Player Matchup

Geb
Geb
Silver I
Dkano97
Geb
Silver I
Level 158
God Stats
5W - 6L
1,538 SR
Queue Stats
76W - 76L
1,498 MMR
Party 1
Kali
Kali
Bronze III
ErenLaker
Kali
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,545 MMR
Party 2
Artio
Artio
Bronze III
Jytur
Artio
Bronze III
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,499 MMR
Party 2
Chiron
Chiron
Silver I
jkano02
Chiron
Silver I
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 9L
1,541 MMR
Party 1
Scylla
Scylla
Silver I
snoitoP
Scylla
Silver I
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
92W - 94L
1,521 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,508 SR
1,521 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,537 SR
1,521 MMR
Sol
Sol
Bronze III
AndroSostar
Sol
Bronze III
Level 144
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 15L
1,501 MMR
Party 3
Thor
Thor
Bronze III
DankSousa
Thor
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,512 MMR
Solo
Atlas
Atlas
Silver I
SoulOfSolaire
Atlas
Silver I
Level 159
God Stats
6W - 7L
1,528 SR
Queue Stats
15W - 15L
1,546 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
ZebleyyYT
Heimdallr
Bronze III
Level 106
God Stats
1W - 1L
1,468 SR
Queue Stats
9W - 10L
1,546 MMR
Party 4
Amaterasu
Amaterasu
Bronze III
invaderEvan67
Amaterasu
Bronze III
Level 152
God Stats
1W - 2L
1,689 SR
Queue Stats
26W - 16L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 1 / 11
11,685
531
8,715
18,520
22,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
20
8 / 2 / 8
14,114
642
16,354
21,966
11,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Jytur
Artio
19
4 / 4 / 9
13,142
597
17,234
25,064
26,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
jkano02
Chiron
20
5 / 0 / 7
14,205
646
19,382
12,177
5,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
snoitoP
Scylla
19
7 / 4 / 6
12,774
581
11,220
11,494
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanTiamatAh Muzen CabCliodhna

VS

Bans
OdinGuan YuBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
10,788
490
10,871
15,643
5,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
17
0 / 8 / 1
9,947
452
3,115
19,269
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 4
9,736
443
9,451
21,198
24,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
ZebleyyYT
Heimdallr
19
3 / 4 / 2
11,917
542
9,233
18,793
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
invaderEvan67
Amaterasu
17
5 / 7 / 2
11,248
511
20,334
29,593
29,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
11
11
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Thor
0
8
1
0.06
W
Geb
2
1
11
7.5
W
Kali
8
2
8
6
W
Artio
Jytur
Artio
4
4
9
2.13
L
1
3
4
1
L
Heimdallr
ZebleyyYT
Heimdallr
3
4
2
1
L
Amaterasu
invaderEvan67
Amaterasu
5
7
2
0.86
W
Chiron
jkano02
Chiron
5
0
7
8.5
W
Scylla
snoitoP
Scylla
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,905
Damage
53,004
89,221
Taken
104,496
71,743
Mitigated
74,614
34,326
Healing
33,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,871
3,483
0
5,855
15,643
5,539
594
3,855
11,687
99,173
0
L
Thor
3,115
699
0
6,022
19,269
7,672
0
6,871
12,254
0
70,733
W
Geb
8,715
1,004
1,112
2,903
18,520
22,771
283
6,226
11,847
34,552
0
W
Kali
16,354
8,879
0
9,002
21,966
11,772
2,594
3,810
17,960
0
98,589
W
Artio
Jytur
Artio
17,234
1,850
1,402
11,329
25,064
26,997
470
2,204
21,570
75,206
0
L
9,451
3,385
466
2,416
21,198
24,495
0
6,477
14,567
45,453
0
L
Heimdallr
ZebleyyYT
Heimdallr
9,233
3,999
0
4,671
18,793
7,174
0
6,392
12,249
0
98,447
L
Amaterasu
invaderEvan67
Amaterasu
20,334
7,765
0
14,023
29,593
29,734
0
11,724
16,570
0
66,939
W
Chiron
jkano02
Chiron
19,382
7,115
1,512
5,528
12,177
5,533
10,795
3,185
8,893
0
124,346
W
Scylla
snoitoP
Scylla
11,220
1,847
0
1,538
11,494
4,670
2,356
4,897
6,548
79,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,920
Gold Earned
53,636
653
Minions Killed
632
0
Camps Cleared
0
2,282,863
Distance Traveled
1,995,636
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,788
490
158
7
0
362,723
3
L
Thor
9,947
452
115
5
0
425,065
8
W
Geb
11,685
531
35
2
0
494,872
8
W
Kali
14,114
642
138
6
0
466,730
2
W
Artio
13,142
597
124
6
0
422,516
4
L
Atlas
9,736
443
51
2
0
446,467
6
L
Heimdallr
11,917
542
178
8
0
350,096
1
L
Amaterasu
11,248
511
130
6
0
411,285
4
W
Chiron
14,205
646
207
9
0
501,578
13
W
Scylla
12,774
581
149
7
0
397,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role