Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ManitoTheGod
Yemoja
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Susano
Susano
TanjiroSlayer
Susano
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 68L
1,369 Elo+
Party 2
Raijin
Raijin
XxMETATRONx
Raijin
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 68L
1,399 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,454 Elo+

VS

Team Averages
Level 114
1,564 SR
1,602 Elo+
Hun Batz
Hun Batz
Manuelcamacho0
Hun Batz
Level 144
God Stats
2W - 0L
1,822 SR
Queue Stats
75W - 69L
1,455 Elo+
Party 3
Yemoja
Yemoja
RoyGamerPro
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,757 Elo+
Party 3
Vamana
Vamana
SubjectHalo920
Vamana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,757 Elo+
Party 3
Jormungandr
Jormungandr
Yslwandel
Jormungandr
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
324W - 382L
1,285 Elo+
Solo
He Bo
He Bo
isra2000glez
He Bo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 4 / 9
8,461
705
9,706
11,108
5,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
14
1 / 4 / 10
8,029
669
3,795
17,173
17,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
16
4 / 2 / 13
9,151
763
6,070
10,793
12,797
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
9 / 6 / 5
9,616
801
21,655
15,433
6,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
2 / 5 / 9
8,418
702
8,886
11,347
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
8 / 4 / 10
11,033
919
18,410
12,636
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
16
0 / 2 / 15
9,264
772
5,028
10,299
10,125
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
9 / 4 / 10
10,860
905
16,395
18,546
22,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Yslwandel
Jormungandr
16
3 / 2 / 11
9,699
808
13,065
14,579
12,929
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 7
8,615
718
6,504
11,081
4,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
19
Kills
21
21
Deaths
19
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
9
1.88
L
Kumbhakarna
 
Kumbhakarna
1
4
10
1.5
L
Yemoja
4
2
13
5.25
W
Hun Batz
8
4
10
3.25
W
Yemoja
0
2
15
3.75
W
9
4
10
3.5
L
9
6
5
1.92
L
Raijin
2
5
9
1.3
W
Jormungandr
Yslwandel
Jormungandr
3
2
11
4.25
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
59,402
65,854
Taken
67,141
47,374
Mitigated
55,511
25,740
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,706
3,119
1,305
2,935
11,108
5,229
322
6,301
4,807
15,827
0
L
Kumbhakarna
 
Kumbhakarna
3,795
685
522
3,564
17,173
17,916
108
6,839
10,334
7,771
0
L
Yemoja
6,070
1,522
7,629
2,576
10,793
12,797
297
3,501
7,292
14,973
0
W
Hun Batz
18,410
4,202
358
1,597
12,636
6,189
2,595
4,352
8,284
0
37,191
W
Yemoja
5,028
1,438
8,992
2,622
10,299
10,125
1,069
5,381
4,918
12,642
0
W
16,395
9,230
1,469
5,822
18,546
22,064
313
8,498
10,048
124
32,956
L
21,655
4,733
1,783
2,604
15,433
6,776
638
4,632
10,801
0
31,132
L
Raijin
8,886
827
1,687
1,135
11,347
4,656
287
3,404
7,943
24,940
0
W
Jormungandr
Yslwandel
Jormungandr
13,065
1,576
981
3,917
14,579
12,929
356
5,682
8,897
29,283
0
W
6,504
713
934
868
11,081
4,204
98
4,544
6,537
13,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
49,471
98
Minions Killed
138
0
Camps Cleared
0
1,026,700
Distance Traveled
1,058,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,461
705
21
2
0
209,051
1
L
Kumbhakarna
8,029
669
4
0
0
217,598
1
L
Yemoja
9,151
763
11
1
0
201,127
0
W
Hun Batz
11,033
919
39
3
0
222,535
3
W
Yemoja
9,264
772
27
2
0
210,613
0
W
Vamana
10,860
905
20
2
0
225,386
2
L
Susano
9,616
801
24
2
0
204,279
0
L
Raijin
8,418
702
38
3
0
194,645
0
W
Jormungandr
9,699
808
37
3
0
225,798
0
W
He Bo
8,615
718
15
1
0
174,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role