Player Matchup

Ymir
Ymir
MrFossie
Ymir
Level 17
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 6L
997 Elo+
Party 2
Thor
Thor
MrHaugn
Thor
Level 29
God Stats
2W - 4L
1,286 SR
Queue Stats
16W - 38L
997 Elo+
Party 2
Olorun
Olorun
noob_Sebb
Olorun
Level 32
God Stats
1W - 1L
1,143 SR
Queue Stats
30W - 80L
997 Elo+
Party 2
Team Averages
Level 26
1,240 SR
997 Elo+

VS

Team Averages
Level 40
1,480 SR
1,354 Elo+
Nemesis
Nemesis
IlSkimask
Nemesis
Level 24
God Stats
6W - 12L
1,281 SR
Queue Stats
67W - 114L
1,500 Elo+
Party 1
Tiamat
Tiamat
ItzJustGold
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 131L
1,310 Elo+
Party 1
Bacchus
Bacchus
OB-Big-one
Bacchus
Level 34
God Stats
7W - 15L
1,659 SR
Queue Stats
122W - 134L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 2 / 12
16,884
704
8,885
28,637
46,277
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
MrHaugn
Thor
20
12 / 3 / 5
18,204
759
19,947
21,333
11,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
noob_Sebb
Olorun
19
2 / 7 / 14
15,273
636
21,122
16,676
7,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IlSkimask
Nemesis
20
8 / 6 / 2
15,846
660
18,444
23,745
10,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
2 / 8 / 6
14,743
614
16,628
19,264
13,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OB-Big-one
Bacchus
19
2 / 4 / 10
14,541
606
17,452
25,468
45,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
18
Kills
12
12
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
IlSkimask
Nemesis
8
6
2
1.5
L
Tiamat
2
8
6
0.63
W
Ymir
4
2
12
5
W
Thor
MrHaugn
Thor
12
3
5
4.83
L
Bacchus
OB-Big-one
Bacchus
2
4
10
1.75
W
Olorun
noob_Sebb
Olorun
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
52,524
66,646
Taken
68,477
64,595
Mitigated
69,632
14,631
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
IlSkimask
Nemesis
18,444
12,515
0
5,617
23,745
10,564
1,216
11,253
12,492
0
63,656
L
Tiamat
16,628
1,126
0
1,417
19,264
13,903
1,053
8,483
10,781
81,857
0
W
Ymir
8,885
1,569
132
4,489
28,637
46,277
432
8,794
18,509
31,717
0
W
Thor
MrHaugn
Thor
19,947
5,585
0
4,182
21,333
11,061
1,793
13,059
7,279
0
57,356
L
Bacchus
OB-Big-one
Bacchus
17,452
1,227
1,739
4,105
25,468
45,165
74
11,552
13,916
41,661
0
W
Olorun
noob_Sebb
Olorun
21,122
10,853
825
5,003
16,676
7,257
1,189
9,571
6,345
76,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
45,130
176
Minions Killed
218
3
Camps Cleared
17
1,184,473
Distance Traveled
1,226,946
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,846
660
79
3
1
421,534
0
L
Tiamat
14,743
614
109
5
14
369,342
0
W
Ymir
16,884
704
21
1
0
416,909
0
W
Thor
18,204
759
57
2
0
388,458
1
L
Bacchus
14,541
606
30
1
2
436,070
5
W
Olorun
15,273
636
98
4
3
379,106
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role