Player Matchup

Yemoja
Yemoja
ByTrace93
Yemoja
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 104L
1,564 Elo+
Party 3
Achilles
Achilles
Dr Haru MD
Achilles
Level 121
God Stats
12W - 14L
1,296 SR
Queue Stats
100W - 112L
1,260 Elo+
Party 2
Thor
Thor
El Bo Jenkem
Thor
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,129 Elo+
Party 2
Charybdis
Charybdis
Shibefu
Charybdis
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 206L
1,240 Elo+
Party 2
Poseidon
Poseidon
Tomaselu
Poseidon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,458 Elo+
Party 3
Team Averages
Level 124
1,459 SR
1,330 Elo+

VS

Team Averages
Level 119
1,622 SR
1,591 Elo+
Yemoja
Yemoja
BrotherMoist
Yemoja
Level 151
God Stats
6W - 15L
1,330 SR
Queue Stats
248W - 207L
1,533 Elo+
Party 1
Discordia
Discordia
Bust3rCh3rry
Discordia
Level 59
God Stats
12W - 6L
1,726 SR
Queue Stats
22W - 16L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
Lilkillalou2323
Gilgamesh
Level 129
God Stats
32W - 11L
1,523 SR
Queue Stats
129W - 96L
1,511 Elo+
Party 1
Neith
Neith
Master Toes2976
Neith
Level 103
God Stats
7W - 4L
1,795 SR
Queue Stats
96W - 78L
1,551 Elo+
Party 1
Ravana
Ravana
lionsro
Ravana
Level 154
God Stats
7W - 6L
1,734 SR
Queue Stats
78W - 62L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ByTrace93
Yemoja
17
0 / 1 / 3
9,837
757
6,510
12,489
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Dr Haru MD
Achilles
15
0 / 0 / 2
8,300
638
5,430
13,198
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 0
9,454
727
7,474
7,557
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Shibefu
Charybdis
16
1 / 1 / 1
8,932
687
7,660
8,016
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Tomaselu
Poseidon
16
1 / 8 / 1
8,932
687
13,465
10,639
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 0 / 4
9,589
738
5,870
8,987
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Bust3rCh3rry
Discordia
17
1 / 2 / 4
9,532
733
12,536
10,213
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Lilkillalou2323
Gilgamesh
17
4 / 0 / 5
9,378
721
9,539
13,083
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 2 / 4
9,119
701
7,433
7,189
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
lionsro
Ravana
16
2 / 1 / 4
9,900
762
6,355
11,794
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
10
10
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
4
3
W
Discordia
Bust3rCh3rry
Discordia
1
2
4
1.5
L
Yemoja
ByTrace93
Yemoja
0
1
3
1.5
L
Achilles
Dr Haru MD
Achilles
0
0
2
1
L
3
0
0
3
W
Gilgamesh
Lilkillalou2323
Gilgamesh
4
0
5
6.5
W
2
2
4
2
L
Charybdis
Shibefu
Charybdis
1
1
1
1.5
L
Poseidon
Tomaselu
Poseidon
1
8
1
0.19
W
Ravana
lionsro
Ravana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
41,733
51,899
Taken
51,266
37,825
Mitigated
30,743
12,196
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,870
2,330
10,511
4,208
8,987
5,043
348
4,248
4,557
23,325
0
W
Discordia
Bust3rCh3rry
Discordia
12,536
1,169
116
2,855
10,213
3,185
1,173
4,160
5,873
43,033
0
L
Yemoja
ByTrace93
Yemoja
6,510
1,325
1,345
3,632
12,489
12,346
0
5,968
6,436
37,187
0
L
Achilles
Dr Haru MD
Achilles
5,430
483
0
2,006
13,198
14,937
0
4,068
8,975
1,327
18,403
L
7,474
268
0
2,129
7,557
3,548
240
2,437
4,933
0
29,073
W
Gilgamesh
Lilkillalou2323
Gilgamesh
9,539
1,132
0
3,381
13,083
10,904
0
5,508
7,052
0
25,385
W
7,433
1,226
0
1,409
7,189
3,032
88
3,141
3,733
0
35,356
L
Charybdis
Shibefu
Charybdis
7,660
3,445
0
2,724
8,016
3,043
755
3,024
4,944
0
35,553
L
Poseidon
Tomaselu
Poseidon
13,465
824
0
360
10,639
3,951
90
2,981
7,233
43,393
0
W
Ravana
lionsro
Ravana
6,355
1,424
1,470
2,308
11,794
8,579
0
3,265
7,972
110
24,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
47,518
291
Minions Killed
251
0
Camps Cleared
0
1,326,895
Distance Traveled
1,397,623
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,589
738
42
3
0
286,204
0
W
Discordia
9,532
733
66
5
0
265,668
0
L
Yemoja
9,837
757
69
5
0
245,561
1
L
Achilles
8,300
638
32
2
0
279,057
0
L
Thor
9,454
727
54
4
0
273,559
5
W
Gilgamesh
9,378
721
38
3
0
309,036
2
W
Neith
9,119
701
61
5
0
265,245
2
L
Charybdis
8,932
687
57
4
0
261,241
2
L
Poseidon
8,932
687
79
6
0
267,477
5
W
Ravana
9,900
762
44
3
0
271,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role