Player Matchup

Bellona
Bellona
Alpha_Chaos213
Bellona
Level 83
God Stats
3W - 7L
1,500 SR
Queue Stats
246W - 246L
1,322 Elo+
Party 3
Chaac
Chaac
BenderKun
Chaac
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 158L
1,304 Elo+
Party 3
Thanatos
Thanatos
Broeotian
Thanatos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 87L
1,509 Elo+
Solo
Ymir
Ymir
Dr_Sagoo
Ymir
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 145L
1,405 Elo+
Solo
Cupid
Cupid
THE MAD KAPPA
Cupid
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,303 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,369 Elo+

VS

Team Averages
Level 84
1,500 SR
1,492 Elo+
Arachne
Arachne
HektikHarbinger
Arachne
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 231L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
OaKumGoat
Zhong Kui
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 105L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
Seek Revenge426
Kukulkan
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 88L
1,449 Elo+
Party 1
Osiris
Osiris
Try Nino
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,282 Elo+
Party 1
Cupid
Cupid
Wh1t3xTiger
Cupid
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 245L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 10
10,615
624
18,720
19,741
25,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
BenderKun
Chaac
19
7 / 6 / 5
11,863
698
18,197
20,995
25,911
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Broeotian
Thanatos
18
5 / 6 / 8
10,987
646
12,916
17,943
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
3 / 7 / 8
11,220
660
11,421
24,407
41,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 4 / 13
12,643
744
19,470
14,600
7,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 17
13,476
793
14,121
21,075
26,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
OaKumGoat
Zhong Kui
17
3 / 5 / 17
11,188
658
21,574
24,322
27,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
10 / 1 / 15
13,907
818
25,641
11,473
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Try Nino
Osiris
19
3 / 5 / 20
11,738
690
8,916
17,500
21,719
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

19
6 / 5 / 15
12,208
718
16,774
16,223
7,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
21
Kills
31
31
Deaths
21
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
L
Chaac
BenderKun
Chaac
7
6
5
1.58
L
Thanatos
Broeotian
Thanatos
5
6
8
1.5
L
Ymir
3
7
8
1
W
9
5
17
3.5
W
Zhong Kui
OaKumGoat
Zhong Kui
3
5
17
2.3
W
Kukulkan
10
1
15
17.5
L
4
4
13
2.63
W
Osiris
Try Nino
Osiris
3
5
20
2.6
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,724
Damage
87,026
97,686
Taken
90,593
117,279
Mitigated
89,411
39,670
Healing
32,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,720
3,416
2,915
3,276
19,741
25,737
0
9,525
10,216
520
27,292
L
Chaac
BenderKun
Chaac
18,197
1,926
2,434
5,692
20,995
25,911
0
8,992
12,003
0
37,755
L
Thanatos
Broeotian
Thanatos
12,916
1,882
1,285
12,254
17,943
16,645
487
9,025
8,918
0
22,524
L
Ymir
11,421
1,272
1,067
3,051
24,407
41,699
58
13,198
11,209
22,441
0
W
14,121
10,069
2,887
6,564
21,075
26,025
1,912
3,430
16,577
0
24,639
W
Zhong Kui
OaKumGoat
Zhong Kui
21,574
3,340
1,552
5,395
24,322
27,004
94
4,320
19,374
29,368
0
W
Kukulkan
25,641
2,014
3,268
1,976
11,473
7,128
1,727
633
10,642
64,261
0
L
19,470
7,110
3,299
4,397
14,600
7,287
857
6,852
7,748
0
57,335
W
Osiris
Try Nino
Osiris
8,916
2,271
1,394
1,803
17,500
21,719
70
2,699
14,313
377
12,939
W
16,774
7,834
3,203
3,974
16,223
7,535
1,569
757
14,937
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,328
Gold Earned
62,517
235
Minions Killed
168
0
Camps Cleared
0
1,405,913
Distance Traveled
1,481,545
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,615
624
22
1
0
276,878
5
L
Chaac
11,863
698
55
3
0
298,414
1
L
Thanatos
10,987
646
24
1
0
307,296
1
L
Ymir
11,220
660
23
1
0
235,753
0
W
Arachne
13,476
793
27
2
0
333,663
1
W
Zhong Kui
11,188
658
5
0
0
260,741
0
W
Kukulkan
13,907
818
78
5
0
332,372
2
L
Cupid
12,643
744
111
7
0
287,572
1
W
Osiris
11,738
690
6
0
0
279,640
0
W
Cupid
12,208
718
52
3
0
275,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role