Player Matchup

Nu Wa
Nu Wa
Iyfe
Nu Wa
Level 89
God Stats
6W - 1L
1,708 SR
Queue Stats
160W - 92L
1,697 Elo+
Party 1
King Arthur
King Arthur
MyLittleFurher
King Arthur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,940 Elo+
Party 1
Sun Wukong
Sun Wukong
PlaKetKetKetKet
Sun Wukong
Level 19
God Stats
17W - 11L
1,737 SR
Queue Stats
103W - 53L
1,679 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Teeran
Kumbhakarna
Level 69
God Stats
92W - 47L
1,599 SR
Queue Stats
144W - 77L
1,740 Elo+
Party 1
Poseidon
Poseidon
glenruss
Poseidon
Level 101
God Stats
13W - 11L
1,664 SR
Queue Stats
138W - 71L
1,792 Elo+
Party 1
Team Averages
Level 66
1,642 SR
1,770 Elo+

VS

Team Averages
Level 60
1,702 SR
1,705 Elo+
Vulcan
Vulcan
DentolRodgers
Vulcan
Level 156
God Stats
18W - 22L
1,842 SR
Queue Stats
91W - 76L
1,894 Elo+
Party 2
Sol
Sol
Jeanke23
Sol
Level 26
God Stats
36W - 18L
1,890 SR
Queue Stats
59W - 38L
1,832 Elo+
Party 2
Cupid
Cupid
Lokiaan
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Megadiet
Gilgamesh
Level 67
God Stats
7W - 7L
1,780 SR
Queue Stats
75W - 49L
1,832 Elo+
Party 2
Tyr
Tyr
Virtooz
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Iyfe
Nu Wa
20
9 / 3 / 15
13,007
813
21,653
8,792
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MyLittleFurher
King Arthur
20
7 / 2 / 15
12,918
807
17,143
15,599
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
PlaKetKetKetKet
Sun Wukong
17
1 / 4 / 7
11,067
692
8,391
16,575
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Teeran
Kumbhakarna
19
5 / 1 / 19
12,709
794
10,911
18,700
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
glenruss
Poseidon
20
9 / 4 / 14
12,984
812
23,315
14,104
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
12,396
775
21,297
12,840
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 6 / 6
12,582
786
16,805
21,240
8,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Lokiaan
Cupid
15
0 / 7 / 7
10,394
650
3,786
14,238
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Megadiet
Gilgamesh
17
4 / 7 / 2
10,684
668
11,099
23,803
17,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
15
0 / 8 / 6
9,522
595
2,532
20,163
18,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
31
Kills
14
14
Deaths
31
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
Nu Wa
Iyfe
Nu Wa
9
3
15
5.5
L
4
6
6
1.17
L
Cupid
Lokiaan
Cupid
0
7
7
0.5
L
Gilgamesh
Megadiet
Gilgamesh
4
7
2
0.71
W
King Arthur
MyLittleFurher
King Arthur
7
2
15
7.25
W
Sun Wukong
PlaKetKetKetKet
Sun Wukong
1
4
7
1.13
W
Kumbhakarna
Teeran
Kumbhakarna
5
1
19
14.5
L
Tyr
0
8
6
0.38
W
Poseidon
glenruss
Poseidon
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,413
Damage
55,519
73,770
Taken
92,284
56,373
Mitigated
54,642
16,056
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,297
8,550
0
831
12,840
5,279
112
4,401
7,931
77,961
0
W
Nu Wa
Iyfe
Nu Wa
21,653
3,904
0
404
8,792
3,319
3,415
3,825
4,951
80,351
0
L
16,805
5,430
0
7,900
21,240
8,112
2,175
12,260
8,430
60,458
0
L
Cupid
Lokiaan
Cupid
3,786
1,959
1,867
1,420
14,238
5,631
547
11,444
2,446
0
13,341
L
Gilgamesh
Megadiet
Gilgamesh
11,099
2,170
420
2,737
23,803
17,477
0
13,882
9,269
0
28,491
W
King Arthur
MyLittleFurher
King Arthur
17,143
2,110
0
3,151
15,599
10,177
0
7,790
7,618
15
36,442
W
Sun Wukong
PlaKetKetKetKet
Sun Wukong
8,391
1,648
0
3,767
16,575
11,398
66
9,270
7,079
0
36,860
W
Kumbhakarna
Teeran
Kumbhakarna
10,911
1,385
613
4,208
18,700
24,789
1,039
9,684
8,653
18,856
0
L
Tyr
2,532
382
0
2,300
20,163
18,143
0
11,888
7,475
0
8,951
W
Poseidon
glenruss
Poseidon
23,315
6,732
0
3,913
14,104
6,690
1,077
6,604
7,304
63,582
3,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
55,578
318
Minions Killed
258
0
Camps Cleared
0
1,692,966
Distance Traveled
1,484,227
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,396
775
113
7
0
353,938
2
W
Nu Wa
13,007
813
103
6
0
315,660
3
L
Sol
12,582
786
92
6
0
289,367
0
L
Cupid
10,394
650
16
1
0
250,767
0
L
Gilgamesh
10,684
668
24
2
0
321,707
2
W
King Arthur
12,918
807
48
3
0
363,894
2
W
Sun Wukong
11,067
692
63
4
0
308,183
0
W
Kumbhakarna
12,709
794
18
1
0
356,558
1
L
Tyr
9,522
595
13
1
0
268,448
2
W
Poseidon
12,984
812
86
5
0
348,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role