Player Matchup

Yemoja
Yemoja
BrotherMoist
Yemoja
Level 151
God Stats
6W - 15L
1,363 SR
Queue Stats
248W - 207L
1,554 Elo+
Party 1
Discordia
Discordia
Master Toes2976
Discordia
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 78L
1,582 Elo+
Party 1
Poseidon
Poseidon
MrMadyline
Poseidon
Level 128
God Stats
16W - 10L
1,444 SR
Queue Stats
145W - 127L
1,476 Elo+
Solo
Jing Wei
Jing Wei
TheSaturdayGod
Jing Wei
Level 144
God Stats
3W - 2L
1,460 SR
Queue Stats
219W - 183L
1,449 Elo+
Solo
Serqet
Serqet
TheWolfDinner
Serqet
Level 142
God Stats
2W - 1L
1,716 SR
Queue Stats
46W - 34L
1,590 Elo+
Solo
Team Averages
Level 134
1,497 SR
1,530 Elo+

VS

Team Averages
Level 140
1,457 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CrazyMeetsCrazy
Tyr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inspectar
Morgan Le Fay
Level 145
God Stats
8W - 10L
1,501 SR
Queue Stats
286W - 288L
1,525 Elo+
Party 2
Medusa
Medusa
MoodiGuru
Medusa
Level 153
God Stats
1W - 2L
1,285 SR
Queue Stats
227W - 214L
1,531 Elo+
Party 2
Bakasura
Bakasura
PotatoGiblets
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 4 / 3
8,139
740
5,089
10,228
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Master Toes2976
Discordia
14
0 / 2 / 1
7,446
677
8,263
5,852
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
MrMadyline
Poseidon
13
0 / 8 / 3
7,468
679
4,696
10,058
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
17
2 / 0 / 2
9,095
827
6,916
11,553
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 1
8,526
775
4,868
11,687
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 9
8,133
739
6,247
11,858
14,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 10
9,172
834
7,702
12,432
15,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Inspectar
Morgan Le Fay
15
1 / 1 / 7
8,182
744
8,293
5,919
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MoodiGuru
Medusa
16
5 / 1 / 10
9,076
825
13,491
8,669
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
PotatoGiblets
Bakasura
15
4 / 1 / 9
8,581
780
7,294
10,504
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
17
17
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
9
6.5
L
Yemoja
1
4
3
0.63
W
5
3
10
3.33
W
Morgan Le Fay
Inspectar
Morgan Le Fay
1
1
7
4.5
L
Discordia
Master Toes2976
Discordia
0
2
1
0.25
W
Medusa
MoodiGuru
Medusa
5
1
10
10
L
Poseidon
MrMadyline
Poseidon
0
8
3
0.19
W
Bakasura
PotatoGiblets
Bakasura
4
1
9
8.5
L
Jing Wei
2
0
2
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
43,027
49,378
Taken
49,382
19,297
Mitigated
39,814
13,799
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,247
1,300
569
3,725
11,858
14,023
36
5,410
6,070
21,921
0
L
Yemoja
5,089
1,444
5,809
2,088
10,228
6,152
0
3,271
6,662
13,151
0
W
7,702
995
363
2,524
12,432
15,010
0
2,884
9,148
0
23,144
W
Morgan Le Fay
Inspectar
Morgan Le Fay
8,293
363
0
746
5,919
2,525
701
3,104
2,539
32,847
0
L
Discordia
Master Toes2976
Discordia
8,263
44
0
250
5,852
2,225
0
2,307
3,475
28,959
0
W
Medusa
MoodiGuru
Medusa
13,491
5,169
0
2,275
8,669
3,608
343
2,557
5,553
0
38,949
L
Poseidon
MrMadyline
Poseidon
4,696
627
0
401
10,058
2,427
0
2,054
7,946
23,196
0
W
Bakasura
PotatoGiblets
Bakasura
7,294
5,248
0
4,879
10,504
4,648
288
2,991
6,893
0
17,657
L
Jing Wei
6,916
5,713
0
4,495
11,553
4,108
0
5,263
5,849
0
43,263
L
4,868
570
0
756
11,687
4,385
0
1,645
9,396
0
15,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
43,144
230
Minions Killed
232
0
Camps Cleared
0
1,148,718
Distance Traveled
1,279,992
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,133
739
21
2
0
279,272
1
L
Yemoja
8,139
740
14
1
0
196,098
1
W
Tyr
9,172
834
32
3
0
247,618
3
W
Morgan Le Fay
8,182
744
60
5
0
229,158
3
L
Discordia
7,446
677
48
4
0
227,544
4
W
Medusa
9,076
825
65
6
0
264,444
0
L
Poseidon
7,468
679
45
4
0
214,954
5
W
Bakasura
8,581
780
54
5
0
259,500
1
L
Jing Wei
9,095
827
99
9
0
255,017
1
L
Serqet
8,526
775
24
2
0
255,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role