Player Matchup

Hou Yi
Hou Yi
Manuelcamacho0
Hou Yi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,557 Elo+
Party 1
Bellona
Bellona
RoyGamerPro
Bellona
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,829 Elo+
Party 1
Xing Tian
Xing Tian
RuffScruffus
Xing Tian
Level 149
God Stats
10W - 5L
1,715 SR
Queue Stats
141W - 149L
1,510 Elo+
Solo
Hercules
Hercules
SubjectHalo920
Hercules
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 1
Bastet
Bastet
isra2000glez
Bastet
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,829 Elo+
Party 1
Team Averages
Level 112
1,543 SR
1,711 Elo+

VS

Team Averages
Level 102
1,481 SR
1,569 Elo+
Atlas
Atlas
Matrix Murk
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 2
Thoth
Thoth
Riot_Rabin
Thoth
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
SirTrafalgarLaw
Odin
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 31L
1,635 Elo+
Solo
Arachne
Arachne
countytwo8617
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,734 Elo+
Party 2
Kali
Kali
theGENIE2
Kali
Level 115
God Stats
0W - 2L
1,605 SR
Queue Stats
26W - 23L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
9,884
899
20,394
9,499
4,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RoyGamerPro
Bellona
16
4 / 3 / 15
9,973
907
14,929
13,510
12,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
RuffScruffus
Xing Tian
16
4 / 2 / 13
10,274
934
10,605
11,712
14,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
3 / 4 / 14
9,126
830
9,241
15,645
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
16
0 / 5 / 14
8,841
804
7,053
11,020
4,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
9,074
825
12,966
14,667
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
5 / 5 / 9
8,762
797
7,875
9,178
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 15
8,448
768
8,229
16,917
16,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
11
2 / 6 / 7
7,542
686
5,649
15,240
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
16
8 / 6 / 5
10,014
910
11,580
16,449
10,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
21
Kills
18
18
Deaths
22
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
L
1
3
16
3
L
Thoth
5
5
9
1.9
W
Bellona
RoyGamerPro
Bellona
4
3
15
3.83
W
Xing Tian
RuffScruffus
Xing Tian
4
2
13
5.25
L
2
2
15
4.75
W
Hercules
3
4
14
2.5
L
Arachne
2
6
7
0.92
W
Bastet
0
5
14
1.4
L
Kali
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,222
Damage
46,299
61,386
Taken
72,451
52,739
Mitigated
57,077
20,769
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,394
9,825
645
784
9,499
4,404
1,540
3,285
6,139
0
35,458
L
12,966
4,082
3,098
4,049
14,667
19,550
0
2,745
11,701
26,056
0
L
Thoth
7,875
465
0
1,252
9,178
3,624
835
1,098
8,004
18,561
0
W
Bellona
RoyGamerPro
Bellona
14,929
4,039
3,611
3,760
13,510
12,328
811
3,413
9,865
0
28,137
W
Xing Tian
RuffScruffus
Xing Tian
10,605
108
1,054
2,009
11,712
14,618
597
3,933
7,707
18,900
0
L
8,229
2,025
1,271
7,174
16,917
16,560
246
2,822
13,801
0
14,862
W
Hercules
9,241
2,073
1,601
4,797
15,645
16,677
602
6,633
8,896
1,143
16,104
L
Arachne
5,649
3,126
1,161
3,544
15,240
7,164
24
1,546
13,518
0
6,576
W
Bastet
7,053
1,081
506
2,002
11,020
4,712
1,501
3,577
7,410
0
21,418
L
Kali
11,580
4,748
1,185
6,787
16,449
10,179
0
2,714
13,573
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
43,840
158
Minions Killed
86
0
Camps Cleared
0
1,058,957
Distance Traveled
1,049,859
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,884
899
44
4
0
176,543
2
L
Atlas
9,074
825
23
2
0
208,585
0
L
Thoth
8,762
797
21
2
0
174,853
0
W
Bellona
9,973
907
39
4
0
231,665
0
W
Xing Tian
10,274
934
25
2
0
235,077
0
L
Odin
8,448
768
13
1
0
258,342
5
W
Hercules
9,126
830
20
2
0
205,191
1
L
Arachne
7,542
686
5
0
0
213,824
1
W
Bastet
8,841
804
30
3
0
210,481
0
L
Kali
10,014
910
24
2
0
194,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role