaterasu
SuN GoD1101
Amaterasu
3
3
4
1.67
W
6
4
3
1.88
L
5
2
6
4
W
Awilix
4
5
3
1.1
L
Izanami
scarfacezae
Izanami
2
3
7
1.83
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
34,532
44,854
Taken
47,283
23,001
Mitigated
21,108
9,309
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,564
2,065
0
1,167
7,553
2,242
0
4,498
2,837
0
18,453
W
Discordia
BillDaButcher60
Discordia
9,531
535
740
880
4,982
1,157
224
1,969
3,013
23,977
0
L
Sylvanus
ComatoseBtw
Sylvanus
3,865
785
3,566
3,255
8,490
3,990
0
6,302
1,872
5,982
0
W
5,580
1,201
762
3,926
10,696
6,134
0
2,350
8,346
0
20,208
L
Amaterasu
SuN GoD1101
Amaterasu
5,433
1,566
332
2,409
13,479
9,316
0
7,268
5,855
0
15,151
W
13,837
1,045
0
687
7,144
1,729
136
4,890
2,254
35,979
0
L
12,867
63
0
815
7,952
2,196
161
5,461
2,211
43,134
0
W
Awilix
6,434
2,944
0
524
9,417
2,930
100
3,597
5,820
0
17,106
L
Izanami
scarfacezae
Izanami
6,803
5,944
539
1,921
9,809
3,364
1,184
4,463
5,145
0
28,689
W
5,402
755
0
1,790
12,615
11,051
129
3,926
8,689
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
40,824
163
Minions Killed
186
0
Camps Cleared
0
1,063,257
Distance Traveled
978,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,083
808
23
2
0
218,195
2
W
Discordia
7,291
729
33
3
0
221,398
4
L
Sylvanus
7,965
797
4
0
0
169,005
0
W
Chaac
7,040
704
32
3
0
206,142
0
L
Amaterasu
7,731
773
21
2
0
213,006
1
W
Zeus
8,647
865
57
6
0
178,973
1
L
Thoth
9,107
911
79
8
0
196,402
1
W
Awilix
8,399
840
30
3
0
232,723
0
L
Izanami
7,938
794
59
6
0
181,508
2
W
Ganesha
8,123
812
11
1
0
224,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role