Player Matchup

Hun Batz
Hun Batz
Jibberty
Hun Batz
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,415 Elo+
Party 1
Tyr
Tyr
Jonezy23
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,415 Elo+
Party 1
Izanami
Izanami
Pariahss
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,415 Elo+
Party 1
Cerberus
Cerberus
TheThiccOne
Cerberus
Level 9
God Stats
2W - 3L
1,737 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 1
Ra
Ra
samugn_00
Ra
Level 8
God Stats
0W - 4L
1,045 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,355 Elo+

VS

Team Averages
Level 51
1,562 SR
1,469 Elo+
Heimdallr
Heimdallr
Bifroster
Heimdallr
Level 10
God Stats
2W - 2L
1,706 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2
Zeus
Zeus
Blastarak
Zeus
Level 65
God Stats
6W - 2L
1,789 SR
Queue Stats
63W - 92L
1,369 Elo+
Party 3
Zhong Kui
Zhong Kui
Frikkout
Zhong Kui
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 117L
1,369 Elo+
Party 3
Kali
Kali
LunarsSpirit
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,565 Elo+
Party 2
Vamana
Vamana
TheFelax
Vamana
Level 65
God Stats
5W - 7L
1,312 SR
Queue Stats
18W - 26L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jibberty
Hun Batz
19
3 / 9 / 9
12,281
682
16,172
19,094
10,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 10
13,091
727
10,981
25,539
23,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Pariahss
Izanami
20
5 / 4 / 4
13,041
725
12,678
14,592
5,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
TheThiccOne
Cerberus
20
5 / 3 / 8
13,651
758
13,665
26,218
31,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 6 / 4
11,433
635
3,384
16,322
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bifroster
Heimdallr
20
3 / 3 / 10
13,441
747
15,380
12,710
5,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
7 / 2 / 8
13,510
751
22,636
8,705
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Frikkout
Zhong Kui
20
5 / 4 / 13
13,297
739
22,284
16,951
11,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 7 / 12
13,328
740
11,624
15,389
6,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
TheFelax
Vamana
20
10 / 2 / 13
14,658
814
15,240
21,107
28,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
84
18
Kills
28
28
Deaths
18
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bifroster
Heimdallr
3
3
10
2.67
W
Zeus
7
2
8
5.5
W
Zhong Kui
Frikkout
Zhong Kui
5
4
13
2.88
L
Hun Batz
Jibberty
Hun Batz
3
9
9
0.83
L
4
6
10
1.5
W
3
7
12
1.29
L
Izanami
Pariahss
Izanami
5
4
4
1.75
W
Vamana
TheFelax
Vamana
10
2
13
8.25
L
Cerberus
TheThiccOne
Cerberus
5
3
8
3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,880
Damage
87,164
101,765
Taken
74,862
78,432
Mitigated
55,313
17,717
Healing
25,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bifroster
Heimdallr
15,380
7,651
0
2,734
12,710
5,724
3,015
2,217
10,242
0
56,284
W
Zeus
22,636
1,668
0
573
8,705
3,102
1,293
2,004
6,649
61,144
0
W
Zhong Kui
Frikkout
Zhong Kui
22,284
1,040
0
7,203
16,951
11,586
684
2,536
14,080
45,866
0
L
Hun Batz
Jibberty
Hun Batz
16,172
2,203
0
977
19,094
10,655
0
7,123
11,423
0
50,554
L
10,981
2,212
0
8,288
25,539
23,731
0
10,731
14,114
0
33,469
W
11,624
3,545
0
2,733
15,389
6,695
3,728
5,523
9,776
0
36,162
L
Izanami
Pariahss
Izanami
12,678
8,281
0
844
14,592
5,632
0
7,742
6,437
0
66,027
W
Vamana
TheFelax
Vamana
15,240
3,914
917
11,602
21,107
28,206
1,796
4,769
16,259
5,327
44,869
L
Cerberus
TheThiccOne
Cerberus
13,665
591
0
4,624
26,218
31,671
0
12,175
13,223
29,479
0
L
3,384
524
373
2,611
16,322
6,743
192
8,707
7,267
21,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,497
Gold Earned
68,234
279
Minions Killed
313
0
Camps Cleared
0
1,746,755
Distance Traveled
1,764,282
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,441
747
82
5
0
310,045
6
W
Zeus
13,510
751
68
4
0
369,269
0
W
Zhong Kui
13,297
739
64
4
0
371,211
1
L
Hun Batz
12,281
682
61
3
0
355,065
3
L
Tyr
13,091
727
39
2
0
359,312
3
W
Kali
13,328
740
44
2
0
343,075
4
L
Izanami
13,041
725
100
6
0
312,494
3
W
Vamana
14,658
814
55
3
0
370,682
4
L
Cerberus
13,651
758
45
3
0
426,078
2
L
Ra
11,433
635
34
2
0
293,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role