Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Ajnic
Nox
Level 158
God Stats
11W - 21L
1,893 SR
Queue Stats
256W - 299L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
Chimmers22
Cliodhna
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 191L
1,496 Elo+
Party 2
Horus
Horus
Chorley1101
Horus
Level 109
God Stats
1W - 6L
1,215 SR
Queue Stats
71W - 93L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
dnark88
Jing Wei
Level 83
God Stats
0W - 2L
1,257 SR
Queue Stats
14W - 29L
1,413 Elo+
Party 2
Team Averages
Level 127
1,473 SR
1,491 Elo+

VS

Team Averages
Level 52
1,576 SR
1,570 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BIGDADDYA
Cupid
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,606 Elo+
Solo
Sylvanus
Sylvanus
FRЕЕDМBRANDON
Sylvanus
Level 3
God Stats
8W - 0L
1,880 SR
Queue Stats
29W - 3L
1,936 Elo+
Party 1
Poseidon
Poseidon
MrMandro
Poseidon
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 2
7,036
704
5,507
13,288
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
Ajnic
Nox
13
0 / 3 / 2
6,761
676
4,996
6,145
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Chimmers22
Cliodhna
13
2 / 2 / 1
7,241
724
7,531
7,609
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 3
6,713
671
2,027
8,483
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
dnark88
Jing Wei
12
1 / 6 / 2
6,579
658
4,486
8,951
3,442
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 0 / 8
8,439
844
13,307
8,811
9,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
 
Mulan
14
4 / 1 / 8
7,667
767
7,607
9,472
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Cupid
BIGDADDYA
Cupid
15
5 / 0 / 2
7,936
794
5,402
3,734
1,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
7,059
706
5,881
6,010
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
MrMandro
Poseidon
13
3 / 2 / 5
7,616
762
7,963
6,673
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
4
Kills
17
17
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
W
Cthulhu
 
Cthulhu
4
0
8
8
W
Mulan
 
Mulan
4
1
8
8
L
Nox
Ajnic
Nox
0
3
2
0.33
W
Cupid
BIGDADDYA
Cupid
5
0
2
6
L
Cliodhna
Chimmers22
Cliodhna
2
2
1
1.25
L
0
3
3
0.5
W
1
1
10
6
W
Poseidon
MrMandro
Poseidon
3
2
5
2.75
L
Jing Wei
dnark88
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
40,160
44,476
Taken
34,700
29,380
Mitigated
25,613
10,983
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,507
564
0
1,268
13,288
11,774
0
6,477
6,415
0
14,101
W
Cthulhu
 
Cthulhu
13,307
881
246
2,822
8,811
9,290
33
965
7,470
42,196
0
W
Mulan
 
Mulan
7,607
882
0
3,273
9,472
6,672
0
986
8,034
0
14,867
L
Nox
Ajnic
Nox
4,996
405
0
667
6,145
2,318
0
3,696
2,328
23,747
0
W
Cupid
BIGDADDYA
Cupid
5,402
2,520
407
1,095
3,734
1,511
1,021
1,085
2,573
0
23,076
L
Cliodhna
Chimmers22
Cliodhna
7,531
185
62
1,556
7,609
3,600
0
5,249
2,254
0
20,290
L
2,027
995
3,123
2,847
8,483
8,246
0
4,796
3,653
0
5,700
W
5,881
1,457
1,896
3,099
6,010
6,087
86
704
4,971
10,217
1,270
W
Poseidon
MrMandro
Poseidon
7,963
1,486
0
929
6,673
2,053
1,161
984
5,440
25,942
0
L
Jing Wei
dnark88
Jing Wei
4,486
2,283
65
1,395
8,951
3,442
0
6,571
2,276
0
10,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
38,717
140
Minions Killed
193
0
Camps Cleared
0
1,007,306
Distance Traveled
1,002,587
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,036
704
21
2
0
195,805
0
W
Cthulhu
8,439
844
62
6
0
242,012
3
W
Mulan
7,667
767
31
3
0
195,836
0
L
Nox
6,761
676
58
6
0
185,037
1
W
Cupid
7,936
794
43
4
0
169,673
2
L
Cliodhna
7,241
724
39
4
0
235,452
2
L
Horus
6,713
671
5
1
0
206,284
2
W
Sylvanus
7,059
706
11
1
0
194,052
4
W
Poseidon
7,616
762
46
5
0
201,014
1
L
Jing Wei
6,579
658
17
2
0
184,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role