Player Matchup

Geb
Geb
J1Q00
Geb
Level 23
God Stats
5W - 4L
1,583 SR
Queue Stats
5W - 4L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
LFX Slayer
Zhong Kui
Level 29
God Stats
7W - 3L
1,819 SR
Queue Stats
94W - 124L
1,334 Elo+
Party 1
Chaac
Chaac
RevenantKun
Chaac
Level 21
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 79L
1,553 Elo+
Party 1
Nike
Nike
SwiftOwlMan
Nike
Level 37
God Stats
2W - 5L
1,047 SR
Queue Stats
143W - 160L
1,483 Elo+
Party 1
Ullr
Ullr
TheGlobal1st
Ullr
Level 20
God Stats
10W - 3L
1,787 SR
Queue Stats
69W - 65L
1,676 Elo+
Solo
Team Averages
Level 26
1,547 SR
1,528 Elo+

VS

Team Averages
Level 76
1,477 SR
1,331 Elo+
Hachiman
Hachiman
LeCoqCoOpik
Hachiman
Level 3
God Stats
1W - 3L
1,202 SR
Queue Stats
2W - 9L
1,141 Elo+
Solo
Discordia
Discordia
RoymersGamer
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,363 Elo+
Party 2
Nemesis
Nemesis
andrescesarrojo
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,386 Elo+
Party 2
Sol
Sol
thepredator227
Sol
Level 116
God Stats
1W - 3L
1,681 SR
Queue Stats
39W - 29L
1,470 Elo+
Party 2
Ymir
Ymir
vic433
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
J1Q00
Geb
20
5 / 3 / 8
12,545
784
11,296
19,777
19,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
LFX Slayer
Zhong Kui
18
2 / 6 / 7
11,309
707
10,996
19,185
11,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 4 / 8
12,245
765
13,374
21,164
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 4 / 6
10,911
682
8,373
20,827
17,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 0 / 4
13,827
864
17,609
12,062
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeCoqCoOpik
Hachiman
16
5 / 4 / 3
10,516
657
8,341
10,340
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
RoymersGamer
Discordia
19
3 / 1 / 10
11,359
710
27,449
9,484
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 10
10,820
676
11,247
18,623
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 5
11,298
706
18,724
15,349
5,444
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
vic433
Ymir
16
2 / 5 / 11
10,136
634
5,934
17,787
17,704
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
22
Kills
17
17
Deaths
22
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Geb
J1Q00
Geb
5
3
8
3
W
Zhong Kui
LFX Slayer
Zhong Kui
2
6
7
0.92
L
Hachiman
LeCoqCoOpik
Hachiman
5
4
3
1.63
W
6
4
8
2.5
L
Discordia
RoymersGamer
Discordia
3
1
10
8
W
2
4
6
1.25
W
7
0
4
9
L
4
6
10
1.5
L
3
6
5
0.92
L
Ymir
vic433
Ymir
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,648
Damage
71,695
93,015
Taken
71,583
71,114
Mitigated
37,462
20,017
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
J1Q00
Geb
11,296
411
789
3,837
19,777
19,230
0
11,518
8,259
47,748
0
W
Zhong Kui
LFX Slayer
Zhong Kui
10,996
1,232
0
4,033
19,185
11,390
2,657
9,578
9,607
27,074
0
L
Hachiman
LeCoqCoOpik
Hachiman
8,341
4,379
0
2,057
10,340
3,454
0
3,467
6,424
0
25,677
W
13,374
1,535
0
5,410
21,164
18,052
348
11,784
9,380
0
31,810
L
Discordia
RoymersGamer
Discordia
27,449
842
0
500
9,484
3,267
0
2,211
6,734
68,177
0
W
8,373
1,239
0
2,276
20,827
17,592
458
13,061
7,766
2,572
22,603
W
17,609
7,307
0
3,672
12,062
4,850
712
6,166
5,896
0
101,392
L
11,247
4,801
0
3,737
18,623
7,593
0
7,524
10,147
0
30,829
L
18,724
6,135
0
4,343
15,349
5,444
0
5,260
9,260
68,227
0
L
Ymir
vic433
Ymir
5,934
469
90
983
17,787
17,704
0
3,604
12,850
9,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
54,129
346
Minions Killed
269
0
Camps Cleared
0
1,710,919
Distance Traveled
1,425,993
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,545
784
67
4
0
360,649
3
W
Zhong Kui
11,309
707
38
2
0
293,944
2
L
Hachiman
10,516
657
35
2
0
213,250
0
W
Chaac
12,245
765
40
3
0
343,930
0
L
Discordia
11,359
710
91
6
0
325,659
4
W
Nike
10,911
682
41
3
0
330,542
1
W
Ullr
13,827
864
160
10
0
381,854
1
L
Nemesis
10,820
676
43
3
0
329,626
1
L
Sol
11,298
706
96
6
0
273,508
2
L
Ymir
10,136
634
4
0
0
283,950
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role