Player Matchup

Charybdis
Charybdis
Atraks-I
Charybdis
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,666 Elo+
Party 1
King Arthur
King Arthur
LordMxrgxn
King Arthur
Level 80
God Stats
1W - 7L
1,260 SR
Queue Stats
35W - 38L
1,463 Elo+
Solo
Xing Tian
Xing Tian
TBESam013
Xing Tian
Level 141
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 181L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bojanar1101
Tsukuyomi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,390 Elo+
Solo
Janus
Janus
dclayton2003
Janus
Level 81
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 11L
1,621 Elo+
Party 1
Team Averages
Level 103
1,495 SR
1,497 Elo+

VS

Team Averages
Level 105
1,418 SR
1,408 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BJR-ViperStrike
Charybdis
Level 128
God Stats
7W - 5L
1,733 SR
Queue Stats
170W - 179L
1,567 Elo+
Solo
Chang'e
Chang'e
jvay_END
Chang'e
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 179L
1,322 Elo+
Party 2
Horus
Horus
ocean_bronko
Horus
Level 88
God Stats
3W - 8L
1,034 SR
Queue Stats
679W - 743L
1,349 Elo+
Party 2
Cerberus
Cerberus
temp-974359
Cerberus
Level 127
God Stats
1W - 4L
1,321 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atraks-I
Charybdis
6
0 / 0 / 1
4,205
467
2,965
3,093
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
LordMxrgxn
King Arthur
8
1 / 3 / 0
4,756
528
3,399
6,878
1,826
Xing Tian
TBESam013
Xing Tian
5
2 / 0 / 0
4,254
473
2,316
3,547
1,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
bojanar1101
Tsukuyomi
10
1 / 3 / 2
5,356
595
3,255
6,252
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
5,539
615
2,262
2,957
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 1
5,369
597
1,083
5,897
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BJR-ViperStrike
Charybdis
5
0 / 2 / 0
3,876
431
1,631
3,868
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
jvay_END
Chang'e
10
0 / 0 / 2
5,399
600
2,094
3,728
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 1 / 0
6,056
673
5,995
6,695
2,658
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
temp-974359
Cerberus
6
0 / 0 / 0
4,114
457
1,500
3,278
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
8
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
1
1.75
L
Charybdis
Atraks-I
Charybdis
0
0
1
0.5
W
Charybdis
BJR-ViperStrike
Charybdis
0
2
0
0
L
King Arthur
LordMxrgxn
King Arthur
1
3
0
0.33
L
Xing Tian
TBESam013
Xing Tian
2
0
0
2
L
Tsukuyomi
bojanar1101
Tsukuyomi
1
3
2
0.67
L
1
2
1
0.75
W
Chang'e
jvay_END
Chang'e
0
0
2
1
W
5
1
0
5
W
Cerberus
temp-974359
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
12,303
22,727
Taken
23,466
5,972
Mitigated
7,166
5,982
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,083
49
0
3,516
5,897
1,822
0
855
4,996
0
23,269
L
Charybdis
Atraks-I
Charybdis
2,965
1,897
0
1,756
3,093
556
0
411
2,682
0
19,008
W
Charybdis
BJR-ViperStrike
Charybdis
1,631
1,241
0
1,394
3,868
638
0
1,117
2,542
0
11,391
L
King Arthur
LordMxrgxn
King Arthur
3,399
356
0
1,977
6,878
1,826
0
0
6,878
0
22,040
L
Xing Tian
TBESam013
Xing Tian
2,316
535
279
859
3,547
1,294
0
1,089
2,458
7,643
0
L
Tsukuyomi
bojanar1101
Tsukuyomi
3,255
874
0
736
6,252
1,638
0
690
5,494
0
26,063
L
2,262
99
0
375
2,957
658
112
1,240
1,621
28,563
0
W
Chang'e
jvay_END
Chang'e
2,094
369
83
1,588
3,728
1,025
567
1,193
2,367
28,490
0
W
5,995
2,474
46
1,873
6,695
2,658
0
0
6,695
0
28,696
W
Cerberus
temp-974359
Cerberus
1,500
180
0
1,528
3,278
1,023
0
849
2,288
8,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
24,814
214
Minions Killed
233
0
Camps Cleared
0
755,037
Distance Traveled
764,823
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,369
597
58
6
0
180,339
0
L
Charybdis
4,205
467
40
4
0
108,128
1
W
Charybdis
3,876
431
25
3
0
97,223
0
L
King Arthur
4,756
528
35
4
0
186,497
1
L
Xing Tian
4,254
473
9
1
0
107,899
2
L
Tsukuyomi
5,356
595
60
7
0
180,659
2
L
Janus
5,539
615
70
8
0
171,854
3
W
Chang'e
5,399
600
58
6
0
195,952
3
W
Horus
6,056
673
70
8
0
174,426
0
W
Cerberus
4,114
457
22
2
0
116,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role