Player Matchup

Bellona
Bellona
Archipaule
Bellona
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 64L
1,331 Elo+
Solo
Izanami
Izanami
NPGNRusse
Izanami
Level 46
God Stats
3W - 2L
1,425 SR
Queue Stats
34W - 28L
1,565 Elo+
Solo
Bacchus
Bacchus
SheerKahn
Bacchus
Level 39
God Stats
2W - 2L
1,298 SR
Queue Stats
92W - 108L
1,321 Elo+
Solo
Poseidon
Poseidon
TakaNe4
Poseidon
Level 116
God Stats
10W - 3L
1,498 SR
Queue Stats
220W - 166L
1,408 Elo+
Solo
Serqet
Serqet
skyfery14
Serqet
Level 89
God Stats
7W - 0L
1,715 SR
Queue Stats
61W - 61L
1,564 Elo+
Solo
Team Averages
Level 71
1,487 SR
1,438 Elo+

VS

Team Averages
Level 90
1,554 SR
1,549 Elo+
Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bushwaka
Janus
Level 98
God Stats
11W - 10L
1,828 SR
Queue Stats
69W - 62L
1,619 Elo+
Party 1
Serqet
Serqet
Incidercat
Serqet
Level 67
God Stats
3W - 2L
1,460 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 1
Geb
Geb
Pat353
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Xray2275
King Arthur
Level 112
God Stats
5W - 6L
1,482 SR
Queue Stats
58W - 56L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Archipaule
Bellona
13
2 / 3 / 5
8,048
575
8,083
9,634
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NPGNRusse
Izanami
14
7 / 1 / 4
8,674
620
7,370
7,297
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
SheerKahn
Bacchus
11
4 / 0 / 10
7,901
564
6,532
6,875
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
TakaNe4
Poseidon
15
2 / 0 / 6
8,868
633
5,950
3,883
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
skyfery14
Serqet
12
10 / 2 / 6
8,421
602
8,365
9,504
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 6 / 0
6,405
458
5,873
8,719
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Janus
Bushwaka
Janus
10
0 / 5 / 0
6,056
433
2,039
7,462
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Incidercat
Serqet
10
2 / 5 / 3
6,593
471
3,056
10,230
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Pat353
Geb
8
0 / 5 / 2
5,764
412
2,640
12,359
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Xray2275
King Arthur
11
2 / 4 / 2
6,891
492
7,355
12,299
8,880
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
6
6
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
0
0.33
W
Bellona
Archipaule
Bellona
2
3
5
1.5
L
Janus
Bushwaka
Janus
0
5
0
0
L
Serqet
Incidercat
Serqet
2
5
3
0.7
W
Izanami
NPGNRusse
Izanami
7
1
4
9
L
Geb
Pat353
Geb
0
5
2
0.2
W
Bacchus
SheerKahn
Bacchus
4
0
10
9
W
Poseidon
TakaNe4
Poseidon
2
0
6
5
L
King Arthur
Xray2275
King Arthur
2
4
2
0.75
W
Serqet
skyfery14
Serqet
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
20,963
37,193
Taken
51,069
19,745
Mitigated
19,094
8,479
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,873
2,253
0
1,147
8,719
2,076
0
2,634
6,060
0
27,233
W
Bellona
Archipaule
Bellona
8,083
2,757
0
928
9,634
6,747
184
855
8,389
0
43,549
L
Janus
Bushwaka
Janus
2,039
0
0
1,554
7,462
1,212
0
1,670
5,691
36,165
0
L
Serqet
Incidercat
Serqet
3,056
722
0
1,785
10,230
2,841
0
2,054
8,176
0
29,871
W
Izanami
NPGNRusse
Izanami
7,370
5,939
0
2,818
7,297
2,470
1,972
1,140
6,027
0
61,809
L
Geb
Pat353
Geb
2,640
257
1,150
1,649
12,359
4,085
0
4,687
7,584
9,289
0
W
Bacchus
SheerKahn
Bacchus
6,532
399
458
2,425
6,875
6,241
261
1,037
5,800
19,169
0
W
Poseidon
TakaNe4
Poseidon
5,950
729
0
536
3,883
1,183
0
682
3,042
64,080
2,438
L
King Arthur
Xray2275
King Arthur
7,355
875
0
1,921
12,299
8,880
0
1,057
11,242
0
38,752
W
Serqet
skyfery14
Serqet
8,365
1,425
0
1,314
9,504
3,104
0
811
8,407
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
31,709
413
Minions Killed
278
0
Camps Cleared
0
1,401,837
Distance Traveled
1,258,895
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,405
458
50
4
0
257,974
3
W
Bellona
8,048
575
95
7
0
267,009
5
L
Janus
6,056
433
76
5
0
240,451
3
L
Serqet
6,593
471
59
4
0
274,180
0
W
Izanami
8,674
620
124
9
0
226,693
3
L
Geb
5,764
412
13
1
0
246,908
1
W
Bacchus
7,901
564
20
1
0
293,195
9
W
Poseidon
8,868
633
120
9
0
306,833
6
L
King Arthur
6,891
492
80
6
0
239,382
2
W
Serqet
8,421
602
54
4
0
308,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role