Player Matchup

Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CH13FT41N36
Aphrodite
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 170L
1,721 Elo+
Party 2
Neith
Neith
Deathwithafro
Neith
Level 85
God Stats
15W - 16L
1,767 SR
Queue Stats
67W - 75L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Edward128103
Gilgamesh
Level 47
God Stats
3W - 5L
1,590 SR
Queue Stats
213W - 242L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Tolley27
Sun Wukong
Level 49
God Stats
12W - 5L
1,708 SR
Queue Stats
32W - 34L
1,487 Elo+
Solo
Team Averages
Level 86
1,613 SR
1,562 Elo+

VS

Team Averages
Level 64
1,540 SR
1,537 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Faket996
Medusa
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Owangatangg
Sol
Level 45
God Stats
7W - 6L
1,724 SR
Queue Stats
63W - 46L
1,849 Elo+
Party 3
Horus
Horus
QuinnTuplet
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
t_rexboi17
Cabrakan
Level 57
God Stats
25W - 13L
1,477 SR
Queue Stats
127W - 127L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 1 / 5
7,753
646
5,423
4,165
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
CH13FT41N36
Aphrodite
11
0 / 1 / 3
6,440
537
2,502
7,352
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 2 / 0
6,739
562
4,407
4,841
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Edward128103
Gilgamesh
12
4 / 2 / 4
7,412
618
3,090
5,755
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tolley27
Sun Wukong
13
3 / 1 / 5
7,790
649
8,608
9,200
5,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 4 / 0
5,832
486
4,618
9,887
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Faket996
Medusa
10
3 / 3 / 1
6,114
510
6,197
6,614
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 1
6,226
519
2,105
8,109
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 1 / 3
5,674
473
2,209
5,830
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
t_rexboi17
Cabrakan
11
4 / 4 / 0
6,456
538
1,933
8,036
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
5
7.5
L
Hades
 
Hades
0
4
0
0
W
Aphrodite
CH13FT41N36
Aphrodite
0
1
3
1.5
W
5
2
0
2.5
W
Gilgamesh
Edward128103
Gilgamesh
4
2
4
3
L
Medusa
Faket996
Medusa
3
3
1
1.17
L
0
5
1
0.1
L
0
1
3
1.5
W
Sun Wukong
Tolley27
Sun Wukong
3
1
5
5.5
L
Cabrakan
t_rexboi17
Cabrakan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
17,062
31,313
Taken
38,476
15,203
Mitigated
15,962
12,769
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,423
1,164
0
220
4,165
2,478
489
1,429
2,736
31,792
4,481
L
Hades
 
Hades
4,618
935
24
4,251
9,887
3,748
0
300
9,561
30,978
0
W
Aphrodite
CH13FT41N36
Aphrodite
2,502
224
1,847
5,136
7,352
2,868
40
482
6,870
30,711
0
W
4,407
637
305
851
4,841
1,820
68
560
4,281
0
27,094
W
Gilgamesh
Edward128103
Gilgamesh
3,090
713
0
1,115
5,755
2,797
683
911
4,844
0
33,564
L
Medusa
Faket996
Medusa
6,197
2,040
0
531
6,614
1,965
135
1,591
4,941
0
39,168
L
2,105
594
0
2,679
8,109
2,786
1,391
3,049
4,922
36,354
5,825
L
2,209
1,044
696
2,174
5,830
3,074
64
1,348
4,450
0
12,723
W
Sun Wukong
Tolley27
Sun Wukong
8,608
2,562
0
3,295
9,200
5,240
0
4,754
4,066
0
48,094
L
Cabrakan
t_rexboi17
Cabrakan
1,933
110
0
2,268
8,036
4,389
0
932
7,037
31,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
30,302
351
Minions Killed
321
0
Camps Cleared
0
1,219,856
Distance Traveled
1,117,107
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,753
646
73
6
0
266,954
1
L
Hades
5,832
486
71
6
0
190,994
5
W
Aphrodite
6,440
537
48
4
0
197,382
2
W
Neith
6,739
562
64
5
0
228,243
1
W
Gilgamesh
7,412
618
66
6
0
253,216
0
L
Medusa
6,114
510
74
6
0
228,393
2
L
Sol
6,226
519
89
7
0
212,642
1
L
Horus
5,674
473
30
3
0
243,247
2
W
Sun Wukong
7,790
649
100
8
0
274,061
2
L
Cabrakan
6,456
538
57
5
0
241,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role