Player Matchup

Achilles
Achilles
Ex3tic
Achilles
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 44L
1,496 Elo+
Solo
He Bo
He Bo
Mercy x Pro
He Bo
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 62L
1,041 Elo+
Solo
Cthulhu
Cthulhu
teck939
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,453 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,330 Elo+

VS

Team Averages
Level 66
1,494 SR
1,400 Elo+
Anubis
Anubis
April 18th Day
Anubis
Level 44
God Stats
2W - 13L
1,450 SR
Queue Stats
157W - 188L
1,250 Elo+
Solo
Sylvanus
Sylvanus
Fresh_TV1
Sylvanus
Level 27
God Stats
1W - 1L
1,825 SR
Queue Stats
18W - 21L
1,427 Elo+
Party 1
Hachiman
Hachiman
twistedtempo7xx
Hachiman
Level 127
God Stats
1W - 4L
1,206 SR
Queue Stats
55W - 57L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ex3tic
Achilles
17
10 / 5 / 9
13,271
829
15,005
22,714
18,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 7 / 7
12,309
769
14,803
13,147
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
teck939
Cthulhu
18
4 / 1 / 16
13,183
824
13,994
25,573
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 7
11,004
688
13,211
15,813
8,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Fresh_TV1
Sylvanus
13
1 / 7 / 6
10,394
650
7,708
19,717
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
16
9 / 5 / 2
11,766
735
19,984
15,833
6,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
13
13
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
11
7
0.59
W
Achilles
Ex3tic
Achilles
10
5
9
2.9
L
Sylvanus
Fresh_TV1
Sylvanus
1
7
6
0.57
W
9
7
7
1.79
W
Cthulhu
teck939
Cthulhu
4
1
16
12
L
Hachiman
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,802
Damage
40,903
61,434
Taken
51,363
42,380
Mitigated
38,061
17,152
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,211
1,141
0
881
15,813
8,042
0
8,251
7,562
37,659
0
W
Achilles
Ex3tic
Achilles
15,005
5,335
484
3,629
22,714
18,842
60
7,617
15,097
0
40,094
L
Sylvanus
Fresh_TV1
Sylvanus
7,708
2,602
716
2,858
19,717
23,559
0
12,091
7,626
20,254
0
W
14,803
986
683
2,092
13,147
3,232
787
5,988
7,159
39,587
0
W
Cthulhu
teck939
Cthulhu
13,994
1,221
1,259
9,005
25,573
20,306
827
8,125
17,448
40,922
0
L
Hachiman
19,984
12,463
0
1,901
15,833
6,460
0
8,455
7,378
0
43,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
33,164
162
Minions Killed
125
11
Camps Cleared
1
801,856
Distance Traveled
670,947
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,004
688
44
3
0
211,729
3
W
Achilles
13,271
829
52
3
4
275,286
2
L
Sylvanus
10,394
650
21
1
0
227,370
5
W
He Bo
12,309
769
48
3
6
236,539
0
W
Cthulhu
13,183
824
62
4
1
290,031
1
L
Hachiman
11,766
735
60
4
1
231,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role