Player Matchup

Odin
Odin
LowSkillCeiling
Odin
Level 109
God Stats
1W - 1L
1,317 SR
Queue Stats
107W - 106L
1,371 Elo+
Solo
Mercury
Mercury
OMallon
Mercury
Level 114
God Stats
30W - 24L
1,500 SR
Queue Stats
214W - 199L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
PharoahAkhenaten
Xbalanque
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,435 Elo+
Party 1
Geb
Geb
Pr3moSuave
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
yourloalwlffe
Zhong Kui
Level 69
God Stats
1W - 3L
1,253 SR
Queue Stats
26W - 37L
1,344 Elo+
Solo
Team Averages
Level 68
1,414 SR
1,392 Elo+

VS

Team Averages
Level 70
1,479 SR
1,659 Elo+
Kali
Kali
JakeFromIT
Kali
Level 59
God Stats
0W - 4L
1,264 SR
Queue Stats
300W - 434L
1,409 Elo+
Party 3
Geb
Geb
Kelloom
Geb
Level 88
God Stats
2W - 4L
1,757 SR
Queue Stats
80W - 88L
1,799 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PsychoSai YT
Morgan Le Fay
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 165L
1,799 Elo+
Party 2
Kuzenbo
Kuzenbo
Thugnasty1931
Kuzenbo
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 47L
2,008 Elo+
Solo
Charybdis
Charybdis
darndiddlydo
Charybdis
Level 37
God Stats
20W - 23L
1,374 SR
Queue Stats
198W - 327L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
9,377
552
4,833
8,009
6,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
OMallon
Mercury
14
8 / 2 / 3
9,222
542
10,132
13,674
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
11
1 / 5 / 4
7,605
447
5,884
12,008
3,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 3
6,674
393
1,092
5,646
2,913
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
yourloalwlffe
Zhong Kui
17
9 / 1 / 4
10,563
621
14,780
12,912
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,905
465
6,447
12,662
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
13
3 / 3 / 5
8,948
526
6,393
15,469
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
PsychoSai YT
Morgan Le Fay
12
0 / 6 / 0
7,414
436
4,220
9,814
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
16
0 / 0 / 0
8,758
515
3,763
9,056
14,153
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
darndiddlydo
Charybdis
13
6 / 3 / 3
9,118
536
8,250
10,336
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
10
10
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Geb
3
3
5
1.83
W
0
0
1
0.5
W
Mercury
OMallon
Mercury
8
2
3
4.75
W
Xbalanque
1
5
4
0.6
W
0
2
3
0.75
L
Morgan Le Fay
PsychoSai YT
Morgan Le Fay
0
6
0
0
L
Kuzenbo
0
0
0
0
L
Charybdis
darndiddlydo
Charybdis
6
3
3
2.5
W
Zhong Kui
yourloalwlffe
Zhong Kui
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
29,073
52,249
Taken
57,337
27,174
Mitigated
41,810
19,987
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,447
2,806
0
3,146
12,662
5,042
0
4,265
8,397
0
48,432
L
Geb
6,393
427
421
2,171
15,469
16,530
370
2,512
12,957
29,635
0
W
4,833
579
0
3,438
8,009
6,994
0
3,629
4,380
0
57,721
W
Mercury
OMallon
Mercury
10,132
7,197
789
5,033
13,674
5,435
0
1,795
11,801
0
55,551
W
Xbalanque
5,884
3,123
0
3,833
12,008
3,571
678
2,874
9,134
0
43,969
W
1,092
413
0
539
5,646
2,913
256
1,534
4,112
8,785
0
L
Morgan Le Fay
PsychoSai YT
Morgan Le Fay
4,220
359
0
762
9,814
2,780
0
6,906
2,908
35,943
0
L
Kuzenbo
3,763
2,071
0
2,956
9,056
14,153
0
0
9,056
44,276
0
L
Charybdis
darndiddlydo
Charybdis
8,250
4,821
0
3,697
10,336
3,305
2,542
2,189
8,147
0
42,022
W
Zhong Kui
yourloalwlffe
Zhong Kui
14,780
1,365
0
6,355
12,912
8,261
442
4,196
8,446
69,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
42,143
436
Minions Killed
386
0
Camps Cleared
0
1,606,533
Distance Traveled
1,529,174
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,905
465
73
4
0
315,245
5
L
Geb
8,948
526
41
2
0
335,164
1
W
Odin
9,377
552
130
8
0
314,753
6
W
Mercury
9,222
542
81
5
0
393,139
7
W
Xbalanque
7,605
447
69
4
0
296,741
4
W
Geb
6,674
393
25
1
0
273,405
0
L
Morgan Le Fay
7,414
436
86
5
0
279,679
6
L
Kuzenbo
8,758
515
112
7
0
314,875
3
L
Charybdis
9,118
536
74
4
0
284,211
2
W
Zhong Kui
10,563
621
131
8
0
328,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role