Player Matchup

Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kotipingi2
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Sol
Sol
RoNyyYkZ
Sol
Level 71
God Stats
15W - 17L
1,325 SR
Queue Stats
451W - 483L
1,544 Elo+
Solo
Khepri
Khepri
SNT1794
Khepri
Level 136
God Stats
3W - 3L
1,633 SR
Queue Stats
39W - 39L
1,583 Elo+
Party 2
Team Averages
Level 94
1,492 SR
1,519 Elo+

VS

Team Averages
Level 107
1,519 SR
1,470 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SadBloodWings
Kukulkan
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ZimZalaBiim
Aphrodite
Level 123
God Stats
85W - 47L
1,623 SR
Queue Stats
972W - 809L
1,621 Elo+
Solo
Loki
Loki
dapy80
Loki
Level 68
God Stats
3W - 4L
1,474 SR
Queue Stats
73W - 77L
1,443 Elo+
Party 1
Horus
Horus
isma14D
Horus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 3 / 2
11,223
1,020
5,388
10,124
3,604
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
 
Hachiman
16
1 / 0 / 2
11,167
1,015
11,778
7,246
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Kotipingi2
Tiamat
16
0 / 4 / 1
10,474
952
8,549
11,741
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 3
11,073
1,007
9,191
15,248
4,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
SNT1794
Khepri
17
1 / 1 / 3
10,989
999
7,021
7,641
8,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

189

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 0 / 8
12,032
1,094
6,057
14,994
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
SadBloodWings
Kukulkan
18
3 / 2 / 8
12,245
1,113
20,376
10,927
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ZimZalaBiim
Aphrodite
17
2 / 0 / 5
11,790
1,072
9,563
6,618
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
dapy80
Loki
17
3 / 2 / 4
11,292
1,027
8,742
4,809
1,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
isma14D
Horus
17
2 / 0 / 8
11,199
1,018
5,325
7,028
6,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
4
Kills
13
13
Deaths
4
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
L
Hachiman
 
Hachiman
1
0
2
2
W
Geb
 
Geb
3
0
8
7
L
Tiamat
Kotipingi2
Tiamat
0
4
1
0.13
L
1
5
3
0.5
L
Khepri
SNT1794
Khepri
1
1
3
2.5
W
Kukulkan
SadBloodWings
Kukulkan
3
2
8
3.5
W
Aphrodite
ZimZalaBiim
Aphrodite
2
0
5
4.5
W
Loki
dapy80
Loki
3
2
4
2.5
W
Horus
isma14D
Horus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,927
Damage
50,063
52,000
Taken
44,376
24,288
Mitigated
27,898
6,322
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,388
966
506
320
10,124
3,604
0
5,137
4,750
0
28,183
L
Hachiman
 
Hachiman
11,778
6,840
0
1,206
7,246
2,133
0
4,991
2,139
0
40,871
W
Geb
 
Geb
6,057
159
0
5,000
14,994
13,087
0
7,715
6,984
16,964
0
L
Tiamat
Kotipingi2
Tiamat
8,549
622
0
740
11,741
5,629
0
7,123
4,339
17,842
0
L
9,191
2,772
0
2,571
15,248
4,244
0
11,353
3,224
29,522
0
L
Khepri
SNT1794
Khepri
7,021
120
788
191
7,641
8,678
0
5,639
1,552
18,651
0
W
Kukulkan
SadBloodWings
Kukulkan
20,376
1,591
0
1,123
10,927
3,772
0
6,134
4,660
50,216
0
W
Aphrodite
ZimZalaBiim
Aphrodite
9,563
0
7,362
4,973
6,618
2,982
0
3,319
3,189
40,893
0
W
Loki
dapy80
Loki
8,742
1,413
0
191
4,809
1,653
0
2,045
2,744
0
21,592
W
Horus
isma14D
Horus
5,325
3,153
924
2,557
7,028
6,404
0
4,774
2,038
0
8,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,926
Gold Earned
58,558
216
Minions Killed
229
8
Camps Cleared
8
1,002,390
Distance Traveled
1,059,190
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,223
1,020
26
2
5
218,414
0
L
Hachiman
11,167
1,015
76
7
0
192,388
0
W
Geb
12,032
1,094
39
4
0
217,706
0
L
Tiamat
10,474
952
40
4
1
204,183
0
L
Sol
11,073
1,007
46
4
2
182,487
1
L
Khepri
10,989
999
28
3
0
204,918
0
W
Kukulkan
12,245
1,113
70
6
1
200,103
1
W
Aphrodite
11,790
1,072
89
8
3
225,339
0
W
Loki
11,292
1,027
24
2
3
181,048
2
W
Horus
11,199
1,018
7
1
1
234,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role