Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CannibalLlama17
Zeus
Level 117
God Stats
2W - 1L
1,812 SR
Queue Stats
79W - 66L
1,756 Elo+
Party 2
Bellona
Bellona
DaGrillestB
Bellona
Level 100
God Stats
15W - 8L
1,708 SR
Queue Stats
161W - 135L
1,608 Elo+
Party 2
Rama
Rama
Robles1822
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 210L
1,486 Elo+
Solo
Sol
Sol
TimeKnight23
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,378 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,546 Elo+

VS

Team Averages
Level 134
1,356 SR
1,414 Elo+
Thor
Thor
JsMxxn
Thor
Level 129
God Stats
4W - 4L
1,245 SR
Queue Stats
61W - 64L
1,538 Elo+
Party 1
Bakasura
Bakasura
KnownFreak
Bakasura
Level 156
God Stats
6W - 14L
1,220 SR
Queue Stats
341W - 423L
1,374 Elo+
Solo
Ullr
Ullr
Shmalone96
Ullr
Level 123
God Stats
14W - 37L
1,316 SR
Queue Stats
189W - 177L
1,247 Elo+
Party 3
Mulan
Mulan
SsMxxn
Mulan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 76L
1,504 Elo+
Party 1
Khepri
Khepri
ninjabulbasaur
Khepri
Level 155
God Stats
24W - 15L
1,500 SR
Queue Stats
262W - 256L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 0 / 15
10,007
770
9,260
16,198
25,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 2 / 3
10,488
807
18,429
8,828
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DaGrillestB
Bellona
17
7 / 0 / 10
10,329
795
15,850
15,137
11,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 10
10,310
793
6,336
13,063
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 1 / 14
9,955
766
17,532
8,281
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JsMxxn
Thor
15
4 / 2 / 2
8,770
675
9,233
12,439
5,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
KnownFreak
Bakasura
14
1 / 8 / 1
8,219
632
3,501
16,426
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 3 / 2
8,911
685
9,257
11,365
4,926
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SsMxxn
Mulan
14
0 / 5 / 3
8,316
640
15,345
17,816
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 3 / 3
8,637
664
8,002
21,877
28,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
21
Kills
7
7
Deaths
21
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
15
8.5
W
9
2
3
5.25
W
Bellona
DaGrillestB
Bellona
7
0
10
12
L
Thor
JsMxxn
Thor
4
2
2
2.5
L
Bakasura
KnownFreak
Bakasura
1
8
1
0.19
W
2
4
10
1.75
L
2
3
2
1
L
Mulan
SsMxxn
Mulan
0
5
3
0.3
W
2
1
14
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,407
Damage
45,338
61,507
Taken
79,923
48,822
Mitigated
59,114
25,934
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,260
1,719
2,336
6,787
16,198
25,629
142
2,459
12,621
15,653
0
W
18,429
3,145
0
2,308
8,828
3,335
568
937
7,851
54,217
0
W
Bellona
DaGrillestB
Bellona
15,850
4,104
1,661
4,912
15,137
11,285
282
2,009
12,745
0
34,340
L
Thor
JsMxxn
Thor
9,233
855
0
1,262
12,439
5,521
0
6,465
5,824
0
22,020
L
Bakasura
KnownFreak
Bakasura
3,501
1,978
0
2,129
16,426
8,119
0
7,901
8,333
0
16,340
W
6,336
5,528
0
4,917
13,063
5,332
396
1,370
11,540
0
43,734
L
9,257
2,307
0
1,156
11,365
4,926
0
7,620
3,473
0
28,390
L
Mulan
SsMxxn
Mulan
15,345
1,615
0
2,752
17,816
12,328
0
8,649
8,977
0
33,229
W
17,532
9,065
0
3,013
8,281
3,241
4,909
1,227
6,956
50,838
0
L
8,002
673
0
4,038
21,877
28,220
0
13,682
7,610
22,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
42,853
257
Minions Killed
168
0
Camps Cleared
0
1,332,839
Distance Traveled
1,276,019
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,007
770
5
0
0
266,477
0
W
Zeus
10,488
807
63
5
0
256,730
0
W
Bellona
10,329
795
36
3
0
299,036
1
L
Thor
8,770
675
25
2
0
266,159
3
L
Bakasura
8,219
632
39
3
0
246,729
2
W
Rama
10,310
793
81
6
0
259,797
4
L
Ullr
8,911
685
41
3
0
241,650
0
L
Mulan
8,316
640
39
3
0
267,384
0
W
Sol
9,955
766
72
6
0
250,799
0
L
Khepri
8,637
664
24
2
0
254,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role