Player Matchup

Xbalanque
Xbalanque
Bronze III
FocusLunch
Xbalanque
Bronze III
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 57L
1,501 MMR
Solo
Thoth
Thoth
Silver I
Lun4ticsSong
Thoth
Silver I
Level 160
God Stats
9W - 12L
1,500 SR
Queue Stats
517W - 500L
1,560 MMR
Party 1
Khepri
Khepri
Bronze III
NoWardsNoProblem
Khepri
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,454 MMR
Party 1
Bastet
Bastet
Bronze III
TrashBlazey
Bastet
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
eZoro
Chaac
Bronze III
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,500 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,449 SR
1,505 MMR
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
DankSousa
Skadi
Bronze III
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 68L
1,512 MMR
Solo
Kali
Kali
Gold I
Mediτating
Kali
Gold I
Level 147
God Stats
5W - 8L
1,560 SR
Queue Stats
183W - 188L
1,510 MMR
Solo
Tyr
Tyr
Bronze III
Yissus7
Tyr
Bronze III
Level 85
God Stats
5W - 4L
1,185 SR
Queue Stats
90W - 106L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FocusLunch
Xbalanque
11
1 / 5 / 2
6,764
520
2,455
9,151
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 5 / 1
7,750
596
6,832
7,096
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 4
5,851
450
1,902
10,265
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
9
0 / 3 / 4
5,917
455
4,016
8,071
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
eZoro
Chaac
12
0 / 0 / 0
6,152
473
5,994
9,593
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
FenrirHelArtioOdin

VS

Bans
AchillesScyllaBellonaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 1 / 5
8,363
643
6,186
6,208
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
10
3 / 1 / 5
6,821
525
1,220
5,698
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
DankSousa
Skadi
13
3 / 3 / 7
7,783
599
7,600
7,255
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 7
8,458
651
8,936
9,856
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
13
0 / 0 / 0
7,868
605
5,293
8,487
7,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
17
17
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
5
6.5
W
Kumbhakarna
 
Kumbhakarna
3
1
5
5.5
W
Skadi
DankSousa
Skadi
3
3
7
2.17
L
Xbalanque
FocusLunch
Xbalanque
1
5
2
0.4
L
6
5
1
1.3
W
7
2
7
5.25
L
0
4
4
0.5
L
Bastet
0
3
4
0.67
W
Tyr
0
0
0
0
L
Chaac
eZoro
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
29,235
44,176
Taken
37,504
17,654
Mitigated
18,857
12,842
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,186
403
0
2,262
6,208
1,348
608
3,179
2,821
52,642
0
W
Kumbhakarna
 
Kumbhakarna
1,220
169
180
946
5,698
4,903
28
1,422
3,573
5,310
0
W
Skadi
DankSousa
Skadi
7,600
4,788
0
2,328
7,255
1,936
2,156
1,296
5,216
0
48,197
L
Xbalanque
FocusLunch
Xbalanque
2,455
1,171
0
2,617
9,151
1,950
0
272
8,879
0
41,440
L
6,832
147
0
410
7,096
1,436
0
4,753
2,343
40,361
0
W
8,936
4,817
0
4,715
9,856
3,364
0
2,458
6,631
0
47,491
L
1,902
147
0
1,352
10,265
5,213
0
1,415
8,348
10,971
0
L
Bastet
4,016
1,311
0
2,663
8,071
2,078
0
966
7,105
0
30,159
W
Tyr
5,293
1,396
0
5,324
8,487
7,306
0
0
7,596
0
49,512
L
Chaac
eZoro
Chaac
5,994
1,515
0
5,800
9,593
6,977
0
0
9,593
0
35,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
39,293
312
Minions Killed
397
0
Camps Cleared
0
1,267,860
Distance Traveled
1,238,918
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,363
643
120
9
0
256,640
5
W
Kumbhakarna
6,821
525
6
0
0
176,634
2
W
Skadi
7,783
599
92
7
0
231,718
2
L
Xbalanque
6,764
520
78
6
0
221,695
5
L
Thoth
7,750
596
82
6
0
259,737
6
W
Kali
8,458
651
71
5
0
291,971
2
L
Khepri
5,851
450
27
2
0
258,100
3
L
Bastet
5,917
455
67
5
0
254,680
3
W
Tyr
7,868
605
108
8
0
281,955
5
L
Chaac
6,152
473
58
4
0
273,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role