Player Matchup

Izanami
Izanami
Chobey Kenobey
Izanami
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Arachne
Arachne
IllicitLikery
Arachne
Level 26
God Stats
1W - 3L
1,395 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Artemis
Artemis
SlickJoey4b11T
Artemis
Level 7
God Stats
0W - 3L
1,252 SR
Queue Stats
3W - 6L
1,232 Elo+
Solo
Hou Yi
Hou Yi
kristiansx
Hou Yi
Level 28
God Stats
2W - 2L
1,846 SR
Queue Stats
2W - 3L
1,881 Elo+
Solo
Pele
Pele
prxne1
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,455 Elo+

VS

Team Averages
Level 82
1,614 SR
1,643 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FamousCrow
Skadi
Level 28
God Stats
23W - 22L
1,574 SR
Queue Stats
164W - 177L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
IIGrimAfterlife
Amaterasu
Level 129
God Stats
6W - 2L
1,689 SR
Queue Stats
107W - 113L
1,611 Elo+
Party 1
Ravana
Ravana
doritofeet
Ravana
Level 31
God Stats
2W - 0L
1,808 SR
Queue Stats
95W - 125L
1,873 Elo+
Solo
Thoth
Thoth
lDeceptionzl
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
6,966
697
5,006
8,437
2,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
11
0 / 4 / 2
6,308
631
1,296
6,103
1,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
6,690
669
3,362
6,591
1,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
kristiansx
Hou Yi
13
3 / 6 / 0
7,160
716
6,429
10,276
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
prxne1
Pele
11
0 / 5 / 2
6,317
632
3,025
6,218
1,621
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 12
8,274
827
2,319
9,372
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
14
2 / 1 / 16
7,947
795
4,420
6,713
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
IIGrimAfterlife
Amaterasu
16
5 / 0 / 8
8,958
896
8,662
7,651
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
doritofeet
Ravana
13
1 / 2 / 6
7,095
710
3,347
6,388
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
13 / 0 / 6
9,442
944
14,408
3,819
1,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
24
24
Deaths
5
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
12
4.5
L
1
5
2
0.4
W
Skadi
2
1
16
10
W
Amaterasu
IIGrimAfterlife
Amaterasu
5
0
8
9
L
Arachne
0
4
2
0.25
L
1
4
1
0.38
W
Ravana
doritofeet
Ravana
1
2
6
2
L
Hou Yi
kristiansx
Hou Yi
3
6
0
0.5
W
13
0
6
16
L
Pele
prxne1
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
33,156
37,625
Taken
33,943
9,182
Mitigated
27,594
3,375
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,319
532
797
1,106
9,372
12,105
456
0
9,372
10,061
0
L
5,006
1,886
0
671
8,437
2,021
233
4,939
3,464
0
19,545
W
Skadi
4,420
2,338
0
729
6,713
2,485
1,968
0
6,713
0
14,533
W
Amaterasu
IIGrimAfterlife
Amaterasu
8,662
2,592
0
1,801
7,651
7,919
1,074
0
7,651
0
35,856
L
Arachne
1,296
909
0
728
6,103
1,426
0
2,563
3,374
0
5,076
L
3,362
1,859
0
255
6,591
1,453
0
3,633
2,927
0
12,465
W
Ravana
doritofeet
Ravana
3,347
262
0
1,961
6,388
3,508
580
0
6,388
0
10,677
L
Hou Yi
kristiansx
Hou Yi
6,429
2,761
224
1,038
10,276
2,661
25
2,861
7,326
0
22,991
W
14,408
460
0
770
3,819
1,577
1,876
0
3,819
38,449
0
L
Pele
prxne1
Pele
3,025
567
0
459
6,218
1,621
0
2,731
3,404
0
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
41,716
119
Minions Killed
173
0
Camps Cleared
0
722,906
Distance Traveled
931,131
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,274
827
10
1
0
183,454
0
L
Izanami
6,966
697
36
4
0
178,883
0
W
Skadi
7,947
795
22
2
0
178,079
0
W
Amaterasu
8,958
896
59
6
0
207,929
3
L
Arachne
6,308
631
11
1
0
131,835
0
L
Artemis
6,690
669
23
2
0
130,757
0
W
Ravana
7,095
710
20
2
0
185,684
3
L
Hou Yi
7,160
716
34
3
0
151,791
0
W
Thoth
9,442
944
62
6
0
175,985
0
L
Pele
6,317
632
15
2
0
129,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role