Player Matchup

Thor
Thor
Bronze III
AlmightyIZI
Thor
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 122L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
ImDraygon
Thoth
Bronze III
Level 121
God Stats
0W - 4L
1,715 SR
Queue Stats
121W - 118L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Stormyx222
Khepri
Bronze III
Level 76
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
TheKinggxD
Chaac
Bronze III
Level 125
God Stats
12W - 6L
1,768 SR
Queue Stats
201W - 195L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
VladerDark222
Izanami
Bronze III
Level 68
God Stats
0W - 3L
1,717 SR
Queue Stats
2W - 8L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,577 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,500 SR
1,500 MMR
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
EmankXAX
Cernunnos
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 3
Geb
Geb
Gold V
ReverseFla5sh
Geb
Gold V
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
93W - 106L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
turkooo123
Arachne
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,705
482
4,671
9,654
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
ImDraygon
Thoth
15
3 / 3 / 0
9,494
593
7,110
7,566
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Stormyx222
Khepri
10
0 / 2 / 1
6,427
402
1,951
7,976
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
14
1 / 5 / 2
7,941
496
11,506
16,870
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
11
0 / 7 / 1
6,707
419
4,903
11,609
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabBastetAtlas

VS

Bans
LokiGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
6 / 3 / 1
9,953
622
10,898
15,132
13,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
 
Merlin
15
2 / 1 / 2
9,169
573
3,726
4,970
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
EmankXAX
Cernunnos
18
11 / 1 / 0
11,203
700
15,221
10,805
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 9
7,816
489
3,910
11,627
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
turkooo123
Arachne
15
2 / 1 / 7
8,773
548
5,251
12,368
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
3
1
2.17
W
Merlin
 
Merlin
2
1
2
3
L
2
4
1
0.63
W
Cernunnos
EmankXAX
Cernunnos
11
1
0
11
L
Thoth
ImDraygon
Thoth
3
3
0
1
W
0
0
9
4.5
L
Khepri
Stormyx222
Khepri
0
2
1
0.25
L
Chaac
1
5
2
0.4
L
Izanami
0
7
1
0.07
W
Arachne
turkooo123
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,141
Damage
39,006
53,675
Taken
54,902
21,692
Mitigated
33,572
13,755
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,898
2,956
1,436
4,688
15,132
13,182
631
768
13,516
3,375
58,416
W
Merlin
 
Merlin
3,726
0
0
341
4,970
1,106
0
2,739
2,231
67,080
0
L
4,671
923
0
3,095
9,654
2,909
0
2,048
7,606
0
46,795
W
Cernunnos
EmankXAX
Cernunnos
15,221
8,325
0
6,666
10,805
4,252
254
1,556
9,249
0
101,356
L
Thoth
ImDraygon
Thoth
7,110
204
0
1,018
7,566
2,006
44
3,784
3,782
57,318
0
W
3,910
719
818
1,999
11,627
8,989
0
3,334
8,293
17,390
1,595
L
Khepri
Stormyx222
Khepri
1,951
143
346
1,530
7,976
2,920
200
859
7,117
16,581
0
L
Chaac
11,506
3,372
0
5,008
16,870
12,367
0
944
15,926
0
61,386
L
Izanami
4,903
2,812
0
2,758
11,609
1,490
0
606
11,003
0
40,365
W
Arachne
turkooo123
Arachne
5,251
2,762
0
6,228
12,368
6,043
0
664
11,557
0
65,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
46,914
444
Minions Killed
568
0
Camps Cleared
0
1,435,797
Distance Traveled
1,635,631
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,953
622
120
8
0
302,192
3
W
Merlin
9,169
573
140
9
0
330,870
3
L
Thor
7,705
482
90
6
0
301,938
2
W
Cernunnos
11,203
700
176
11
0
296,358
6
L
Thoth
9,494
593
127
8
0
307,368
4
W
Geb
7,816
489
30
2
0
339,745
5
L
Khepri
6,427
402
26
2
0
272,672
2
L
Chaac
7,941
496
116
7
0
310,299
3
L
Izanami
6,707
419
85
5
0
243,520
2
W
Arachne
8,773
548
102
6
0
366,466
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role