Player Matchup

Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver I
Call9-1-1_
Poseidon
Silver I
Level 135
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 13L
1,591 MMR
Party 1
Medusa
Medusa
Silver III
Pri_Aphrodisiac
Medusa
Silver III
Level 148
God Stats
42W - 36L
1,599 SR
Queue Stats
283W - 318L
1,439 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,605 SR
1,510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,428 SR
1,464 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold IV
MONLE87
Zeus
Gold IV
Level 143
God Stats
7W - 7L
1,285 SR
Queue Stats
364W - 422L
1,430 MMR
Solo
Hercules
Hercules
Bronze III
Rq DeXus
Hercules
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 2 / 8
8,597
860
4,215
11,123
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Call9-1-1_
Poseidon
13
4 / 1 / 7
8,508
851
8,749
5,111
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 7
8,095
810
4,751
5,382
1,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetMulanGilgameshAchillesChaac

VS

Bans
Guan YuTiamatArtioHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 3
6,428
643
3,115
7,798
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
MONLE87
Zeus
12
4 / 2 / 0
7,687
769
9,480
4,608
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rq DeXus
Hercules
9
0 / 5 / 3
6,250
625
2,209
7,901
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
8
3.5
L
Horus
 
Horus
0
4
3
0.38
W
Poseidon
Call9-1-1_
Poseidon
4
1
7
7.5
L
Zeus
MONLE87
Zeus
4
2
0
2
W
4
1
7
7.5
L
Hercules
Rq DeXus
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
14,804
21,616
Taken
20,307
13,008
Mitigated
12,140
4,656
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,215
468
665
2,617
11,123
9,456
355
3,088
7,403
16,745
0
L
Horus
 
Horus
3,115
1,429
221
1,661
7,798
4,685
0
4,783
2,735
1,316
6,615
W
Poseidon
Call9-1-1_
Poseidon
8,749
851
0
1,258
5,111
1,655
977
3,164
1,583
34,737
0
L
Zeus
MONLE87
Zeus
9,480
635
0
1,153
4,608
1,525
0
2,780
1,638
40,343
0
W
4,751
1,522
0
116
5,382
1,897
1,109
2,897
2,123
0
20,342
L
Hercules
Rq DeXus
Hercules
2,209
292
0
1,075
7,901
5,930
0
4,736
2,813
0
5,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
20,365
125
Minions Killed
107
6
Camps Cleared
4
624,320
Distance Traveled
560,085
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,597
860
20
2
1
208,641
4
L
Horus
6,428
643
15
2
0
194,538
2
W
Poseidon
8,508
851
64
6
4
215,789
3
L
Zeus
7,687
769
83
8
3
167,510
2
W
Medusa
8,095
810
41
4
1
199,890
1
L
Hercules
6,250
625
9
1
1
198,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role