Player Matchup

Sol
Sol
NerajninPKZ
Sol
Level 18
God Stats
8W - 7L
1,522 SR
Queue Stats
157W - 226L
1,179 Elo+
Party 1
Nemesis
Nemesis
VoodooRezt
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,179 Elo+
Party 1
Hercules
Hercules
Wandellen
Hercules
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 250L
1,179 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,179 Elo+

VS

Team Averages
Level 71
1,500 SR
1,598 Elo+
Ra
Ra
ByYiShu22
Ra
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,633 Elo+
Party 2
Bacchus
Bacchus
RicudoMadara
Bacchus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 188L
1,528 Elo+
Solo
Rama
Rama
srlokki
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 6
13,609
716
16,546
17,439
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
VoodooRezt
Nemesis
17
3 / 8 / 7
12,416
653
7,099
15,494
8,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Wandellen
Hercules
18
5 / 1 / 10
14,333
754
17,509
28,821
36,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 8
13,350
703
9,649
13,862
6,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RicudoMadara
Bacchus
19
5 / 4 / 8
13,380
704
12,383
17,559
31,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
srlokki
Rama
19
6 / 5 / 9
14,411
758
26,116
19,314
9,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
17
Kills
16
16
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
8
8
1.13
L
9
7
6
1.71
W
Bacchus
RicudoMadara
Bacchus
5
4
8
2.25
L
Nemesis
VoodooRezt
Nemesis
3
8
7
0.81
L
Hercules
Wandellen
Hercules
5
1
10
10
W
Rama
srlokki
Rama
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
48,148
61,754
Taken
50,735
52,666
Mitigated
46,729
20,398
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,649
509
740
799
13,862
6,185
146
5,258
8,604
35,868
0
L
16,546
4,685
0
5,330
17,439
7,374
594
7,092
10,347
63,753
5,085
W
Bacchus
RicudoMadara
Bacchus
12,383
1,483
0
429
17,559
31,353
76
4,865
12,694
22,322
0
L
Nemesis
VoodooRezt
Nemesis
7,099
3,440
0
1,709
15,494
8,703
397
6,162
9,332
345
30,595
L
Hercules
Wandellen
Hercules
17,509
4,509
222
13,137
28,821
36,589
236
9,639
19,182
873
42,279
W
Rama
srlokki
Rama
26,116
21,550
0
9,690
19,314
9,191
1,714
6,534
12,780
0
71,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
41,141
193
Minions Killed
170
11
Camps Cleared
5
1,000,963
Distance Traveled
1,000,845
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,350
703
67
4
0
301,079
0
L
Sol
13,609
716
106
6
10
289,397
5
W
Bacchus
13,380
704
14
1
0
371,083
2
L
Nemesis
12,416
653
50
3
1
323,657
2
L
Hercules
14,333
754
37
2
0
387,909
9
W
Rama
14,411
758
89
5
5
328,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role