Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Travislolololol
Bacchus
Level 89
God Stats
12W - 9L
1,493 SR
Queue Stats
133W - 107L
1,858 Elo+
Party 1
Izanami
Izanami
xLogics
Izanami
Level 153
God Stats
9W - 2L
1,814 SR
Queue Stats
27W - 13L
1,769 Elo+
Party 1
Team Averages
Level 133
1,602 SR
1,709 Elo+

VS

Team Averages
Level 92
1,384 SR
1,368 Elo+
Arachne
Arachne
BevinBames
Arachne
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
EarnestYardDog
Nu Wa
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 162L
1,254 Elo+
Solo
Mulan
Mulan
KockMastaFlex
Mulan
Level 103
God Stats
0W - 2L
1,153 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 2 / 4
8,540
854
10,641
5,130
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 12
7,297
730
4,020
7,270
8,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
xLogics
Izanami
13
4 / 1 / 6
8,147
815
6,044
6,118
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BevinBames
Arachne
10
0 / 4 / 3
6,408
641
2,413
8,566
2,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 1
7,581
758
3,245
5,881
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 2
6,911
691
5,392
9,208
7,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
4
5
L
Arachne
BevinBames
Arachne
0
4
3
0.38
L
2
2
1
1.25
L
1
6
2
0.33
W
0
0
12
6
W
Izanami
xLogics
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
11,050
18,518
Taken
23,655
12,472
Mitigated
14,469
4,845
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,641
627
0
887
5,130
1,640
666
889
4,241
40,825
0
L
Arachne
BevinBames
Arachne
2,413
1,579
0
793
8,566
2,807
0
4,184
4,382
0
5,794
L
3,245
1,054
55
228
5,881
3,730
0
3,894
1,987
20,723
0
L
5,392
361
56
874
9,208
7,932
0
6,943
2,265
0
13,795
W
4,020
184
283
1,556
7,270
8,688
80
1,973
5,097
13,569
0
W
Izanami
xLogics
Izanami
6,044
3,253
0
2,119
6,118
2,144
1,835
1,059
5,059
0
38,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
20,900
180
Minions Killed
67
6
Camps Cleared
2
541,234
Distance Traveled
525,626
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,540
854
71
7
2
153,864
5
L
Arachne
6,408
641
14
1
1
180,748
2
L
Nu Wa
7,581
758
33
3
1
171,551
0
L
Mulan
6,911
691
20
2
0
173,327
4
W
Bacchus
7,297
730
28
3
0
203,223
0
W
Izanami
8,147
815
81
8
4
184,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role