Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ChappytheNooob
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Terra
Terra
JonSo1o-30
Terra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Jing Wei
Jing Wei
TimeKnight23
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darkmaniac019
Morgan Le Fay
Level 84
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,447 Elo+

VS

Team Averages
Level 107
1,509 SR
1,526 Elo+
Ra
Ra
CARNAGE7028835
Ra
Level 94
God Stats
3W - 4L
1,496 SR
Queue Stats
5W - 6L
1,512 Elo+
Solo
Geb
Geb
Demolisher1030
Geb
Level 87
God Stats
4W - 0L
1,475 SR
Queue Stats
105W - 92L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HIddinBeast
Ah Muzen Cab
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
92W - 75L
1,534 Elo+
Party 1
Sol
Sol
Master Rifles
Sol
Level 110
God Stats
9W - 9L
1,573 SR
Queue Stats
51W - 43L
1,506 Elo+
Solo
Bakasura
Bakasura
axhydexa
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 1 / 0
8,199
683
5,328
10,346
3,944
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ChappytheNooob
Baba Yaga
14
0 / 1 / 1
7,677
640
5,655
9,634
4,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
0 / 2 / 0
7,298
608
3,699
9,799
9,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TimeKnight23
Jing Wei
16
0 / 0 / 1
8,436
703
5,076
6,375
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
darkmaniac019
Morgan Le Fay
15
0 / 1 / 0
7,905
659
9,139
8,832
3,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,239
770
7,589
8,068
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 4
8,203
684
7,252
12,745
13,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
HIddinBeast
Ah Muzen Cab
16
1 / 0 / 0
8,846
737
7,334
5,709
2,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 1
8,803
734
10,299
7,005
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
axhydexa
Bakasura
15
0 / 1 / 3
8,531
711
4,727
9,814
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
3
0
1
3.5
L
Baba Yaga
ChappytheNooob
Baba Yaga
0
1
1
0.5
W
1
0
4
3
W
Ah Muzen Cab
HIddinBeast
Ah Muzen Cab
1
0
0
1
L
Terra
0
2
0
0
W
0
0
1
0.5
L
Jing Wei
TimeKnight23
Jing Wei
0
0
1
0.5
W
Bakasura
axhydexa
Bakasura
0
1
3
1.5
L
Morgan Le Fay
darkmaniac019
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
37,201
44,986
Taken
43,341
23,019
Mitigated
28,023
10,809
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,328
1,162
0
500
10,346
3,944
0
6,449
3,515
0
24,550
W
7,589
377
2,984
5,098
8,068
3,801
165
3,801
4,267
35,676
0
L
Baba Yaga
ChappytheNooob
Baba Yaga
5,655
220
84
2,427
9,634
4,023
0
4,466
4,875
25,854
0
W
7,252
596
0
0
12,745
13,669
0
5,024
7,721
11,317
0
W
Ah Muzen Cab
HIddinBeast
Ah Muzen Cab
7,334
262
0
3,701
5,709
2,659
189
2,335
3,374
0
45,753
L
Terra
3,699
124
1,849
2,401
9,799
9,015
0
5,852
3,722
14,541
0
W
10,299
1,112
0
3,410
7,005
2,615
421
3,749
3,256
46,338
0
L
Jing Wei
TimeKnight23
Jing Wei
5,076
4,166
0
2,566
6,375
2,354
29
3,024
3,341
0
38,561
W
Bakasura
axhydexa
Bakasura
4,727
3,495
0
2,489
9,814
5,279
27
3,584
6,230
0
26,591
L
Morgan Le Fay
darkmaniac019
Morgan Le Fay
9,139
803
31
951
8,832
3,683
0
4,739
3,729
35,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
43,622
247
Minions Killed
301
0
Camps Cleared
0
1,297,379
Distance Traveled
1,374,091
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,199
683
60
5
0
287,070
2
W
Ra
9,239
770
80
7
0
293,771
0
L
Baba Yaga
7,677
640
47
4
0
248,253
0
W
Geb
8,203
684
9
1
0
253,864
4
W
Ah Muzen Cab
8,846
737
84
7
0
269,320
0
L
Terra
7,298
608
11
1
0
258,430
5
W
Sol
8,803
734
77
6
0
250,082
2
L
Jing Wei
8,436
703
76
6
0
249,763
2
W
Bakasura
8,531
711
51
4
0
307,054
0
L
Morgan Le Fay
7,905
659
53
4
0
253,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role