Player Matchup

Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
McLovin3439
Bakasura
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
145W - 130L
1,500 Elo+
Solo
Bellona
Bellona
MikeSwazy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
magnushenrique1
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
nicholinhas
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,482 SR
1,458 Elo+
Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JeanSilvaSants
Anubis
Level 63
God Stats
8W - 2L
1,689 SR
Queue Stats
76W - 61L
1,559 Elo+
Solo
Neith
Neith
WHITEfront
Neith
Level 44
God Stats
1W - 3L
1,235 SR
Queue Stats
128W - 145L
1,311 Elo+
Solo
Nike
Nike
taylor_dias
Nike
Level 48
God Stats
14W - 15L
1,485 SR
Queue Stats
57W - 67L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
4,424
492
835
2,741
769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
McLovin3439
Bakasura
7
0 / 2 / 0
4,338
482
1,741
4,880
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MikeSwazy
Bellona
1
0 / 2 / 0
3,298
366
90
1,381
511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 2
4,069
452
1,782
2,688
979
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
nicholinhas
Heimdallr
8
2 / 1 / 0
4,505
501
2,057
3,850
967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 0 / 3
6,220
691
2,193
4,347
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
10
0 / 0 / 1
5,556
617
2,188
2,123
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,109
568
1,591
3,875
1,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
2
0 / 0 / 0
3,549
394
0
0
0
9
2 / 1 / 2
5,246
583
3,018
5,401
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Chronos
 
Chronos
3
0
3
4.5
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
0
1
0
0
L
Bakasura
McLovin3439
Bakasura
0
2
0
0
L
Bellona
MikeSwazy
Bellona
0
2
0
0
W
Neith
0
0
0
0
L
0
0
2
1
L
Heimdallr
nicholinhas
Heimdallr
2
1
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,505
Damage
8,990
15,540
Taken
15,746
4,536
Mitigated
4,484
4,217
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
835
0
0
975
2,741
769
0
1,126
1,575
16,284
0
W
Chronos
 
Chronos
2,193
644
0
2,235
4,347
1,201
3,443
22
4,293
31,001
0
W
Nu Wa
 
Nu Wa
2,188
739
0
457
2,123
524
982
0
2,123
27,344
0
W
1,591
218
0
1,479
3,875
1,342
477
396
3,469
22,452
0
L
Bakasura
McLovin3439
Bakasura
1,741
1,140
0
884
4,880
1,310
0
1,444
3,356
0
16,308
L
Bellona
MikeSwazy
Bellona
90
40
0
0
1,381
511
0
493
848
0
2,000
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,782
185
0
1,178
2,688
979
0
727
1,851
79
4,825
L
Heimdallr
nicholinhas
Heimdallr
2,057
444
0
1,180
3,850
967
0
1,760
1,938
0
24,076
W
3,018
265
0
2,617
5,401
1,417
0
496
4,875
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,634
Gold Earned
25,680
135
Minions Killed
202
0
Camps Cleared
0
686,101
Distance Traveled
694,637
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,424
492
35
4
0
149,307
1
W
Chronos
6,220
691
63
7
0
175,136
3
W
Nu Wa
5,556
617
55
6
0
136,802
3
W
Anubis
5,109
568
48
5
0
168,661
5
L
Bakasura
4,338
482
42
5
0
157,453
1
L
Bellona
3,298
366
4
0
0
50,185
0
W
Neith
3,549
394
0
0
0
0
0
L
Chaac
4,069
452
10
1
0
164,672
2
L
Heimdallr
4,505
501
44
5
0
164,484
3
W
Nike
5,246
583
36
4
0
214,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role