Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GodSharky
Chronos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 78L
1,899 Elo+
Party 1
Freya
Freya
kaikeshadow
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Party 2
Ullr
Ullr
weebsaku
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,500 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,580 Elo+

VS

Team Averages
Level 142
1,500 SR
1,443 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Diet_Sunkist
Nox
Level 147
God Stats
4W - 10L
1,500 SR
Queue Stats
264W - 298L
1,160 Elo+
Solo
Horus
Horus
Ole Biz
Horus
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
227W - 210L
1,592 Elo+
Solo
Neith
Neith
SilvverSerpent
Neith
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 90L
1,303 Elo+
Solo
Chiron
Chiron
Xelythia
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 3 / 2
8,838
737
12,239
14,970
21,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
 
Ra
11
0 / 1 / 2
7,152
596
2,120
2,862
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
GodSharky
Chronos
14
1 / 7 / 2
7,799
650
5,398
11,599
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 6 / 3
7,663
639
3,026
10,639
4,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
0 / 3 / 2
7,414
618
6,751
7,182
2,926
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 1 / 12
9,610
801
11,133
11,657
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 9
9,886
824
10,341
7,758
4,059
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ole Biz
Horus
14
2 / 3 / 15
9,600
800
3,891
21,069
17,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 2 / 8
10,062
839
11,652
9,322
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
Xelythia
Chiron
17
3 / 0 / 11
10,237
853
6,909
7,356
3,415

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
4
Kills
20
20
Deaths
7
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
2
1
L
Ra
 
Ra
0
1
2
1
W
Tiamat
 
Tiamat
2
1
12
8
W
5
1
9
9.5
L
Chronos
GodSharky
Chronos
1
7
2
0.29
W
Horus
Ole Biz
Horus
2
3
15
3.17
W
8
2
8
6
W
Chiron
Xelythia
Chiron
3
0
11
8.5
L
1
6
3
0.42
L
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
43,926
47,252
Taken
57,162
34,405
Mitigated
38,436
9,992
Healing
33,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,239
2,871
1,333
2,137
14,970
21,329
0
8,954
6,016
21,312
0
L
Ra
 
Ra
2,120
56
594
731
2,862
1,131
0
875
1,987
11,525
0
W
Tiamat
 
Tiamat
11,133
352
2,483
4,559
11,657
8,111
1,216
4,637
6,886
26,831
0
W
10,341
853
1,571
1,135
7,758
4,059
1,496
2,832
4,764
20,330
0
L
Chronos
GodSharky
Chronos
5,398
2,205
1,380
662
11,599
4,549
0
4,663
6,936
11,592
306
W
Horus
Ole Biz
Horus
3,891
2,048
4,896
8,829
21,069
17,837
74
6,309
14,071
0
5,390
W
11,652
2,716
544
2,241
9,322
5,014
474
3,791
5,296
0
28,088
W
Chiron
Xelythia
Chiron
6,909
1,207
4,420
2,493
7,356
3,415
2,407
3,944
3,237
0
35,280
L
3,026
810
1,713
1,372
10,639
4,470
280
4,412
6,227
8,112
0
L
Ullr
6,751
2,344
0
70
7,182
2,926
630
2,570
4,612
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
49,395
119
Minions Killed
161
0
Camps Cleared
0
810,655
Distance Traveled
1,180,879
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,838
737
20
2
0
184,546
0
L
Ra
7,152
596
26
2
0
129,673
3
W
Tiamat
9,610
801
41
3
0
260,159
0
W
Nox
9,886
824
26
2
0
240,983
0
L
Chronos
7,799
650
17
1
0
175,758
0
W
Horus
9,600
800
0
0
0
243,033
0
W
Neith
10,062
839
43
4
0
220,726
0
W
Chiron
10,237
853
51
4
0
215,978
0
L
Freya
7,663
639
22
2
0
168,488
0
L
Ullr
7,414
618
34
3
0
152,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role