Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
DimeecSlays
Janus
Gold III
Level 159
God Stats
8W - 2L
1,738 SR
Queue Stats
139W - 120L
1,650 MMR
Party 1
Jormungandr
Jormungandr
Gold V
Paggz10
Jormungandr
Gold V
Level 160
God Stats
8W - 2L
1,871 SR
Queue Stats
65W - 70L
1,568 MMR
Party 1
Artemis
Artemis
Gold II
UPSDeliversMMR
Artemis
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 189L
1,622 MMR
Solo
Athena
Athena
Gold III
bilbø
Athena
Gold III
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 276L
1,619 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,622 SR
1,592 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,445 SR
1,594 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
ForFunGamer
Nu Wa
Silver I
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 27L
1,629 MMR
Party 2
Rama
Rama
Gold III
RemarkableWolf
Rama
Gold III
Level 123
God Stats
245W - 173L
1,460 SR
Queue Stats
475W - 476L
1,638 MMR
Solo
Nike
Nike
Silver I
TheDanimaI
Nike
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,582 MMR
Party 2
Thor
Thor
Gold IV
Ądzi
Thor
Gold IV
Level 127
God Stats
8W - 7L
1,267 SR
Queue Stats
536W - 529L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
4 / 0 / 4
5,028
718
3,719
3,250
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 1
5,071
724
1,671
1,901
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Paggz10
Jormungandr
8
0 / 1 / 3
4,655
665
2,222
4,169
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 2 / 1
4,482
640
4,790
4,865
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
bilbø
Athena
7
3 / 1 / 4
4,771
682
2,328
4,583
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CamazotzOlorunBastet

VS

Bans
AtlasLokiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 1 / 0
4,329
618
1,592
3,659
2,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,181
597
3,133
4,626
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 3 / 2
4,307
615
3,746
5,395
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 3 / 1
4,113
588
2,597
6,615
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Ądzi
Thor
6
0 / 2 / 0
3,617
517
139
3,450
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
4
6
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
3
0
1
3.5
L
1
3
0
0.33
W
Jormungandr
Paggz10
Jormungandr
0
1
3
1.5
L
1
3
2
0.67
L
2
3
1
0.83
W
2
2
1
1.25
W
Athena
bilbø
Athena
3
1
4
5
L
Thor
Ądzi
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
11,207
18,768
Taken
23,745
6,999
Mitigated
7,701
7,191
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,719
1,385
0
347
3,250
848
0
727
2,493
0
21,319
L
Zhong Kui
 
Zhong Kui
1,592
460
0
1,851
3,659
2,416
0
1,574
2,085
24,726
0
W
1,671
274
0
607
1,901
442
104
945
948
29,571
0
L
3,133
1,140
0
1,758
4,626
1,148
0
2,164
2,244
17,424
0
W
Jormungandr
Paggz10
Jormungandr
2,222
635
0
1,957
4,169
2,311
0
2,281
1,678
21,960
0
L
3,746
3,021
0
2,253
5,395
954
0
813
4,582
0
24,758
L
2,597
533
0
1,612
6,615
2,380
0
980
5,635
0
11,189
W
4,790
2,684
0
1,439
4,865
768
0
0
4,865
0
23,648
W
Athena
bilbø
Athena
2,328
1,117
259
2,582
4,583
2,630
0
516
4,059
8,155
0
L
Thor
Ądzi
Thor
139
32
0
1,374
3,450
803
0
472
2,978
0
12,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
20,547
217
Minions Killed
202
0
Camps Cleared
0
706,452
Distance Traveled
618,044
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,028
718
36
5
0
155,516
1
L
Zhong Kui
4,329
618
65
9
0
127,832
0
W
Janus
5,071
724
77
11
0
153,685
2
L
Nu Wa
4,181
597
39
6
0
125,728
2
W
Jormungandr
4,655
665
48
7
0
126,386
2
L
Rama
4,307
615
53
8
0
120,719
1
L
Nike
4,113
588
14
2
0
137,957
3
W
Artemis
4,482
640
48
7
0
120,399
0
W
Athena
4,771
682
8
1
0
150,466
4
L
Thor
3,617
517
31
4
0
105,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role