Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Chicheater
Ares
Level 128
God Stats
20W - 8L
1,500 SR
Queue Stats
115W - 114L
1,717 Elo+
Party 3
Jing Wei
Jing Wei
Ines_Cueia
Jing Wei
Level 25
God Stats
14W - 8L
1,500 SR
Queue Stats
113W - 107L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
JonnySiile
Nu Wa
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 87L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Zoleiuon
Ao Kuang
Level 109
God Stats
4W - 0L
1,834 SR
Queue Stats
87W - 73L
1,746 Elo+
Party 3
Team Averages
Level 96
1,567 SR
1,593 Elo+

VS

Team Averages
Level 67
1,549 SR
1,634 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
VIOLETTA16RS
Sol
Level 48
God Stats
1W - 2L
1,207 SR
Queue Stats
183W - 203L
1,379 Elo+
Party 1
Thor
Thor
bcccch
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,800 Elo+
Party 2
Geb
Geb
mammothcaves321
Geb
Level 22
God Stats
6W - 8L
1,806 SR
Queue Stats
8W - 17L
1,800 Elo+
Party 2
Xbalanque
Xbalanque
xDuBsx
Xbalanque
Level 46
God Stats
2W - 2L
1,730 SR
Queue Stats
78W - 83L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 0 / 14
9,911
1,101
9,662
9,304
8,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 0 / 11
10,315
1,146
5,668
10,690
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
Ines_Cueia
Jing Wei
16
2 / 1 / 10
9,877
1,097
5,044
5,939
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
4 / 0 / 11
10,641
1,182
11,690
4,471
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Zoleiuon
Ao Kuang
16
8 / 1 / 8
10,854
1,206
14,727
8,666
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 2 / 1
9,284
1,032
13,022
10,712
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 5 / 1
9,074
1,008
5,997
9,469
3,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
bcccch
Thor
14
0 / 1 / 1
8,253
917
911
2,194
697
15
0 / 5 / 1
9,826
1,092
7,238
16,156
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
xDuBsx
Xbalanque
14
1 / 5 / 1
9,300
1,033
8,318
11,029
3,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
18
Kills
2
2
Deaths
18
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
14
10
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
1
0
11
6.5
W
Jing Wei
Ines_Cueia
Jing Wei
2
1
10
7
W
Nu Wa
4
0
11
9.5
L
0
5
1
0.1
W
Ao Kuang
Zoleiuon
Ao Kuang
8
1
8
12
L
Thor
bcccch
Thor
0
1
1
0.5
L
0
5
1
0.1
L
Xbalanque
xDuBsx
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,791
Damage
35,486
39,070
Taken
49,560
26,506
Mitigated
32,225
12,280
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,662
293
932
1,886
9,304
8,299
0
6,135
2,971
25,138
0
L
Cthulhu
 
Cthulhu
13,022
216
0
664
10,712
10,497
0
8,245
2,156
31,794
0
W
5,668
415
347
1,435
10,690
10,816
0
6,916
3,285
13,812
0
W
Jing Wei
Ines_Cueia
Jing Wei
5,044
4,226
0
1,465
5,939
2,473
0
4,738
1,079
0
19,797
W
Nu Wa
11,690
2,782
141
1,284
4,471
1,654
0
3,084
1,261
26,715
0
L
5,997
1,694
0
1,598
9,469
3,095
0
8,196
1,135
35,976
0
W
Ao Kuang
Zoleiuon
Ao Kuang
14,727
4,698
0
4,790
8,666
3,264
0
4,341
4,217
25,880
0
L
Thor
bcccch
Thor
911
70
0
0
2,194
697
0
1,869
247
0
3,930
L
7,238
901
459
1,612
16,156
14,530
0
12,535
3,303
22,412
0
L
Xbalanque
xDuBsx
Xbalanque
8,318
4,190
317
1,792
11,029
3,406
0
9,953
972
0
25,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,598
Gold Earned
45,737
166
Minions Killed
185
5
Camps Cleared
6
853,125
Distance Traveled
688,439
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,911
1,101
40
4
2
191,959
0
L
Cthulhu
9,284
1,032
36
4
1
174,057
0
W
Ares
10,315
1,146
19
2
0
164,453
1
W
Jing Wei
9,877
1,097
41
5
1
169,980
1
W
Nu Wa
10,641
1,182
44
5
1
156,291
0
L
Sol
9,074
1,008
63
7
0
156,554
0
W
Ao Kuang
10,854
1,206
22
2
1
170,442
0
L
Thor
8,253
917
5
1
1
37,832
0
L
Geb
9,826
1,092
38
4
0
163,147
2
L
Xbalanque
9,300
1,033
43
5
4
156,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role