Player Matchup

Morgan Le Fay
Morgan Le Fay
Arcane_Void99
Morgan Le Fay
Level 124
God Stats
6W - 4L
1,737 SR
Queue Stats
18W - 17L
1,683 Elo+
Party 2
Zhong Kui
Zhong Kui
CrypticWix
Zhong Kui
Level 87
God Stats
21W - 23L
1,555 SR
Queue Stats
304W - 284L
1,439 Elo+
Party 3
Bastet
Bastet
SpaceForcePanzer
Bastet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,517 Elo+
Party 2
Yemoja
Yemoja
ThyloQueen
Yemoja
Level 65
God Stats
5W - 5L
1,494 SR
Queue Stats
124W - 127L
1,422 Elo+
Party 3
Neith
Neith
gunnarsk
Neith
Level 24
God Stats
3W - 9L
1,500 SR
Queue Stats
41W - 42L
1,405 Elo+
Party 3
Team Averages
Level 67
1,557 SR
1,493 Elo+

VS

Team Averages
Level 84
1,566 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Andre4EvR
Hercules
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 131L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Ryuwatermage
Jing Wei
Level 6
God Stats
6W - 3L
1,830 SR
Queue Stats
83W - 47L
1,607 Elo+
Party 1
Nike
Nike
Shynto
Nike
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
659W - 649L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
alissonkevin
Aphrodite
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arcane_Void99
Morgan Le Fay
14
1 / 9 / 4
8,840
421
8,766
14,524
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CrypticWix
Zhong Kui
18
3 / 4 / 1
11,118
529
13,091
17,571
19,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 7
9,882
471
12,870
17,045
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
ThyloQueen
Yemoja
12
1 / 2 / 3
8,292
395
3,216
15,881
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
gunnarsk
Neith
14
2 / 8 / 0
8,792
419
10,516
15,382
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 3 / 6
10,477
499
19,879
15,360
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Andre4EvR
Hercules
19
11 / 2 / 8
12,780
609
15,100
16,074
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Ryuwatermage
Jing Wei
20
8 / 1 / 8
13,893
662
14,210
18,105
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Shynto
Nike
18
4 / 2 / 4
12,340
588
11,493
15,829
10,978
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
alissonkevin
Aphrodite
16
0 / 1 / 4
10,798
514
3,234
12,354
4,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
26
26
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
6
2
W
Hercules
Andre4EvR
Hercules
11
2
8
7.5
L
Morgan Le Fay
Arcane_Void99
Morgan Le Fay
1
9
4
0.33
L
Zhong Kui
CrypticWix
Zhong Kui
3
4
1
0.88
W
Jing Wei
Ryuwatermage
Jing Wei
8
1
8
12
W
Nike
Shynto
Nike
4
2
4
3
L
2
3
7
1.83
L
Yemoja
ThyloQueen
Yemoja
1
2
3
1.25
W
Aphrodite
alissonkevin
Aphrodite
0
1
4
2
L
Neith
gunnarsk
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
63,916
80,403
Taken
77,722
44,447
Mitigated
36,052
27,151
Healing
36,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,879
848
467
5,082
15,360
4,613
0
5,412
9,270
51,691
0
W
Hercules
Andre4EvR
Hercules
15,100
4,151
0
7,338
16,074
8,509
0
5,467
10,459
0
64,269
L
Morgan Le Fay
Arcane_Void99
Morgan Le Fay
8,766
130
528
1,124
14,524
4,655
0
3,696
10,688
50,517
0
L
Zhong Kui
CrypticWix
Zhong Kui
13,091
1,109
0
6,328
17,571
19,618
628
2,356
14,882
66,779
8,261
W
Jing Wei
Ryuwatermage
Jing Wei
14,210
10,334
0
10,870
18,105
6,956
4,547
2,385
15,430
0
128,605
W
Nike
Shynto
Nike
11,493
1,331
0
2,676
15,829
10,978
220
6,252
9,529
0
78,346
L
12,870
3,484
0
7,733
17,045
4,846
0
3,492
13,073
0
60,343
L
Yemoja
ThyloQueen
Yemoja
3,216
1,354
3,196
6,135
15,881
10,434
0
8,956
6,220
24,445
0
W
Aphrodite
alissonkevin
Aphrodite
3,234
526
1,972
8,333
12,354
4,996
292
4,245
7,747
73,109
0
L
Neith
gunnarsk
Neith
10,516
5,388
0
2,107
15,382
4,894
0
3,229
11,857
0
55,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
60,288
460
Minions Killed
634
0
Camps Cleared
0
1,890,013
Distance Traveled
2,204,661
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,477
499
65
3
0
455,367
2
W
Hercules
12,780
609
88
4
0
479,400
2
L
Morgan Le Fay
8,840
421
83
4
0
380,935
5
L
Zhong Kui
11,118
529
158
8
0
363,929
5
W
Jing Wei
13,893
662
200
10
0
432,163
0
W
Nike
12,340
588
149
7
0
455,108
9
L
Bastet
9,882
471
82
4
0
405,316
4
L
Yemoja
8,292
395
33
2
0
401,322
7
W
Aphrodite
10,798
514
132
6
0
382,623
1
L
Neith
8,792
419
104
5
0
338,511
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role