Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HotdogPeople
Kukulkan
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 11L
1,715 Elo+
Party 1
Hachiman
Hachiman
Retromingant
Hachiman
Level 30
God Stats
1W - 3L
1,715 SR
Queue Stats
18W - 20L
1,715 Elo+
Party 1
Bellona
Bellona
ShootyMcScooty
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Set
Set
белозубик
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Team Averages
Level 35
1,586 SR
1,583 Elo+

VS

Team Averages
Level 38
1,527 SR
1,371 Elo+
Ares
Ares
DeathNip
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Thanatos
Thanatos
MarioSwag
Thanatos
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 16L
1,324 Elo+
Party 2
Hercules
Hercules
MasterlessWolf
Hercules
Level 27
God Stats
29W - 25L
1,844 SR
Queue Stats
364W - 309L
1,606 Elo+
Party 3
Kukulkan
Kukulkan
ParaplegicPaul
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 72L
1,455 Elo+
Party 3
Ymir
Ymir
Pau-vec
Ymir
Level 14
God Stats
7W - 7L
1,290 SR
Queue Stats
16W - 12L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 3
7,827
712
5,141
10,885
6,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
HotdogPeople
Kukulkan
14
1 / 5 / 3
7,589
690
7,911
7,443
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Retromingant
Hachiman
14
2 / 4 / 2
7,976
725
9,498
11,715
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 4
9,069
824
4,951
12,868
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 9 / 1
7,272
661
2,945
11,041
3,567

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 3 / 8
8,320
756
2,048
8,352
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
MarioSwag
Thanatos
18
12 / 2 / 4
10,417
947
15,030
9,375
4,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
1 / 0 / 12
9,093
827
11,969
13,947
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
8 / 0 / 6
10,384
944
15,475
2,853
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Pau-vec
Ymir
14
2 / 2 / 4
8,543
777
2,932
8,503
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
7
Kills
23
23
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Ares
0
3
8
1.33
L
Kukulkan
HotdogPeople
Kukulkan
1
5
3
0.5
W
Thanatos
MarioSwag
Thanatos
12
2
4
7
W
Hercules
1
0
12
7
W
Kukulkan
8
0
6
11
W
Ymir
Pau-vec
Ymir
2
2
4
2
L
Hachiman
Retromingant
Hachiman
2
4
2
0.75
L
3
3
4
1.67
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
47,454
53,952
Taken
43,030
27,256
Mitigated
34,218
11,917
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,141
1,515
1,682
3,707
10,885
6,964
0
6,307
4,499
14,944
0
W
Ares
2,048
220
0
1,635
8,352
7,805
314
3,036
5,316
7,593
0
L
Kukulkan
HotdogPeople
Kukulkan
7,911
297
0
0
7,443
2,443
39
3,013
4,009
26,632
0
W
Thanatos
MarioSwag
Thanatos
15,030
4,663
0
9,784
9,375
4,314
1,043
2,519
6,856
0
43,556
W
Hercules
11,969
3,855
0
5,495
13,947
12,771
1,075
4,488
9,459
0
36,477
W
Kukulkan
15,475
423
137
944
2,853
1,525
1,109
373
2,480
55,751
0
W
Ymir
Pau-vec
Ymir
2,932
0
0
562
8,503
7,803
160
2,636
5,867
9,258
0
L
Hachiman
Retromingant
Hachiman
9,498
4,937
0
2,948
11,715
4,363
0
3,469
7,805
0
32,340
L
4,951
1,697
1,349
2,207
12,868
9,919
148
4,233
8,314
0
9,605
L
2,945
1,960
0
24
11,041
3,567
0
3,433
7,464
0
8,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
46,757
132
Minions Killed
249
0
Camps Cleared
0
1,078,753
Distance Traveled
1,213,029
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,827
712
17
2
0
225,102
3
W
Ares
8,320
756
8
1
0
187,960
1
L
Kukulkan
7,589
690
55
5
0
227,334
2
W
Thanatos
10,417
947
58
5
0
255,708
2
W
Hercules
9,093
827
63
6
0
250,320
1
W
Kukulkan
10,384
944
104
9
0
259,636
1
W
Ymir
8,543
777
16
1
0
259,405
0
L
Hachiman
7,976
725
41
4
0
203,911
2
L
Bellona
9,069
824
11
1
0
220,479
0
L
Set
7,272
661
8
1
0
201,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role