Player Matchup

King Arthur
King Arthur
MoTiOnD3B1L
King Arthur
Level 144
God Stats
4W - 3L
1,845 SR
Queue Stats
128W - 92L
1,825 Elo+
Party 1
Nu Wa
Nu Wa
MrConnecto07
Nu Wa
Level 147
God Stats
46W - 26L
1,898 SR
Queue Stats
131W - 98L
1,689 Elo+
Party 1
Charybdis
Charybdis
WrTrThoor
Charybdis
Level 22
God Stats
7W - 1L
1,833 SR
Queue Stats
7W - 1L
1,958 Elo+
Party 1
Ra
Ra
WrTrToxikz
Ra
Level 79
God Stats
4W - 2L
1,798 SR
Queue Stats
25W - 15L
1,842 Elo+
Party 1
Chiron
Chiron
zackomoto
Chiron
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 61L
1,500 Elo+
Party 1
Team Averages
Level 83
1,775 SR
1,763 Elo+

VS

Team Averages
Level 34
1,593 SR
1,614 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Grembari
Vulcan
Level 95
God Stats
10W - 16L
1,719 SR
Queue Stats
181W - 186L
1,572 Elo+
Solo
Tyr
Tyr
Mohcardia
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Vamana
Vamana
T9X671
Vamana
Level 27
God Stats
3W - 1L
1,746 SR
Queue Stats
160W - 162L
1,781 Elo+
Solo
Cupid
Cupid
thebogg
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MoTiOnD3B1L
King Arthur
15
2 / 1 / 10
8,571
779
6,327
10,756
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 8
9,544
868
18,570
5,032
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
WrTrThoor
Charybdis
15
4 / 3 / 4
8,688
790
6,278
8,087
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 8
9,441
858
9,711
5,310
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
zackomoto
Chiron
15
0 / 1 / 3
8,093
736
2,504
3,609
1,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
0 / 5 / 2
7,573
688
3,398
12,271
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Grembari
Vulcan
14
2 / 3 / 0
8,098
736
4,620
6,280
2,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
7,472
679
5,331
12,540
8,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
T9X671
Vamana
14
0 / 1 / 3
7,815
710
5,432
10,736
7,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
thebogg
Cupid
15
3 / 3 / 2
7,993
727
5,390
9,176
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
5
5
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
2
0.2
L
Vulcan
Grembari
Vulcan
2
3
0
0.67
W
King Arthur
MoTiOnD3B1L
King Arthur
2
1
10
7
L
0
5
3
0.3
W
6
0
8
10
L
Vamana
T9X671
Vamana
0
1
3
1.5
W
Charybdis
WrTrThoor
Charybdis
4
3
4
2
W
5
0
8
9
L
Cupid
thebogg
Cupid
3
3
2
1.33
W
Chiron
zackomoto
Chiron
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
24,171
32,794
Taken
51,003
18,309
Mitigated
25,571
8,586
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,398
952
258
2,954
12,271
4,641
0
6,770
5,163
20,043
2,146
L
Vulcan
Grembari
Vulcan
4,620
1,855
0
0
6,280
2,219
0
3,610
2,450
29,670
0
W
King Arthur
MoTiOnD3B1L
King Arthur
6,327
986
0
618
10,756
9,352
0
2,892
7,864
0
23,617
L
5,331
788
0
1,805
12,540
8,487
0
6,730
5,263
0
17,950
W
18,570
3,143
93
1,256
5,032
1,894
465
1,080
3,952
53,694
0
L
Vamana
T9X671
Vamana
5,432
2,745
0
3,148
10,736
7,375
0
5,089
5,182
0
27,742
W
Charybdis
WrTrThoor
Charybdis
6,278
2,567
0
1,920
8,087
2,921
773
1,394
6,693
0
20,093
W
9,711
1,390
1,188
2,666
5,310
2,538
0
1,205
4,105
38,054
0
L
Cupid
thebogg
Cupid
5,390
1,805
300
1,680
9,176
2,849
224
5,008
3,868
0
24,876
W
Chiron
zackomoto
Chiron
2,504
669
280
565
3,609
1,604
826
1,136
2,473
0
20,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
38,951
276
Minions Killed
225
0
Camps Cleared
0
1,180,688
Distance Traveled
1,163,515
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,573
688
46
4
0
225,407
3
L
Vulcan
8,098
736
61
6
0
197,128
2
W
King Arthur
8,571
779
26
2
0
234,858
0
L
Tyr
7,472
679
31
3
0
242,623
1
W
Nu Wa
9,544
868
86
8
0
251,996
3
L
Vamana
7,815
710
54
5
0
262,224
2
W
Charybdis
8,688
790
32
3
0
233,103
0
W
Ra
9,441
858
78
7
0
246,442
0
L
Cupid
7,993
727
33
3
0
236,133
2
W
Chiron
8,093
736
54
5
0
214,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role