Player Matchup

Cliodhna
Cliodhna
BluexZaddyB
Cliodhna
Level 31
God Stats
2W - 3L
1,701 SR
Queue Stats
169W - 176L
1,354 Elo+
Party 2
Izanami
Izanami
Spechul Neads
Izanami
Level 29
God Stats
5W - 5L
1,629 SR
Queue Stats
18W - 33L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
TheLeakyCaldron
Ao Kuang
Level 16
God Stats
1W - 1L
1,282 SR
Queue Stats
88W - 96L
1,500 Elo+
Party 2
Chang'e
Chang'e
TheMaddestLad647
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,490 Elo+
Solo
Ares
Ares
TinglyLotus27
Ares
Level 80
God Stats
5W - 5L
1,579 SR
Queue Stats
136W - 133L
1,410 Elo+
Solo
Team Averages
Level 47
1,538 SR
1,439 Elo+

VS

Team Averages
Level 103
1,480 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darktaniks
Mercury
Level 126
God Stats
15W - 20L
1,375 SR
Queue Stats
500W - 484L
1,477 Elo+
Party 1
Hel
Hel
GenericAttic557
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 312L
1,442 Elo+
Solo
Amaterasu
Amaterasu
IOskyStylesI
Amaterasu
Level 80
God Stats
6W - 8L
1,523 SR
Queue Stats
365W - 374L
1,298 Elo+
Party 1
Ymir
Ymir
cxndydrugs
Ymir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 52L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BluexZaddyB
Cliodhna
8
1 / 5 / 3
5,146
515
4,101
7,338
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
8
0 / 5 / 1
4,754
475
3,233
7,782
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
8
3 / 2 / 2
5,151
515
3,871
5,664
1,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
3,730
373
1,124
1,415
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 2 / 1
5,474
547
3,740
9,387
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 2
6,226
623
7,353
5,075
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Darktaniks
Mercury
11
2 / 0 / 1
6,420
642
2,559
5,070
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 2
5,569
557
2,786
3,342
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
IOskyStylesI
Amaterasu
11
7 / 0 / 4
7,127
713
5,461
5,567
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 4 / 3
4,880
488
1,639
7,880
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
15
15
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
L
Cliodhna
BluexZaddyB
Cliodhna
1
5
3
0.5
W
Mercury
Darktaniks
Mercury
2
0
1
2.5
W
0
2
2
0.5
W
Amaterasu
IOskyStylesI
Amaterasu
7
0
4
9
L
Izanami
0
5
1
0.1
L
Ao Kuang
3
2
2
2
L
0
1
0
0
L
3
2
1
1.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,069
Damage
19,798
31,586
Taken
26,934
11,977
Mitigated
9,508
7,865
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,353
2,564
0
929
5,075
1,734
0
1,086
3,989
0
40,156
L
Cliodhna
BluexZaddyB
Cliodhna
4,101
579
0
266
7,338
2,236
0
878
6,400
0
24,439
W
Mercury
Darktaniks
Mercury
2,559
1,016
0
441
5,070
1,364
0
772
4,258
0
39,395
W
2,786
452
130
843
3,342
1,028
0
1,878
1,464
24,532
0
W
Amaterasu
IOskyStylesI
Amaterasu
5,461
2,589
0
3,293
5,567
2,392
0
1,257
4,170
0
30,109
L
Izanami
3,233
2,678
196
1,377
7,782
2,089
593
142
7,640
0
27,803
L
Ao Kuang
3,871
1,622
0
2,463
5,664
1,653
0
2,102
3,358
12,971
0
L
1,124
35
81
683
1,415
213
0
0
1,415
4,296
0
L
3,740
260
305
2,494
9,387
5,786
113
1,039
8,348
13,043
0
W
1,639
594
44
1,991
7,880
2,990
0
3,562
4,318
4,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
30,222
152
Minions Killed
273
0
Camps Cleared
0
735,361
Distance Traveled
943,397
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,226
623
58
6
0
192,258
10
L
Cliodhna
5,146
515
48
5
0
175,055
0
W
Mercury
6,420
642
81
8
0
239,017
1
W
Hel
5,569
557
55
6
0
180,733
0
W
Amaterasu
7,127
713
72
7
0
169,030
0
L
Izanami
4,754
475
61
6
0
153,574
0
L
Ao Kuang
5,151
515
24
2
0
191,794
0
L
Chang'e
3,730
373
9
1
0
40,781
0
L
Ares
5,474
547
10
1
0
174,157
2
W
Ymir
4,880
488
7
1
0
162,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role