Player Matchup

Achilles
Achilles
Platinum V
Advenue
Achilles
Platinum V
Level 155
God Stats
8W - 12L
1,681 SR
Queue Stats
81W - 67L
1,882 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Chamuco13
Sylvanus
Bronze III
Level 160
God Stats
6W - 1L
1,298 SR
Queue Stats
44W - 22L
1,538 MMR
Party 1
Ullr
Ullr
Bronze III
SmoothedTube
Ullr
Bronze III
Level 111
God Stats
9W - 4L
1,500 SR
Queue Stats
114W - 52L
1,600 MMR
Solo
Nu Wa
Nu Wa
Silver I
djjslab
Nu Wa
Silver I
Level 155
God Stats
4W - 3L
1,941 SR
Queue Stats
11W - 4L
1,628 MMR
Party 1
Danzaburou
Danzaburou
Silver I
kevvvbottt
Danzaburou
Silver I
Level 124
God Stats
11W - 8L
1,646 SR
Queue Stats
154W - 143L
1,595 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,613 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,709 SR
1,640 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Hi Serrot
Chernobog
Gold V
Level 96
God Stats
4W - 8L
1,746 SR
Queue Stats
32W - 32L
1,571 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Maxer150
Gilgamesh
Platinum IV
Level 160
God Stats
9W - 7L
1,781 SR
Queue Stats
127W - 102L
1,881 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
SOJAof300
Erlang Shen
Silver I
Level 129
God Stats
3W - 7L
1,759 SR
Queue Stats
118W - 124L
1,573 MMR
Solo
Merlin
Merlin
Gold V
its_AHole_Epik
Merlin
Gold V
Level 122
God Stats
4W - 3L
1,761 SR
Queue Stats
334W - 328L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Advenue
Achilles
12
5 / 1 / 4
6,903
690
5,079
6,847
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Chamuco13
Sylvanus
10
0 / 0 / 9
6,376
638
3,102
6,561
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
7,161
716
3,707
5,029
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
djjslab
Nu Wa
11
0 / 1 / 4
6,358
636
3,347
1,984
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kevvvbottt
Danzaburou
11
7 / 1 / 1
7,103
710
6,453
4,197
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanLokiAtlasMorgan Le Fay

VS

Bans
CliodhnaBakasuraApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 1
4,493
449
1,523
7,727
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Hi Serrot
Chernobog
9
0 / 4 / 1
5,103
510
1,126
6,194
987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Maxer150
Gilgamesh
9
1 / 1 / 2
5,450
545
2,488
6,495
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SOJAof300
Erlang Shen
9
1 / 5 / 0
5,163
516
3,757
8,614
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
5,906
591
2,550
3,919
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
3
3
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Achilles
Advenue
Achilles
5
1
4
7
W
Sylvanus
Chamuco13
Sylvanus
0
0
9
4.5
L
Chernobog
Hi Serrot
Chernobog
0
4
1
0.13
L
Gilgamesh
Maxer150
Gilgamesh
1
1
2
2
L
Erlang Shen
SOJAof300
Erlang Shen
1
5
0
0.2
W
4
0
1
4.5
W
Nu Wa
djjslab
Nu Wa
0
1
4
2
L
1
2
1
0.75
W
Danzaburou
kevvvbottt
Danzaburou
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
11,444
24,618
Taken
32,949
11,132
Mitigated
11,462
10,343
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,523
356
0
360
7,727
3,707
0
1,831
5,784
12,707
0
W
Achilles
Advenue
Achilles
5,079
1,715
0
791
6,847
2,496
60
1,411
5,436
0
39,878
W
Sylvanus
Chamuco13
Sylvanus
3,102
601
1,327
3,717
6,561
5,600
89
1,238
5,065
17,323
4,147
L
Chernobog
Hi Serrot
Chernobog
1,126
494
0
1,498
6,194
987
0
658
5,480
0
25,780
L
Gilgamesh
Maxer150
Gilgamesh
2,488
927
0
3,410
6,495
1,964
0
1,338
4,995
0
29,216
L
Erlang Shen
SOJAof300
Erlang Shen
3,757
1,359
0
2,940
8,614
3,792
0
611
7,905
0
25,844
W
3,707
1,987
180
2,289
5,029
1,385
524
0
5,029
0
41,178
W
Nu Wa
djjslab
Nu Wa
3,347
392
0
250
1,984
517
0
522
1,462
37,518
0
L
2,550
47
0
796
3,919
1,012
0
1,196
2,574
33,103
0
W
Danzaburou
kevvvbottt
Danzaburou
6,453
2,642
0
1,789
4,197
1,134
282
902
3,295
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
26,115
348
Minions Killed
262
0
Camps Cleared
0
1,003,738
Distance Traveled
984,296
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,493
449
20
2
0
187,777
2
W
Achilles
6,903
690
69
7
0
241,298
3
W
Sylvanus
6,376
638
39
4
0
178,987
4
L
Chernobog
5,103
510
72
7
0
185,861
5
L
Gilgamesh
5,450
545
67
7
0
233,900
4
L
Erlang Shen
5,163
516
34
3
0
192,757
2
W
Ullr
7,161
716
89
9
0
207,488
3
W
Nu Wa
6,358
636
83
8
0
199,011
2
L
Merlin
5,906
591
69
7
0
184,001
4
W
Danzaburou
7,103
710
68
7
0
176,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role